Player Matchup

Osiris
Osiris
Allakeyy
Osiris
Level 65
God Stats
6W - 6L
1,458 SR
Queue Stats
235W - 231L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
Goyogotcha
Hou Yi
Level 84
God Stats
1W - 7L
1,077 SR
Queue Stats
202W - 196L
1,489 Elo+
Solo
Scylla
Scylla
Nihuiashka
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,460 Elo+
Party 3
Jing Wei
Jing Wei
frost2012
Jing Wei
Level 128
God Stats
4W - 4L
1,408 SR
Queue Stats
128W - 129L
1,482 Elo+
Party 3
Raijin
Raijin
ВlackRozeGarrote
Raijin
Level 129
God Stats
5W - 3L
1,882 SR
Queue Stats
112W - 85L
1,632 Elo+
Party 1
Team Averages
Level 98
1,465 SR
1,528 Elo+

VS

Team Averages
Level 86
1,416 SR
1,468 Elo+
Agni
Agni
Aaokii
Agni
Level 158
God Stats
13W - 11L
1,520 SR
Queue Stats
1,158W - 1,144L
1,517 Elo+
Solo
Hera
Hera
PapaGrey
Hera
Level 85
God Stats
4W - 4L
1,231 SR
Queue Stats
261W - 271L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Weedoow_
Heimdallr
Level 128
God Stats
4W - 5L
1,331 SR
Queue Stats
257W - 253L
1,465 Elo+
Party 2
Charon
Charon
joseeeeeeph
Charon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,417 Elo+
Solo
Thoth
Thoth
xMonkeyDLuffy0
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Allakeyy
Osiris
15
2 / 5 / 5
9,187
656
6,566
24,104
29,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Goyogotcha
Hou Yi
16
2 / 3 / 6
9,464
676
11,893
10,261
4,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Nihuiashka
Scylla
17
4 / 6 / 5
10,059
719
8,012
11,795
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
frost2012
Jing Wei
14
1 / 7 / 4
8,541
610
2,339
12,755
4,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 1
9,363
669
9,231
13,053
6,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aaokii
Agni
17
4 / 3 / 15
10,640
760
12,388
10,906
5,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
17
7 / 3 / 7
11,111
794
15,110
6,955
3,572
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Weedoow_
Heimdallr
16
2 / 3 / 8
10,007
715
12,170
11,425
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
19
2 / 1 / 16
11,017
787
9,251
13,341
16,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 1 / 8
11,747
839
17,105
6,509
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
11
Kills
24
26
Deaths
11
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Agni
Aaokii
Agni
4
3
15
3.83
L
Osiris
Allakeyy
Osiris
2
5
5
0.9
L
Hou Yi
Goyogotcha
Hou Yi
2
3
6
1.67
L
Scylla
Nihuiashka
Scylla
4
6
5
1.08
W
Hera
7
3
7
3.5
W
Heimdallr
Weedoow_
Heimdallr
2
3
8
2
L
Jing Wei
frost2012
Jing Wei
1
7
4
0.43
W
Charon
2
1
16
10
W
9
1
8
13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,041
Damage
66,024
71,968
Taken
49,136
48,556
Mitigated
36,371
20,866
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Aaokii
Agni
12,388
385
0
1,179
10,906
5,776
1,509
3,544
7,362
23,850
0
L
Osiris
Allakeyy
Osiris
6,566
2,089
536
7,151
24,104
29,183
63
16,258
6,780
0
15,235
L
Hou Yi
Goyogotcha
Hou Yi
11,893
4,543
2,092
2,586
10,261
4,091
866
6,481
3,701
0
21,573
L
Scylla
Nihuiashka
Scylla
8,012
273
852
990
11,795
4,387
376
8,477
3,078
28,092
0
W
Hera
15,110
4,398
1,665
970
6,955
3,572
1,183
716
6,239
30,593
0
W
Heimdallr
Weedoow_
Heimdallr
12,170
5,691
1,969
2,164
11,425
6,867
2,296
4,061
7,364
0
28,471
L
Jing Wei
frost2012
Jing Wei
2,339
1,226
669
637
12,755
4,033
591
10,543
1,962
0
10,600
W
Charon
9,251
1,308
1,599
3,214
13,341
16,839
742
6,385
6,956
21,626
651
W
17,105
34
0
800
6,509
3,317
2,168
2,537
3,972
34,590
0
L
9,231
489
2,217
3,136
13,053
6,862
152
9,603
3,244
25,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
54,522
132
Minions Killed
155
0
Camps Cleared
0
1,207,653
Distance Traveled
1,361,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,640
760
24
2
0
267,636
0
L
Osiris
9,187
656
10
1
0
240,099
0
L
Hou Yi
9,464
676
20
1
0
257,570
0
L
Scylla
10,059
719
56
4
0
249,687
0
W
Hera
11,111
794
31
2
0
278,502
0
W
Heimdallr
10,007
715
33
2
0
234,155
0
L
Jing Wei
8,541
610
10
1
0
237,979
0
W
Charon
11,017
787
20
1
0
270,755
0
W
Thoth
11,747
839
47
3
0
310,154
0
L
Raijin
9,363
669
36
3
0
222,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role