Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IMoist Muffin
Jing Wei
Level 148
God Stats
13W - 7L
1,843 SR
Queue Stats
335W - 102L
1,687 Elo+
Party 1
Susano
Susano
INabbbb
Susano
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 90L
1,729 Elo+
Party 1
Achilles
Achilles
TimidTeacake
Achilles
Level 127
God Stats
39W - 7L
1,910 SR
Queue Stats
269W - 80L
1,714 Elo+
Party 1
Discordia
Discordia
Treffi59
Discordia
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,446 Elo+
Solo
Team Averages
Level 100
1,651 SR
1,615 Elo+

VS

Team Averages
Level 69
1,348 SR
1,398 Elo+
Vulcan
Vulcan
BulloJampQwanna
Vulcan
Level 126
God Stats
1W - 5L
1,429 SR
Queue Stats
68W - 89L
1,424 Elo+
Solo
Anhur
Anhur
TheYoyito
Anhur
Level 32
God Stats
0W - 2L
1,270 SR
Queue Stats
54W - 57L
1,444 Elo+
Party 2
Arachne
Arachne
Zarbini
Arachne
Level 18
God Stats
31W - 52L
1,300 SR
Queue Stats
74W - 106L
1,216 Elo+
Solo
Discordia
Discordia
iTz_xCoRe
Discordia
Level 143
God Stats
0W - 1L
1,183 SR
Queue Stats
3W - 3L
1,445 Elo+
Solo
Izanami
Izanami
viikingwolf
Izanami
Level 28
God Stats
3W - 5L
1,555 SR
Queue Stats
50W - 50L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 0 / 8
8,511
851
1,805
5,282
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
IMoist Muffin
Jing Wei
17
5 / 0 / 7
9,674
967
6,697
5,596
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
INabbbb
Susano
16
8 / 1 / 6
9,519
952
10,653
9,318
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TimidTeacake
Achilles
14
1 / 0 / 8
8,131
813
7,742
8,509
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Treffi59
Discordia
16
1 / 1 / 7
8,838
884
7,782
3,744
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,046
705
5,041
6,957
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
TheYoyito
Anhur
13
1 / 4 / 1
7,709
771
3,837
10,447
3,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Zarbini
Arachne
13
0 / 3 / 0
7,481
748
1,017
8,415
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
iTz_xCoRe
Discordia
14
1 / 5 / 1
8,012
801
8,679
8,915
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
viikingwolf
Izanami
14
0 / 1 / 0
7,600
760
1,510
5,174
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
16
Kills
2
2
Deaths
16
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
8
5
L
0
3
0
0
W
Jing Wei
IMoist Muffin
Jing Wei
5
0
7
8.5
W
Susano
INabbbb
Susano
8
1
6
11
L
Anhur
TheYoyito
Anhur
1
4
1
0.38
W
Achilles
TimidTeacake
Achilles
1
0
8
5
W
Discordia
Treffi59
Discordia
1
1
7
4.5
L
Arachne
Zarbini
Arachne
0
3
0
0
L
Discordia
iTz_xCoRe
Discordia
1
5
1
0.3
L
Izanami
viikingwolf
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
20,084
32,449
Taken
39,908
21,402
Mitigated
16,315
4,628
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,805
135
0
1,631
5,282
5,746
217
2,835
2,245
9,387
0
L
5,041
1,505
0
0
6,957
2,841
0
1,661
5,296
12,664
0
W
Jing Wei
IMoist Muffin
Jing Wei
6,697
5,137
0
1,320
5,596
2,599
3,186
2,801
2,735
0
36,229
W
Susano
INabbbb
Susano
10,653
1,607
0
465
9,318
4,056
615
2,429
6,713
0
24,482
L
Anhur
TheYoyito
Anhur
3,837
1,468
0
1,193
10,447
3,801
0
2,690
7,757
0
22,340
W
Achilles
TimidTeacake
Achilles
7,742
342
0
712
8,509
7,698
0
3,121
5,206
0
18,956
W
Discordia
Treffi59
Discordia
7,782
214
0
500
3,744
1,303
1,038
1,707
1,830
36,573
0
L
Arachne
Zarbini
Arachne
1,017
563
0
808
8,415
4,104
0
2,316
6,099
0
20,755
L
Discordia
iTz_xCoRe
Discordia
8,679
371
113
493
8,915
3,188
0
2,092
6,823
26,368
0
L
Izanami
viikingwolf
Izanami
1,510
822
92
221
5,174
2,381
0
828
4,346
0
22,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
37,848
248
Minions Killed
201
0
Camps Cleared
0
1,132,386
Distance Traveled
945,853
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,511
851
16
2
0
207,040
1
L
Vulcan
7,046
705
20
2
0
161,836
0
W
Jing Wei
9,674
967
86
9
0
218,009
0
W
Susano
9,519
952
29
3
0
258,679
3
L
Anhur
7,709
771
38
4
0
187,478
0
W
Achilles
8,131
813
33
3
0
233,663
2
W
Discordia
8,838
884
84
8
0
214,995
0
L
Arachne
7,481
748
42
4
0
194,084
0
L
Discordia
8,012
801
48
5
0
193,618
0
L
Izanami
7,600
760
53
5
0
208,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role