Player Matchup

Mercury
Mercury
Malar888
Mercury
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
TrippyC09
Jormungandr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,523 Elo+
Party 1
Merlin
Merlin
buckshot7708
Merlin
Level 110
God Stats
0W - 1L
1,771 SR
Queue Stats
46W - 41L
1,467 Elo+
Party 1
Team Averages
Level 104
1,590 SR
1,481 Elo+

VS

Team Averages
Level 129
1,303 SR
1,472 Elo+
Danzaburou
Danzaburou
DrClutch437
Danzaburou
Level 125
God Stats
1W - 3L
1,047 SR
Queue Stats
166W - 166L
1,456 Elo+
Party 2
Athena
Athena
mike domination
Athena
Level 123
God Stats
44W - 44L
1,490 SR
Queue Stats
346W - 351L
1,529 Elo+
Party 2
Anubis
Anubis
valdezvic
Anubis
Level 140
God Stats
44W - 48L
1,374 SR
Queue Stats
186W - 208L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Malar888
Mercury
14
1 / 6 / 2
11,093
740
7,383
12,970
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TrippyC09
Jormungandr
11
1 / 9 / 1
9,654
644
4,242
18,624
13,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
16
4 / 6 / 1
12,721
848
11,418
11,827
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrClutch437
Danzaburou
16
16 / 4 / 4
14,685
979
22,312
12,465
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 18
11,844
790
5,858
16,044
18,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
valdezvic
Anubis
15
3 / 1 / 14
12,356
824
9,494
6,870
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
20
21
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DrClutch437
Danzaburou
16
4
4
4.5
L
Mercury
Malar888
Mercury
1
6
2
0.33
L
Jormungandr
TrippyC09
Jormungandr
1
9
1
0.17
L
Merlin
4
6
1
0.75
W
1
1
18
10
W
Anubis
valdezvic
Anubis
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
37,664
43,421
Taken
35,379
23,081
Mitigated
27,374
775
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DrClutch437
Danzaburou
22,312
14,187
0
1,817
12,465
5,765
1,528
5,150
7,073
0
72,045
L
Mercury
Malar888
Mercury
7,383
2,592
0
0
12,970
4,385
0
6,027
6,943
0
28,676
L
Jormungandr
TrippyC09
Jormungandr
4,242
1,246
0
95
18,624
13,655
0
5,462
13,162
16,340
0
L
Merlin
11,418
983
0
680
11,827
5,041
0
4,237
7,590
62,228
0
W
5,858
1,768
0
680
16,044
18,005
129
5,606
9,990
15,490
0
W
Anubis
valdezvic
Anubis
9,494
192
0
2,381
6,870
3,604
749
4,294
2,406
56,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
38,885
153
Minions Killed
180
0
Camps Cleared
0
723,771
Distance Traveled
823,178
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,685
979
89
6
0
244,240
0
L
Mercury
11,093
740
43
3
0
275,134
4
L
Jormungandr
9,654
644
23
2
0
192,923
0
L
Merlin
12,721
848
87
6
0
255,714
1
W
Athena
11,844
790
9
1
0
295,939
2
W
Anubis
12,356
824
82
5
0
282,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role