Player Matchup

Chernobog
Chernobog
Ditme_vl
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,217 Elo+
Party 1
Ares
Ares
DÖFYoshi
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,484 Elo+
Party 1
Scylla
Scylla
TombaeWong
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Loki
Loki
Zetrix18
Loki
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,530 Elo+
Party 1
Sol
Sol
mkportnoyk
Sol
Level 68
God Stats
37W - 41L
1,458 SR
Queue Stats
163W - 186L
1,458 Elo+
Solo
Team Averages
Level 40
1,492 SR
1,438 Elo+

VS

Team Averages
Level 97
1,473 SR
1,457 Elo+
Bastet
Bastet
EXPLOSIV2M
Bastet
Level 103
God Stats
0W - 2L
1,347 SR
Queue Stats
322W - 299L
1,428 Elo+
Solo
Nemesis
Nemesis
MaN1ak_xO
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,511 Elo+
Party 2
Bacchus
Bacchus
Makar-R161ND
Bacchus
Level 117
God Stats
11W - 17L
1,437 SR
Queue Stats
160W - 189L
1,420 Elo+
Party 2
Hachiman
Hachiman
MrxGreecee
Hachiman
Level 108
God Stats
6W - 9L
1,351 SR
Queue Stats
117W - 126L
1,444 Elo+
Solo
Hera
Hera
Seraphina123
Hera
Level 67
God Stats
8W - 3L
1,730 SR
Queue Stats
14W - 11L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ditme_vl
Chernobog
14
0 / 1 / 9
8,052
503
5,013
11,333
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
0 / 1 / 6
7,078
442
6,489
10,649
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
TombaeWong
Scylla
16
10 / 3 / 3
9,888
618
12,251
7,296
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
7 / 1 / 5
9,491
593
10,569
12,915
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 5
9,497
594
8,334
14,848
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EXPLOSIV2M
Bastet
14
0 / 5 / 1
8,359
522
11,558
16,517
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
MaN1ak_xO
Nemesis
12
4 / 6 / 1
7,700
481
6,695
14,438
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Makar-R161ND
Bacchus
11
0 / 4 / 2
7,173
448
6,885
14,713
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
MrxGreecee
Hachiman
12
1 / 1 / 0
7,358
460
7,384
8,602
3,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 0
7,788
487
6,073
8,053
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
7
7
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ditme_vl
Chernobog
0
1
9
4.5
W
Ares
0
1
6
3
L
Bastet
EXPLOSIV2M
Bastet
0
5
1
0.1
L
Nemesis
MaN1ak_xO
Nemesis
4
6
1
0.75
L
Bacchus
Makar-R161ND
Bacchus
0
4
2
0.25
L
Hachiman
MrxGreecee
Hachiman
1
1
0
1
L
2
4
0
0.5
W
Scylla
TombaeWong
Scylla
10
3
3
3.83
W
Loki
7
1
5
9.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,656
Damage
38,595
57,041
Taken
62,323
29,101
Mitigated
32,556
18,695
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ditme_vl
Chernobog
5,013
3,191
0
2,350
11,333
5,325
368
3,408
7,925
0
63,588
W
Ares
6,489
1,514
0
2,153
10,649
8,948
229
2,860
7,789
15,712
0
L
Bastet
EXPLOSIV2M
Bastet
11,558
2,599
0
6,365
16,517
6,470
0
7,916
8,601
0
72,959
L
Nemesis
MaN1ak_xO
Nemesis
6,695
3,039
0
1,286
14,438
5,416
0
4,405
10,033
0
48,342
L
Bacchus
Makar-R161ND
Bacchus
6,885
1,598
284
3,194
14,713
14,814
0
5,839
8,874
25,852
0
L
Hachiman
MrxGreecee
Hachiman
7,384
3,607
0
3,867
8,602
3,069
0
3,211
5,391
0
55,744
L
6,073
950
0
1,226
8,053
2,787
18
4,959
3,094
55,130
0
W
Scylla
TombaeWong
Scylla
12,251
471
0
0
7,296
2,918
0
4,358
2,938
70,399
0
W
Loki
10,569
2,016
0
6,385
12,915
5,438
0
2,065
10,850
0
84,803
W
8,334
4,193
0
7,807
14,848
6,472
0
267
14,581
58,305
13,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
38,378
488
Minions Killed
411
0
Camps Cleared
0
1,668,637
Distance Traveled
1,561,979
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,052
503
105
7
0
341,507
0
W
Ares
7,078
442
20
1
0
334,026
5
L
Bastet
8,359
522
112
7
0
328,578
6
L
Nemesis
7,700
481
63
4
0
330,659
0
L
Bacchus
7,173
448
37
2
0
303,923
4
L
Hachiman
7,358
460
93
6
0
301,221
6
L
Hera
7,788
487
106
7
0
297,598
5
W
Scylla
9,888
618
121
8
0
326,914
0
W
Loki
9,491
593
102
6
0
391,351
5
W
Sol
9,497
594
140
9
0
274,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role