Player Matchup

Janus
Janus
EMSIBOL
Janus
Level 75
God Stats
190W - 158L
1,510 SR
Queue Stats
515W - 488L
1,487 Elo+
Solo
Mulan
Mulan
LANESTEWTX
Mulan
Level 127
God Stats
43W - 32L
1,553 SR
Queue Stats
615W - 629L
1,488 Elo+
Solo
Chaac
Chaac
LucasMPJ
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,241 Elo+
Solo
Team Averages
Level 89
1,521 SR
1,405 Elo+

VS

Team Averages
Level 96
1,475 SR
1,469 Elo+
Raijin
Raijin
HarshBunion926
Raijin
Level 107
God Stats
24W - 28L
1,309 SR
Queue Stats
642W - 640L
1,444 Elo+
Solo
Hercules
Hercules
NoseGamerHd
Hercules
Level 122
God Stats
35W - 36L
1,583 SR
Queue Stats
365W - 366L
1,530 Elo+
Solo
Danzaburou
Danzaburou
TheWoods2197
Danzaburou
Level 58
God Stats
39W - 31L
1,532 SR
Queue Stats
181W - 173L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EMSIBOL
Janus
12
5 / 4 / 2
9,568
797
12,023
9,344
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
10
2 / 7 / 3
8,444
704
10,328
18,460
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
LucasMPJ
Chaac
12
0 / 4 / 4
8,366
697
5,742
13,954
9,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
10,853
904
14,510
8,349
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NoseGamerHd
Hercules
12
3 / 1 / 10
9,547
796
11,759
14,473
13,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheWoods2197
Danzaburou
12
6 / 6 / 7
10,281
857
8,891
10,443
3,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
15
15
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
EMSIBOL
Janus
5
4
2
1.5
W
6
0
7
9.5
L
Mulan
2
7
3
0.5
L
Chaac
LucasMPJ
Chaac
0
4
4
0.5
W
Hercules
NoseGamerHd
Hercules
3
1
10
8
W
Danzaburou
TheWoods2197
Danzaburou
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,093
Damage
35,160
41,758
Taken
33,265
26,841
Mitigated
20,428
6,024
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EMSIBOL
Janus
12,023
947
0
0
9,344
3,557
0
3,132
6,049
43,377
0
W
14,510
958
0
500
8,349
2,890
694
3,016
4,970
55,646
0
L
Mulan
10,328
1,356
707
4,007
18,460
13,665
0
8,691
9,190
171
24,957
L
Chaac
LucasMPJ
Chaac
5,742
556
0
1,310
13,954
9,619
325
5,022
8,662
0
28,661
W
Hercules
NoseGamerHd
Hercules
11,759
2,247
0
2,742
14,473
13,930
312
5,265
8,792
6,044
15,067
W
Danzaburou
TheWoods2197
Danzaburou
8,891
3,138
0
959
10,443
3,608
549
4,324
5,885
0
29,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
30,681
124
Minions Killed
136
0
Camps Cleared
0
655,620
Distance Traveled
668,730
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,568
797
67
6
0
220,593
0
W
Raijin
10,853
904
92
8
0
216,092
0
L
Mulan
8,444
704
23
2
0
213,744
0
L
Chaac
8,366
697
34
3
0
221,283
0
W
Hercules
9,547
796
14
1
0
232,781
7
W
Danzaburou
10,281
857
30
3
0
219,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role