Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cannataro
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 125L
1,440 Elo+
Party 1
Odin
Odin
Squiddo999
Odin
Level 105
God Stats
2W - 1L
1,426 SR
Queue Stats
109W - 87L
1,595 Elo+
Solo
Bastet
Bastet
Xxl Titan lxX
Bastet
Level 187
God Stats
5W - 5L
1,370 SR
Queue Stats
224W - 263L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
xl SlMBA lx
Kuzenbo
Level 208
God Stats
12W - 3L
1,537 SR
Queue Stats
475W - 469L
1,402 Elo+
Party 1
Team Averages
Level 163
1,467 SR
1,473 Elo+

VS

Team Averages
Level 114
1,601 SR
1,467 Elo+
Fenrir
Fenrir
All The Anime
Fenrir
Level 172
God Stats
2W - 1L
1,837 SR
Queue Stats
223W - 233L
1,505 Elo+
Party 2
Kali
Kali
Arrudabaga67
Kali
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 2
Hercules
Hercules
CoolDS
Hercules
Level 125
God Stats
1W - 4L
1,451 SR
Queue Stats
127W - 87L
1,632 Elo+
Solo
Set
Set
DMG Otaku
Set
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 52L
1,273 Elo+
Solo
Jing Wei
Jing Wei
quickceb29
Jing Wei
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
87W - 92L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 2 / 16
8,719
872
9,732
7,867
3,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Cannataro
Morgan Le Fay
15
2 / 1 / 14
8,421
842
9,657
5,064
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 2 / 11
9,529
953
8,059
12,444
11,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 2 / 11
9,127
913
16,578
11,017
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
xl SlMBA lx
Kuzenbo
16
4 / 1 / 15
9,388
939
6,510
9,123
16,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,584
758
5,885
12,264
12,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 5 / 6
6,822
682
3,172
10,384
7,093
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
CoolDS
Hercules
16
1 / 1 / 5
8,866
887
7,414
14,632
13,966
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 7 / 4
7,195
720
8,113
11,626
6,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jing Wei
quickceb29
Jing Wei
15
3 / 3 / 1
7,918
792
7,466
8,454
3,759
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
20
Kills
7
8
Deaths
20
67
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
16
5
L
2
4
5
1.13
L
0
5
6
0.6
W
Morgan Le Fay
Cannataro
Morgan Le Fay
2
1
14
9
L
Hercules
CoolDS
Hercules
1
1
5
3.5
L
1
7
4
0.43
W
7
2
11
6.25
W
5
2
11
5.25
L
Jing Wei
quickceb29
Jing Wei
3
3
1
1.17
W
Kuzenbo
xl SlMBA lx
Kuzenbo
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
32,050
45,515
Taken
57,360
40,362
Mitigated
44,646
13,557
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,732
5,270
94
1,369
7,867
3,975
1,738
0
7,867
0
25,681
L
5,885
850
1,431
2,884
12,264
12,900
0
2,861
9,260
0
10,756
L
3,172
997
818
194
10,384
7,093
0
2,300
8,002
446
6,494
W
Morgan Le Fay
Cannataro
Morgan Le Fay
9,657
1,290
104
776
5,064
2,812
918
84
4,980
17,870
0
L
Hercules
CoolDS
Hercules
7,414
1,220
2,519
8,757
14,632
13,966
0
4,839
9,700
0
18,960
L
8,113
2,032
457
609
11,626
6,928
0
3,371
7,939
0
14,034
W
8,059
1,488
1,695
2,834
12,444
11,592
0
0
12,444
0
14,671
W
16,578
3,377
723
2,903
11,017
5,744
1,635
0
11,017
0
27,245
L
Jing Wei
quickceb29
Jing Wei
7,466
5,614
584
899
8,454
3,759
54
2,796
5,561
0
29,171
W
Kuzenbo
xl SlMBA lx
Kuzenbo
6,510
2,628
1,541
1,518
9,123
16,239
282
0
9,123
15,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,184
Gold Earned
38,385
126
Minions Killed
137
0
Camps Cleared
0
1,024,608
Distance Traveled
955,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,719
872
50
5
0
161,599
0
L
Fenrir
7,584
758
11
1
0
194,287
0
L
Kali
6,822
682
12
1
0
163,774
0
W
Morgan Le Fay
8,421
842
15
2
0
200,319
0
L
Hercules
8,866
887
38
4
0
222,119
0
L
Set
7,195
720
8
1
0
196,886
0
W
Odin
9,529
953
16
2
0
208,912
0
W
Bastet
9,127
913
25
3
0
225,796
0
L
Jing Wei
7,918
792
68
7
0
178,504
0
W
Kuzenbo
9,388
939
20
2
0
227,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role