Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BusinessEmail
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
Catchats
Hou Yi
Level 44
God Stats
123W - 162L
1,364 SR
Queue Stats
123W - 162L
1,320 Elo+
Solo
Bellona
Bellona
EmrysAvellyn
Bellona
Level 109
God Stats
5W - 5L
1,562 SR
Queue Stats
316W - 324L
1,481 Elo+
Solo
Team Averages
Level 53
1,485 SR
1,443 Elo+

VS

Team Averages
Level 86
1,532 SR
1,437 Elo+
Jormungandr
Jormungandr
DarrrkAngellll
Jormungandr
Level 67
God Stats
7W - 4L
1,569 SR
Queue Stats
162W - 143L
1,453 Elo+
Solo
Geb
Geb
ReconSavior98
Geb
Level 80
God Stats
11W - 5L
1,650 SR
Queue Stats
74W - 68L
1,458 Elo+
Party 1
Chernobog
Chernobog
Royal Turdle
Chernobog
Level 129
God Stats
11W - 5L
1,633 SR
Queue Stats
169W - 177L
1,453 Elo+
Party 1
Anubis
Anubis
Vola SPZ
Anubis
Level 70
God Stats
68W - 47L
1,532 SR
Queue Stats
250W - 251L
1,401 Elo+
Solo
Arachne
Arachne
dopeythunder0
Arachne
Level 86
God Stats
2W - 4L
1,276 SR
Queue Stats
132W - 139L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
6 / 4 / 0
7,509
536
10,424
12,236
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
 
Atlas
11
1 / 3 / 3
6,841
489
5,248
13,062
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 7 / 2
7,303
522
7,171
13,876
5,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Catchats
Hou Yi
11
0 / 3 / 0
5,836
417
2,322
11,192
4,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
EmrysAvellyn
Bellona
13
2 / 2 / 2
7,848
561
9,221
13,645
11,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarrrkAngellll
Jormungandr
13
3 / 3 / 0
8,207
586
8,115
14,326
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 1 / 10
7,661
547
3,744
9,774
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Royal Turdle
Chernobog
15
3 / 0 / 4
8,745
625
6,921
5,434
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Vola SPZ
Anubis
14
8 / 4 / 4
8,800
629
16,140
11,205
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
15
3 / 2 / 9
8,522
609
7,433
12,597
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
19
19
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
4
0
1.5
L
Atlas
 
Atlas
1
3
3
0.83
L
1
7
2
0.29
L
Hou Yi
Catchats
Hou Yi
0
3
0
0
W
Jormungandr
DarrrkAngellll
Jormungandr
3
3
0
1
L
Bellona
EmrysAvellyn
Bellona
2
2
2
1.5
W
2
1
10
7
W
Chernobog
Royal Turdle
Chernobog
3
0
4
5
W
Anubis
Vola SPZ
Anubis
8
4
4
2.5
W
Arachne
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,386
Damage
42,353
64,011
Taken
53,336
37,899
Mitigated
36,917
16,440
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,424
3,555
0
3,084
12,236
5,230
0
4,429
7,720
39,535
7,427
L
Atlas
 
Atlas
5,248
2,337
0
795
13,062
10,944
0
6,958
6,104
20,168
0
L
7,171
273
0
3,807
13,876
5,856
0
8,850
5,026
57,985
0
L
Hou Yi
Catchats
Hou Yi
2,322
1,405
0
5,188
11,192
4,174
174
397
10,795
0
39,346
W
Jormungandr
DarrrkAngellll
Jormungandr
8,115
1,842
0
1,270
14,326
15,261
0
1,907
12,419
52,843
638
L
Bellona
EmrysAvellyn
Bellona
9,221
3,511
0
3,566
13,645
11,695
406
5,887
7,005
0
52,673
W
3,744
478
0
2,045
9,774
7,878
0
5,355
4,419
14,894
0
W
Chernobog
Royal Turdle
Chernobog
6,921
4,208
0
2,695
5,434
2,158
659
459
4,975
0
69,349
W
Anubis
Vola SPZ
Anubis
16,140
609
0
5,451
11,205
6,211
519
9,491
1,714
68,996
0
W
Arachne
7,433
4,636
0
5,236
12,597
5,409
0
4,796
7,801
0
77,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
41,935
329
Minions Killed
436
0
Camps Cleared
0
1,267,783
Distance Traveled
1,293,264
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,509
536
56
4
0
293,827
0
L
Atlas
6,841
489
19
1
0
237,275
0
L
Anubis
7,303
522
115
8
0
259,817
0
L
Hou Yi
5,836
417
63
5
0
234,183
0
W
Jormungandr
8,207
586
75
5
0
220,364
0
L
Bellona
7,848
561
76
5
0
242,681
0
W
Geb
7,661
547
11
1
0
283,146
3
W
Chernobog
8,745
625
130
9
0
252,248
4
W
Anubis
8,800
629
113
8
0
235,457
3
W
Arachne
8,522
609
107
8
0
302,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role