Player Matchup

Chiron
Chiron
Platinum I
BTJENKS
Chiron
Platinum I
Level 126
God Stats
60W - 42L
1,640 SR
Queue Stats
233W - 214L
1,728 MMR
Party 1
Sol
Sol
Gold I
Dat Boy JuJu935
Sol
Gold I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,819 MMR
Solo
Xing Tian
Xing Tian
Platinum V
TryHardHound
Xing Tian
Platinum V
Level 148
God Stats
40W - 26L
1,647 SR
Queue Stats
407W - 399L
1,778 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,596 SR
1,775 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,662 SR
1,927 MMR
Achilles
Achilles
Gold V
Devenson1023
Achilles
Gold V
Level 147
God Stats
3W - 1L
1,627 SR
Queue Stats
15W - 14L
1,741 MMR
Solo
Anhur
Anhur
Masters
GrandMasterRicky
Anhur
Masters
Level 109
God Stats
66W - 60L
1,687 SR
Queue Stats
457W - 448L
2,490 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
about_6_ninjas
Baron Samedi
Gold IV
Level 140
God Stats
10W - 6L
1,672 SR
Queue Stats
20W - 20L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BTJENKS
Chiron
11
1 / 5 / 3
8,965
690
9,344
13,689
4,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
2 / 2 / 1
9,968
767
12,185
11,297
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
TryHardHound
Xing Tian
11
1 / 6 / 1
8,804
677
6,480
16,803
16,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharonKuzenboAo KuangNe ZhaAtlas

VS

Bans
XbalanqueMorgan Le FayThothScyllaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devenson1023
Achilles
14
2 / 1 / 9
10,076
775
8,932
18,601
23,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
8 / 3 / 5
11,515
886
18,617
12,510
5,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
about_6_ninjas
Baron Samedi
14
3 / 1 / 10
10,762
828
10,038
10,772
6,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
BTJENKS
Chiron
1
5
3
0.5
L
2
2
1
1.25
W
Achilles
Devenson1023
Achilles
2
1
9
6.5
W
8
3
5
3.5
L
Xing Tian
TryHardHound
Xing Tian
1
6
1
0.25
W
Baron Samedi
about_6_ninjas
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
37,587
41,789
Taken
41,883
25,398
Mitigated
35,523
7,094
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BTJENKS
Chiron
9,344
4,663
346
1,861
13,689
4,579
33
3,735
9,488
0
30,423
L
12,185
2,740
0
3,690
11,297
4,225
0
2,916
8,046
56,792
0
W
Achilles
Devenson1023
Achilles
8,932
1,097
0
7,701
18,601
23,039
173
7,373
10,912
612
28,250
W
18,617
8,968
0
4,550
12,510
5,513
2,723
5,295
7,056
0
71,167
L
Xing Tian
TryHardHound
Xing Tian
6,480
209
0
1,197
16,803
16,594
0
4,051
12,481
14,244
0
W
Baron Samedi
about_6_ninjas
Baron Samedi
10,038
243
2,346
4,578
10,772
6,971
350
5,697
4,669
46,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
32,353
131
Minions Killed
166
0
Camps Cleared
0
701,865
Distance Traveled
691,589
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,965
690
32
2
0
218,481
4
L
Sol
9,968
767
87
7
0
234,660
0
W
Achilles
10,076
775
26
2
0
253,650
0
W
Anhur
11,515
886
88
7
0
217,801
1
L
Xing Tian
8,804
677
12
1
0
248,724
1
W
Baron Samedi
10,762
828
52
4
0
220,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role