Player Matchup

Hades
Hades
Silver IV
BOM_MrNevaSoba
Hades
Silver IV
Level 112
God Stats
1W - 1L
1,696 SR
Queue Stats
13W - 19L
1,296 MMR
Solo
Ne Zha
Ne Zha
Gold V
DiegoTALKS
Ne Zha
Gold V
Level 159
God Stats
5W - 3L
1,598 SR
Queue Stats
198W - 187L
1,256 MMR
Solo
Janus
Janus
Gold II
JuicyJoeyyy
Janus
Gold II
Level 127
God Stats
7W - 7L
1,451 SR
Queue Stats
168W - 161L
1,415 MMR
Solo
Freya
Freya
Gold IV
Steezin406
Freya
Gold IV
Level 189
God Stats
5W - 5L
1,494 SR
Queue Stats
77W - 74L
1,420 MMR
Solo
Loki
Loki
Gold V
grim_08
Loki
Gold V
Level 152
God Stats
21W - 19L
1,446 SR
Queue Stats
1,102W - 1,126L
1,258 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,537 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,578 SR
1,329 MMR
Cerberus
Cerberus
Gold IV
Big Auzie
Cerberus
Gold IV
Level 125
God Stats
1W - 3L
1,388 SR
Queue Stats
186W - 192L
1,337 MMR
Solo
Anubis
Anubis
Silver I
Ironfox02
Anubis
Silver I
Level 87
God Stats
1W - 3L
1,681 SR
Queue Stats
57W - 55L
1,301 MMR
Solo
Izanami
Izanami
Silver III
Ledfarmer009
Izanami
Silver III
Level 105
God Stats
10W - 12L
1,624 SR
Queue Stats
45W - 54L
1,234 MMR
Solo
Arachne
Arachne
Gold V
Otpisani
Arachne
Gold V
Level 73
God Stats
5W - 3L
1,714 SR
Queue Stats
150W - 158L
1,387 MMR
Solo
Ix Chel
Ix Chel
Silver I
Zyriad
Ix Chel
Silver I
Level 136
God Stats
1W - 4L
1,485 SR
Queue Stats
42W - 56L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,699
580
8,011
11,600
6,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
DiegoTALKS
Ne Zha
15
8 / 1 / 5
9,256
617
9,737
13,712
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 6
9,018
601
8,865
8,736
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
15
3 / 0 / 5
8,969
598
11,004
6,686
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
grim_08
Loki
12
5 / 2 / 3
7,947
530
4,576
9,610
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ChernobogXbalanquePeleSurtr

VS

Bans
Ao KuangHe BoThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big Auzie
Cerberus
11
1 / 4 / 1
6,872
458
3,667
14,784
13,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Ironfox02
Anubis
11
2 / 7 / 2
7,071
471
7,740
12,438
6,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Ledfarmer009
Izanami
12
1 / 5 / 0
7,421
495
2,206
9,262
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Otpisani
Arachne
12
1 / 2 / 1
6,967
464
8,898
12,251
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Zyriad
Ix Chel
12
1 / 5 / 0
6,979
465
6,874
11,448
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
6
7
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Cerberus
Big Auzie
Cerberus
1
4
1
0.38
W
Ne Zha
DiegoTALKS
Ne Zha
8
1
5
10.5
L
Anubis
Ironfox02
Anubis
2
7
2
0.43
W
4
2
6
3.5
L
Izanami
Ledfarmer009
Izanami
1
5
0
0.2
L
Arachne
Otpisani
Arachne
1
2
1
0.75
W
Freya
3
0
5
5.5
L
Ix Chel
Zyriad
Ix Chel
1
5
0
0.2
W
Loki
grim_08
Loki
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,193
Damage
29,385
50,344
Taken
60,183
20,731
Mitigated
31,974
14,761
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,011
2,275
184
5,846
11,600
6,901
424
4,703
6,849
54,756
0
L
Cerberus
Big Auzie
Cerberus
3,667
331
0
3,966
14,784
13,429
0
6,797
7,987
42,319
0
W
Ne Zha
DiegoTALKS
Ne Zha
9,737
3,731
0
2,229
13,712
5,444
0
3,413
10,133
0
74,181
L
Anubis
Ironfox02
Anubis
7,740
516
0
3,546
12,438
6,270
32
5,081
7,061
40,101
0
W
8,865
425
0
1,160
8,736
2,978
0
5,707
2,737
66,358
0
L
Izanami
Ledfarmer009
Izanami
2,206
1,571
0
1,111
9,262
3,444
0
4,705
4,247
0
45,850
L
Arachne
Otpisani
Arachne
8,898
7,307
0
1,408
12,251
4,704
0
5,509
6,494
0
52,835
W
Freya
11,004
3,196
0
2,972
6,686
2,629
671
1,021
5,665
63,024
2,646
L
Ix Chel
Zyriad
Ix Chel
6,874
748
503
2,862
11,448
4,127
0
4,681
6,573
50,132
0
W
Loki
grim_08
Loki
4,576
945
0
2,370
9,610
2,779
26
3,355
6,243
0
40,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,889
Gold Earned
35,310
468
Minions Killed
436
0
Camps Cleared
0
1,462,958
Distance Traveled
1,400,272
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,699
580
85
6
0
245,745
2
L
Cerberus
6,872
458
109
7
0
257,731
0
W
Ne Zha
9,256
617
94
6
0
335,381
0
L
Anubis
7,071
471
58
4
0
258,108
0
W
Janus
9,018
601
121
8
0
288,132
0
L
Izanami
7,421
495
108
7
0
278,063
1
L
Arachne
6,967
464
71
5
0
341,080
2
W
Freya
8,969
598
107
7
0
291,388
6
L
Ix Chel
6,979
465
90
6
0
265,290
0
W
Loki
7,947
530
61
4
0
302,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role