Player Matchup

Baron Samedi
Baron Samedi
JrJonesy21
Baron Samedi
Level 23
God Stats
1W - 1L
1,332 SR
Queue Stats
44W - 31L
1,607 Elo+
Solo
Xing Tian
Xing Tian
M3RA
Xing Tian
Level 117
God Stats
4W - 1L
1,428 SR
Queue Stats
333W - 338L
1,496 Elo+
Solo
Jing Wei
Jing Wei
cmueller1983
Jing Wei
Level 129
God Stats
3W - 8L
1,366 SR
Queue Stats
239W - 219L
1,482 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
margese
Morgan Le Fay
Level 133
God Stats
6W - 3L
1,590 SR
Queue Stats
240W - 216L
1,497 Elo+
Party 3
Cliodhna
Cliodhna
screecer
Cliodhna
Level 135
God Stats
7W - 6L
1,484 SR
Queue Stats
301W - 263L
1,553 Elo+
Party 3
Team Averages
Level 107
1,440 SR
1,527 Elo+

VS

Team Averages
Level 85
1,365 SR
1,517 Elo+
Scylla
Scylla
TheJarJarBinks
Scylla
Level 84
God Stats
1W - 7L
1,198 SR
Queue Stats
159W - 162L
1,470 Elo+
Solo
Achilles
Achilles
Vitomg_54
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
XxErenJaegerxX
Eset
Level 65
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 2L
1,711 Elo+
Party 1
Medusa
Medusa
eineZahl
Medusa
Level 145
God Stats
0W - 1L
1,317 SR
Queue Stats
67W - 79L
1,458 Elo+
Party 2
Tyr
Tyr
xToxic_ViperZ-x
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JrJonesy21
Baron Samedi
16
4 / 3 / 17
9,399
854
14,926
10,105
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xing Tian
M3RA
Xing Tian
14
4 / 3 / 11
9,222
838
2,928
14,937
15,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
cmueller1983
Jing Wei
16
4 / 3 / 14
9,777
889
8,669
9,161
5,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
margese
Morgan Le Fay
17
3 / 2 / 16
9,457
860
13,293
7,726
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
screecer
Cliodhna
18
10 / 2 / 13
10,958
996
14,466
15,449
8,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 2
10,004
909
14,332
10,154
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Vitomg_54
Achilles
11
0 / 5 / 5
7,126
648
5,251
12,276
13,226
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 8 / 7
8,419
765
9,342
11,289
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
eineZahl
Medusa
16
1 / 3 / 5
7,974
725
9,869
9,581
4,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 8
7,394
672
9,078
15,699
15,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
25
Kills
13
13
Deaths
25
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JrJonesy21
Baron Samedi
4
3
17
4.17
W
Xing Tian
M3RA
Xing Tian
4
3
11
3.17
L
9
5
2
2
L
Achilles
Vitomg_54
Achilles
0
5
5
0.5
L
3
8
7
0.81
W
Jing Wei
cmueller1983
Jing Wei
4
3
14
3.67
L
Medusa
eineZahl
Medusa
1
3
5
1.17
W
Morgan Le Fay
margese
Morgan Le Fay
3
2
16
5.5
W
Cliodhna
screecer
Cliodhna
10
2
13
8.25
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,282
Damage
47,872
57,378
Taken
58,999
40,844
Mitigated
42,199
20,771
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JrJonesy21
Baron Samedi
14,926
1,401
3,620
2,523
10,105
6,662
752
5,216
4,889
25,077
0
W
Xing Tian
M3RA
Xing Tian
2,928
262
1,601
1,010
14,937
15,990
169
6,072
8,865
4,413
0
L
14,332
152
178
2,050
10,154
4,425
0
6,614
3,540
29,043
0
L
Achilles
Vitomg_54
Achilles
5,251
1,043
0
543
12,276
13,226
0
5,140
7,136
0
8,701
L
9,342
227
696
778
11,289
4,764
0
6,503
4,786
19,718
0
W
Jing Wei
cmueller1983
Jing Wei
8,669
6,586
2,409
1,505
9,161
5,060
1,761
5,401
3,760
0
22,768
L
Medusa
eineZahl
Medusa
9,869
4,307
897
2,261
9,581
4,120
0
5,625
3,956
0
18,956
W
Morgan Le Fay
margese
Morgan Le Fay
13,293
664
693
694
7,726
4,438
578
2,918
4,808
27,671
0
W
Cliodhna
screecer
Cliodhna
14,466
1,256
2,042
4,674
15,449
8,694
1,239
4,067
11,382
0
26,172
L
9,078
154
235
3,107
15,699
15,664
0
7,265
8,434
0
18,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
40,917
126
Minions Killed
101
0
Camps Cleared
0
1,106,808
Distance Traveled
1,044,091
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,399
854
31
3
0
193,887
0
W
Xing Tian
9,222
838
3
0
0
228,466
0
L
Scylla
10,004
909
41
4
0
208,599
0
L
Achilles
7,126
648
10
1
0
219,211
0
L
Eset
8,419
765
20
2
0
196,022
0
W
Jing Wei
9,777
889
38
3
0
210,879
0
L
Medusa
7,974
725
14
1
0
212,438
2
W
Morgan Le Fay
9,457
860
29
3
0
226,691
0
W
Cliodhna
10,958
996
25
2
0
246,885
0
L
Tyr
7,394
672
16
1
0
207,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role