Player Matchup

Anubis
Anubis
Blackknight550
Anubis
Level 47
God Stats
6W - 5L
1,228 SR
Queue Stats
38W - 72L
1,183 Elo+
Solo
Hades
Hades
YourBuddyKira
Hades
Level 68
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
charca-salubre1
King Arthur
Level 66
God Stats
12W - 9L
1,555 SR
Queue Stats
255W - 273L
1,334 Elo+
Solo
Team Averages
Level 60
1,461 SR
1,339 Elo+

VS

Team Averages
Level 55
1,423 SR
1,325 Elo+
Ao Kuang
Ao Kuang
Empath0ii0
Ao Kuang
Level 45
God Stats
92W - 93L
1,451 SR
Queue Stats
300W - 321L
1,286 Elo+
Solo
Charybdis
Charybdis
PeachyKid
Charybdis
Level 66
God Stats
7W - 6L
1,419 SR
Queue Stats
96W - 78L
1,322 Elo+
Solo
Tyr
Tyr
RustyCrusty44
Tyr
Level 54
God Stats
35W - 37L
1,398 SR
Queue Stats
201W - 205L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
10,573
813
10,846
12,436
6,326
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 5
10,466
805
10,031
11,689
6,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
charca-salubre1
King Arthur
13
5 / 7 / 8
10,643
819
12,672
17,634
15,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Empath0ii0
Ao Kuang
12
3 / 5 / 2
9,416
724
8,494
13,837
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
PeachyKid
Charybdis
13
2 / 5 / 9
10,856
835
11,262
12,963
4,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 5 / 3
11,710
901
10,920
15,901
16,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
15
Kills
13
13
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Ao Kuang
Empath0ii0
Ao Kuang
3
5
2
0.8
W
Charybdis
PeachyKid
Charybdis
2
5
9
1.3
W
8
5
3
1.9
L
6
2
5
4.25
L
King Arthur
charca-salubre1
King Arthur
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,549
Damage
30,676
41,759
Taken
42,701
28,488
Mitigated
25,764
11,183
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,846
1,099
0
3,498
12,436
6,326
572
2,778
9,658
41,849
0
W
Ao Kuang
Empath0ii0
Ao Kuang
8,494
2,814
0
850
13,837
5,439
608
7,896
5,941
18,599
0
W
Charybdis
PeachyKid
Charybdis
11,262
7,132
0
2,371
12,963
4,200
1,194
6,488
6,475
0
41,864
W
10,920
1,634
0
1,738
15,901
16,125
0
6,663
9,238
0
34,123
L
10,031
1,243
629
5,376
11,689
6,465
997
3,128
8,561
40,126
0
L
King Arthur
charca-salubre1
King Arthur
12,672
1,497
304
1,376
17,634
15,697
294
3,255
14,379
0
30,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
31,982
140
Minions Killed
90
0
Camps Cleared
0
591,983
Distance Traveled
619,486
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,573
813
50
4
0
193,242
0
W
Ao Kuang
9,416
724
13
1
0
229,990
0
W
Charybdis
10,856
835
52
4
0
143,399
0
W
Tyr
11,710
901
25
2
0
246,097
0
L
Hades
10,466
805
63
5
0
183,502
0
L
King Arthur
10,643
819
27
2
0
215,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role