Player Matchup

Anubis
Anubis
CookinUpScrubs
Anubis
Level 159
God Stats
13W - 10L
1,602 SR
Queue Stats
251W - 285L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
GodGarb
Erlang Shen
Level 49
God Stats
3W - 0L
1,468 SR
Queue Stats
34W - 33L
1,472 Elo+
Party 1
Bastet
Bastet
Ledfarmer009
Bastet
Level 105
God Stats
1W - 0L
1,449 SR
Queue Stats
105W - 93L
1,508 Elo+
Solo
Ishtar
Ishtar
Randomname160
Ishtar
Level 29
God Stats
20W - 14L
1,618 SR
Queue Stats
69W - 51L
1,546 Elo+
Party 1
Horus
Horus
lebongjohnson
Horus
Level 77
God Stats
26W - 20L
1,572 SR
Queue Stats
43W - 37L
1,521 Elo+
Party 1
Team Averages
Level 84
1,542 SR
1,506 Elo+

VS

Team Averages
Level 106
1,460 SR
1,462 Elo+
Ne Zha
Ne Zha
EPA_Arana69
Ne Zha
Level 126
God Stats
9W - 8L
1,486 SR
Queue Stats
142W - 128L
1,491 Elo+
Party 2
Ares
Ares
EterNalKomBaTant
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
FreakinEpic9
Baron Samedi
Level 139
God Stats
4W - 6L
1,201 SR
Queue Stats
357W - 347L
1,509 Elo+
Solo
Vulcan
Vulcan
Rodrigo_Gutty23
Vulcan
Level 142
God Stats
1W - 2L
1,613 SR
Queue Stats
177W - 177L
1,491 Elo+
Party 2
Medusa
Medusa
elRolitas
Medusa
Level 82
God Stats
26W - 16L
1,500 SR
Queue Stats
197W - 185L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
7,508
683
11,489
8,800
4,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
GodGarb
Erlang Shen
9
0 / 4 / 1
5,468
497
3,870
12,027
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
12
3 / 1 / 2
6,621
602
3,590
9,510
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 3
6,371
579
5,348
5,971
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 8
5,750
523
2,197
9,782
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 5 / 1
5,312
483
3,417
11,279
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,398
491
2,721
10,310
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
FreakinEpic9
Baron Samedi
12
4 / 2 / 0
7,539
685
8,138
7,638
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
6,073
552
7,930
5,748
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
elRolitas
Medusa
8
1 / 4 / 0
5,191
472
2,808
8,387
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
7
7
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
Ne Zha
0
5
1
0.1
L
1
3
0
0.33
L
Baron Samedi
FreakinEpic9
Baron Samedi
4
2
0
2
W
Erlang Shen
GodGarb
Erlang Shen
0
4
1
0.13
W
Bastet
3
1
2
4
W
4
1
3
5.5
L
1
1
1
1.5
L
Medusa
elRolitas
Medusa
1
4
0
0.25
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
25,014
46,090
Taken
43,362
25,234
Mitigated
17,989
19,437
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,489
828
0
5,902
8,800
4,567
0
4,809
3,991
69,550
0
L
Ne Zha
3,417
1,059
0
1,818
11,279
4,319
0
2,338
8,941
0
44,217
L
2,721
77
0
2,748
10,310
5,335
0
5,513
4,797
14,592
0
L
Baron Samedi
FreakinEpic9
Baron Samedi
8,138
1,042
0
3,139
7,638
4,231
0
0
7,638
48,543
0
W
Erlang Shen
GodGarb
Erlang Shen
3,870
1,294
0
3,517
12,027
7,277
0
6,691
4,871
0
32,471
W
Bastet
3,590
797
0
3,060
9,510
3,602
0
2,015
7,481
0
41,364
W
5,348
3,719
0
2,169
5,971
2,304
527
357
5,614
0
30,199
L
7,930
2,782
0
2,710
5,748
1,621
0
2,957
2,791
44,537
0
L
Medusa
elRolitas
Medusa
2,808
1,748
0
1,872
8,387
2,483
0
681
7,706
0
23,256
W
2,197
1,255
1,081
3,708
9,782
7,484
8
4,392
5,344
0
7,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
29,513
301
Minions Killed
264
0
Camps Cleared
0
1,193,219
Distance Traveled
1,088,809
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,508
683
137
12
0
218,631
2
L
Ne Zha
5,312
483
58
5
0
231,870
0
L
Ares
5,398
491
16
1
0
234,032
0
L
Baron Samedi
7,539
685
90
8
0
173,154
0
W
Erlang Shen
5,468
497
46
4
0
238,878
0
W
Bastet
6,621
602
65
6
0
270,244
2
W
Ishtar
6,371
579
41
4
0
221,352
0
L
Vulcan
6,073
552
59
5
0
232,557
0
L
Medusa
5,191
472
41
4
0
217,196
0
W
Horus
5,750
523
12
1
0
244,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role