Player Matchup

Da Ji
Da Ji
DijnnAskalon
Da Ji
Level 79
God Stats
13W - 19L
1,240 SR
Queue Stats
107W - 108L
1,424 Elo+
Party 1
Ra
Ra
Matergabia
Ra
Level 31
God Stats
22W - 21L
1,347 SR
Queue Stats
37W - 52L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
ShiraDellaMorte
Erlang Shen
Level 80
God Stats
2W - 2L
1,715 SR
Queue Stats
105W - 107L
1,422 Elo+
Party 1
Neith
Neith
TPF_Fishy
Neith
Level 126
God Stats
140W - 132L
1,492 SR
Queue Stats
145W - 135L
1,460 Elo+
Solo
Discordia
Discordia
sycoRazer
Discordia
Level 109
God Stats
1W - 0L
1,330 SR
Queue Stats
66W - 52L
1,500 Elo+
Solo
Team Averages
Level 85
1,425 SR
1,439 Elo+

VS

Team Averages
Level 77
1,379 SR
1,431 Elo+
Ix Chel
Ix Chel
PapaSlade
Ix Chel
Level 69
God Stats
2W - 6L
1,294 SR
Queue Stats
32W - 38L
1,349 Elo+
Solo
Bellona
Bellona
Smitia
Bellona
Level 98
God Stats
1W - 3L
1,427 SR
Queue Stats
225W - 244L
1,456 Elo+
Solo
Jing Wei
Jing Wei
gandalf45
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
pvtDaffyduck
Cerberus
Level 69
God Stats
1W - 2L
1,205 SR
Queue Stats
5W - 10L
1,338 Elo+
Solo
Yemoja
Yemoja
san4o2007
Yemoja
Level 85
God Stats
3W - 2L
1,468 SR
Queue Stats
202W - 216L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
11,545
1,050
21,504
12,779
7,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 0 / 7
12,867
1,170
16,999
5,501
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ShiraDellaMorte
Erlang Shen
17
3 / 1 / 11
11,624
1,057
12,054
15,303
11,741
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
TPF_Fishy
Neith
17
2 / 0 / 10
11,008
1,001
17,292
10,369
4,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
sycoRazer
Discordia
17
0 / 0 / 8
10,761
978
5,465
3,393
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

306

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PapaSlade
Ix Chel
16
1 / 5 / 2
10,795
981
17,648
18,876
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Smitia
Bellona
15
0 / 4 / 2
9,983
908
8,696
19,657
24,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
gandalf45
Jing Wei
15
2 / 2 / 1
10,248
932
6,151
14,583
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
pvtDaffyduck
Cerberus
15
0 / 5 / 0
9,504
864
591
11,065
5,169
Yemoja
san4o2007
Yemoja
16
0 / 2 / 3
10,921
993
4,404
17,365
16,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
18
Kills
3
3
Deaths
18
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
8
0
7
11.5
L
Ix Chel
PapaSlade
Ix Chel
1
5
2
0.4
W
Erlang Shen
ShiraDellaMorte
Erlang Shen
3
1
11
8.5
L
Bellona
Smitia
Bellona
0
4
2
0.25
W
Neith
TPF_Fishy
Neith
2
0
10
7
L
Jing Wei
gandalf45
Jing Wei
2
2
1
1.25
L
Cerberus
pvtDaffyduck
Cerberus
0
5
0
0
L
Yemoja
san4o2007
Yemoja
0
2
3
0.75
W
Discordia
sycoRazer
Discordia
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,314
Damage
37,490
47,345
Taken
81,546
27,945
Mitigated
58,220
13,973
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,504
5,814
0
1,424
12,779
7,759
0
7,042
5,469
0
26,436
W
16,999
147
2,948
3,184
5,501
2,464
0
2,839
2,417
43,638
0
L
Ix Chel
PapaSlade
Ix Chel
17,648
2,525
829
2,425
18,876
7,221
0
6,561
12,029
48,949
0
W
Erlang Shen
ShiraDellaMorte
Erlang Shen
12,054
5,608
0
3,229
15,303
11,741
0
7,809
7,100
7,019
19,643
L
Bellona
Smitia
Bellona
8,696
2,625
0
685
19,657
24,099
0
6,545
12,443
0
20,670
W
Neith
TPF_Fishy
Neith
17,292
7,022
0
2,562
10,369
4,564
0
5,729
4,345
0
33,729
L
Jing Wei
gandalf45
Jing Wei
6,151
4,416
0
434
14,583
5,314
0
2,356
12,077
0
15,468
L
Cerberus
pvtDaffyduck
Cerberus
591
114
0
616
11,065
5,169
0
3,782
6,683
7,525
0
L
Yemoja
san4o2007
Yemoja
4,404
639
4,053
1,862
17,365
16,417
0
4,831
12,032
16,186
0
W
Discordia
sycoRazer
Discordia
5,465
173
0
626
3,393
1,417
0
1,654
1,500
24,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,805
Gold Earned
51,451
224
Minions Killed
177
8
Camps Cleared
5
1,023,305
Distance Traveled
1,007,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,545
1,050
22
2
2
208,623
0
W
Ra
12,867
1,170
66
6
2
203,521
0
L
Ix Chel
10,795
981
80
7
2
197,226
0
W
Erlang Shen
11,624
1,057
29
3
0
224,257
0
L
Bellona
9,983
908
45
4
0
174,732
0
W
Neith
11,008
1,001
40
4
4
194,851
0
L
Jing Wei
10,248
932
17
2
1
301,794
0
L
Cerberus
9,504
864
13
1
2
130,514
0
L
Yemoja
10,921
993
22
2
0
203,249
0
W
Discordia
10,761
978
67
6
0
192,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role