Player Matchup

Horus
Horus
GreedyBeetle
Horus
Level 61
God Stats
6W - 13L
1,258 SR
Queue Stats
71W - 60L
1,438 Elo+
Solo
Skadi
Skadi
LokiDead98
Skadi
Level 37
God Stats
1W - 3L
1,819 SR
Queue Stats
48W - 69L
1,421 Elo+
Solo
Zeus
Zeus
SomeNumbers0968
Zeus
Level 108
God Stats
10W - 10L
1,403 SR
Queue Stats
629W - 607L
1,498 Elo+
Solo
Ganesha
Ganesha
Willpiedade
Ganesha
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
210W - 194L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
yurd101
Baba Yaga
Level 93
God Stats
4W - 1L
1,429 SR
Queue Stats
616W - 559L
1,508 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,465 Elo+

VS

Team Averages
Level 81
1,608 SR
1,549 Elo+
Terra
Terra
Chintock
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,474 Elo+
Party 1
Skadi
Skadi
Kiwi Sk0rpi0n
Skadi
Level 55
God Stats
19W - 24L
1,502 SR
Queue Stats
21W - 34L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
LePiCkPaQu3T
Jormungandr
Level 92
God Stats
2W - 2L
1,759 SR
Queue Stats
2W - 4L
1,785 Elo+
Party 1
Scylla
Scylla
MoB Anarchy
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,459 Elo+
Solo
Kali
Kali
anahgee
Kali
Level 68
God Stats
3W - 3L
1,778 SR
Queue Stats
363W - 322L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
10,062
592
12,267
15,263
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Skadi
15
4 / 2 / 6
9,357
550
10,432
10,737
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
11 / 3 / 4
11,519
678
23,057
16,541
7,105
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Willpiedade
Ganesha
13
0 / 2 / 14
8,499
500
8,734
11,838
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baba Yaga
yurd101
Baba Yaga
15
4 / 1 / 5
9,640
567
9,860
11,453
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Chintock
Terra
12
2 / 4 / 2
8,100
476
13,473
22,336
15,425
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 2
7,484
440
6,158
15,391
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
LePiCkPaQu3T
Jormungandr
12
1 / 6 / 1
8,069
475
8,631
16,777
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
12
2 / 4 / 0
7,678
452
6,019
11,202
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
anahgee
Kali
15
4 / 6 / 2
9,396
553
10,490
20,274
8,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
27
Kills
9
9
Deaths
27
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
Chintock
Terra
2
4
2
0.75
W
8
1
11
13.5
L
0
7
2
0.14
L
Jormungandr
LePiCkPaQu3T
Jormungandr
1
6
1
0.25
W
Skadi
4
2
6
3.5
L
Scylla
2
4
0
0.5
W
11
3
4
4.33
W
Ganesha
Willpiedade
Ganesha
0
2
14
3.5
L
Kali
anahgee
Kali
4
6
2
0.83
W
Baba Yaga
yurd101
Baba Yaga
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,350
Damage
44,771
65,832
Taken
85,980
32,891
Mitigated
45,452
24,423
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Chintock
Terra
13,473
2,173
392
7,848
22,336
15,425
456
14,295
8,041
51,575
357
W
12,267
4,723
1,772
4,889
15,263
9,783
446
7,016
8,177
0
37,436
L
6,158
2,477
0
500
15,391
4,782
0
3,589
11,802
0
46,561
L
Jormungandr
LePiCkPaQu3T
Jormungandr
8,631
2,017
280
1,753
16,777
12,914
0
7,158
9,619
42,409
398
W
Skadi
10,432
3,936
0
1,570
10,737
4,696
2,903
3,941
6,796
0
67,923
L
Scylla
6,019
673
0
2,646
11,202
3,553
0
6,513
4,689
37,554
0
W
23,057
3,333
0
10,910
16,541
7,105
633
9,408
7,025
100,413
0
W
Ganesha
Willpiedade
Ganesha
8,734
792
0
3,855
11,838
6,099
209
2,823
8,935
55,195
0
L
Kali
anahgee
Kali
10,490
6,057
0
3,790
20,274
8,778
0
10,096
10,178
0
83,014
W
Baba Yaga
yurd101
Baba Yaga
9,860
400
0
1,427
11,453
5,208
305
4,733
6,542
65,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
40,727
490
Minions Killed
388
0
Camps Cleared
0
1,688,770
Distance Traveled
1,555,017
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,100
476
70
4
0
325,795
2
W
Horus
10,062
592
50
3
0
372,802
5
L
Skadi
7,484
440
80
5
0
299,221
0
L
Jormungandr
8,069
475
60
4
0
287,630
0
W
Skadi
9,357
550
119
7
0
291,395
0
L
Scylla
7,678
452
72
4
0
301,442
2
W
Zeus
11,519
678
149
9
0
302,972
0
W
Ganesha
8,499
500
52
3
0
363,009
2
L
Kali
9,396
553
106
6
0
340,929
0
W
Baba Yaga
9,640
567
120
7
0
358,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role