Player Matchup

Geb
Geb
GeminiJey
Geb
Level 228
God Stats
6W - 5L
1,455 SR
Queue Stats
543W - 554L
1,532 Elo+
Party 2
Pele
Pele
Im0nPoint
Pele
Level 107
God Stats
8W - 6L
1,609 SR
Queue Stats
285W - 272L
1,515 Elo+
Solo
Tyr
Tyr
Loquitur
Tyr
Level 149
God Stats
1W - 2L
1,435 SR
Queue Stats
100W - 108L
1,504 Elo+
Solo
Danzaburou
Danzaburou
SadMammothGod
Danzaburou
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,490 Elo+
Solo
Atlas
Atlas
frenzziyttt
Atlas
Level 137
God Stats
3W - 3L
1,548 SR
Queue Stats
180W - 146L
1,536 Elo+
Party 2
Team Averages
Level 147
1,509 SR
1,515 Elo+

VS

Team Averages
Level 136
1,435 SR
1,478 Elo+
Nike
Nike
DBROLY27
Nike
Level 129
God Stats
4W - 2L
1,666 SR
Queue Stats
167W - 168L
1,437 Elo+
Party 1
Maui
Maui
DragoHeart1820
Maui
Level 125
God Stats
1W - 2L
1,313 SR
Queue Stats
160W - 139L
1,454 Elo+
Party 1
Neith
Neith
Fett2915
Neith
Level 142
God Stats
1W - 4L
1,139 SR
Queue Stats
108W - 89L
1,520 Elo+
Solo
Anubis
Anubis
QueenV93
Anubis
Level 134
God Stats
2W - 0L
1,555 SR
Queue Stats
138W - 153L
1,527 Elo+
Solo
Nu Wa
Nu Wa
xFelony707x
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,739
704
9,575
10,930
4,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
14
2 / 3 / 4
8,049
732
9,706
12,663
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 2
8,612
783
6,465
9,524
5,232
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SadMammothGod
Danzaburou
15
2 / 4 / 3
8,766
797
7,061
11,043
4,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 2 / 6
8,146
741
9,715
18,644
10,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
3 / 1 / 5
8,857
805
7,815
7,372
6,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 2 / 14
9,120
829
5,053
11,347
10,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Fett2915
Neith
17
3 / 1 / 10
9,439
858
18,491
8,476
4,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
QueenV93
Anubis
18
7 / 2 / 6
10,958
996
13,114
13,826
7,520
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 2 / 11
8,649
786
12,695
8,564
3,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
8
Kills
14
14
Deaths
8
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nike
3
1
5
5.5
W
0
2
14
3.5
W
Neith
Fett2915
Neith
3
1
10
8
L
1
3
4
1
L
Pele
2
3
4
1.33
L
3
2
2
2
W
Anubis
QueenV93
Anubis
7
2
6
5
L
Danzaburou
SadMammothGod
Danzaburou
2
4
3
0.88
L
0
2
6
1.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,522
Damage
57,168
62,804
Taken
49,585
27,844
Mitigated
31,888
27,822
Healing
25,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,815
445
603
1,567
7,372
6,478
0
3,906
3,466
0
13,614
W
5,053
637
5,048
4,346
11,347
10,483
114
4,155
7,192
8,261
0
W
Neith
Fett2915
Neith
18,491
8,938
1,111
3,548
8,476
4,014
2,590
3,149
5,327
0
33,091
L
9,575
146
375
2,413
10,930
4,613
0
6,584
4,346
21,692
0
L
Pele
9,706
332
2,854
4,415
12,663
3,933
0
5,881
6,782
0
27,639
L
6,465
325
748
2,640
9,524
5,232
0
4,221
5,303
0
14,811
W
Anubis
QueenV93
Anubis
13,114
98
279
6,909
13,826
7,520
622
4,703
9,123
39,449
0
L
Danzaburou
SadMammothGod
Danzaburou
7,061
1,942
777
3,285
11,043
4,066
0
5,809
5,234
0
28,051
L
9,715
3,538
2,583
7,732
18,644
10,000
0
8,367
10,277
18,722
0
W
12,695
4,962
870
1,057
8,564
3,393
1,295
3,377
5,187
18,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
47,023
146
Minions Killed
133
0
Camps Cleared
0
1,040,593
Distance Traveled
1,092,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,857
805
13
1
0
233,800
0
W
Maui
9,120
829
8
1
0
197,542
0
W
Neith
9,439
858
50
5
0
198,753
0
L
Geb
7,739
704
30
3
0
217,736
0
L
Pele
8,049
732
31
3
0
220,425
0
L
Tyr
8,612
783
17
2
0
215,651
0
W
Anubis
10,958
996
51
5
0
230,541
0
L
Danzaburou
8,766
797
52
5
0
198,811
0
L
Atlas
8,146
741
16
1
0
187,970
0
W
Nu Wa
8,649
786
11
1
0
232,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role