Player Matchup

Guan Yu
Guan Yu
Acidhero
Guan Yu
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 121L
1,493 Elo+
Party 3
Cthulhu
Cthulhu
Lesnik2019
Cthulhu
Level 108
God Stats
9W - 8L
1,473 SR
Queue Stats
530W - 521L
1,479 Elo+
Party 1
Da Ji
Da Ji
SNGlord
Da Ji
Level 129
God Stats
8W - 5L
1,498 SR
Queue Stats
216W - 201L
1,451 Elo+
Party 1
Medusa
Medusa
SexSem
Medusa
Level 123
God Stats
8W - 10L
1,425 SR
Queue Stats
299W - 301L
1,444 Elo+
Party 1
Sol
Sol
TheJarJarBinks
Sol
Level 84
God Stats
4W - 3L
1,598 SR
Queue Stats
159W - 162L
1,470 Elo+
Party 3
Team Averages
Level 113
1,499 SR
1,467 Elo+

VS

Team Averages
Level 118
1,480 SR
1,485 Elo+
Ne Zha
Ne Zha
Aairad
Ne Zha
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 149L
1,433 Elo+
Party 2
Tiamat
Tiamat
Crefe903
Tiamat
Level 149
God Stats
0W - 2L
1,575 SR
Queue Stats
132W - 130L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
Oshia
Ao Kuang
Level 141
God Stats
0W - 2L
1,326 SR
Queue Stats
83W - 83L
1,502 Elo+
Solo
Sylvanus
Sylvanus
RecorBraker
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,478 Elo+
Solo
Hercules
Hercules
stefan3957
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Acidhero
Guan Yu
19
8 / 3 / 18
11,352
811
8,446
18,780
21,536
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
Lesnik2019
Cthulhu
19
5 / 2 / 27
11,436
817
15,210
15,826
16,551
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
SNGlord
Da Ji
17
5 / 4 / 21
10,649
761
12,026
13,894
7,955
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Medusa
SexSem
Medusa
15
7 / 4 / 14
10,704
765
19,227
11,935
5,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 19
11,949
854
29,838
18,795
7,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aairad
Ne Zha
17
5 / 7 / 5
10,096
721
9,957
17,913
10,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Crefe903
Tiamat
17
5 / 6 / 6
10,885
778
23,050
16,061
12,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Oshia
Ao Kuang
16
4 / 7 / 5
9,275
663
11,386
18,452
18,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
RecorBraker
Sylvanus
15
0 / 6 / 4
7,905
565
5,237
17,944
11,943
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
stefan3957
Hercules
16
2 / 7 / 8
9,825
702
10,451
19,649
22,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
44
33
Kills
16
16
Deaths
33
99
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aairad
Ne Zha
5
7
5
1.07
W
Guan Yu
Acidhero
Guan Yu
8
3
18
5.67
L
Tiamat
Crefe903
Tiamat
5
6
6
1.33
W
Cthulhu
Lesnik2019
Cthulhu
5
2
27
9.25
L
Ao Kuang
Oshia
Ao Kuang
4
7
5
0.93
L
Sylvanus
RecorBraker
Sylvanus
0
6
4
0.33
W
Da Ji
SNGlord
Da Ji
5
4
21
3.88
W
Medusa
SexSem
Medusa
7
4
14
3.5
W
8
3
19
5.83
L
Hercules
stefan3957
Hercules
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,747
Damage
60,081
79,230
Taken
90,019
59,052
Mitigated
75,916
37,213
Healing
25,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aairad
Ne Zha
9,957
2,185
1,990
3,910
17,913
10,031
912
7,994
9,712
0
19,616
W
Guan Yu
Acidhero
Guan Yu
8,446
1,025
10,664
7,119
18,780
21,536
843
9,321
8,611
0
12,631
L
Tiamat
Crefe903
Tiamat
23,050
1,320
0
1,906
16,061
12,360
600
6,350
9,569
42,358
0
W
Cthulhu
Lesnik2019
Cthulhu
15,210
1,276
2,814
1,004
15,826
16,551
439
5,693
9,617
31,937
0
L
Ao Kuang
Oshia
Ao Kuang
11,386
3,919
391
2,907
18,452
18,732
0
7,799
10,158
13,839
0
L
Sylvanus
RecorBraker
Sylvanus
5,237
965
5,514
3,786
17,944
11,943
99
10,321
7,523
12,689
0
W
Da Ji
SNGlord
Da Ji
12,026
3,372
2,571
1,823
13,894
7,955
2,168
5,922
7,483
0
13,356
W
Medusa
SexSem
Medusa
19,227
6,930
2,355
1,458
11,935
5,503
775
7,046
4,555
0
39,551
W
29,838
10,388
690
6,715
18,795
7,507
4,042
9,881
8,482
64,996
0
L
Hercules
stefan3957
Hercules
10,451
1,748
481
4,484
19,649
22,850
240
12,584
6,890
0
16,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,090
Gold Earned
47,986
176
Minions Killed
97
0
Camps Cleared
0
1,372,419
Distance Traveled
1,090,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,096
721
22
2
0
229,628
0
W
Guan Yu
11,352
811
5
0
0
292,945
0
L
Tiamat
10,885
778
38
3
0
263,064
0
W
Cthulhu
11,436
817
45
3
0
294,246
0
L
Ao Kuang
9,275
663
6
0
0
188,237
0
L
Sylvanus
7,905
565
19
1
0
190,474
0
W
Da Ji
10,649
761
7
1
0
258,384
0
W
Medusa
10,704
765
49
4
0
267,406
0
W
Sol
11,949
854
70
5
0
259,438
0
L
Hercules
9,825
702
12
1
0
218,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role