Player Matchup

Ne Zha
Ne Zha
All_F0rFun
Ne Zha
Level 201
God Stats
11W - 14L
1,469 SR
Queue Stats
800W - 817L
1,502 Elo+
Party 1
Sol
Sol
CHUCK NORRIS XR
Sol
Level 191
God Stats
6W - 12L
1,340 SR
Queue Stats
537W - 544L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
Gaspary
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 110L
1,530 Elo+
Solo
Cerberus
Cerberus
Supersnitzel
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,498 Elo+
Solo
Loki
Loki
noksucow
Loki
Level 128
God Stats
10W - 8L
1,644 SR
Queue Stats
640W - 647L
1,484 Elo+
Party 1
Team Averages
Level 149
1,491 SR
1,502 Elo+

VS

Team Averages
Level 138
1,526 SR
1,518 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BelCouillZebuth
Gilgamesh
Level 172
God Stats
1W - 1L
1,535 SR
Queue Stats
390W - 401L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MIKOWA
Ah Muzen Cab
Level 101
God Stats
3W - 6L
1,172 SR
Queue Stats
338W - 336L
1,551 Elo+
Party 2
Anubis
Anubis
Roman4ik227
Anubis
Level 126
God Stats
8W - 2L
1,597 SR
Queue Stats
169W - 169L
1,511 Elo+
Solo
Hun Batz
Hun Batz
ragnarokl
Hun Batz
Level 135
God Stats
3W - 0L
1,828 SR
Queue Stats
379W - 322L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
All_F0rFun
Ne Zha
14
3 / 5 / 0
8,435
703
12,246
11,895
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 5
8,013
668
16,525
11,107
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Gaspary
Erlang Shen
15
3 / 4 / 1
8,344
695
5,082
13,219
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Supersnitzel
Cerberus
13
0 / 7 / 4
7,755
646
5,398
17,247
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
1 / 7 / 2
7,881
657
10,593
12,145
6,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 1 / 15
10,585
882
17,461
11,229
6,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
BelCouillZebuth
Gilgamesh
16
1 / 2 / 21
10,276
856
6,985
15,430
15,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
MIKOWA
Ah Muzen Cab
16
3 / 2 / 18
9,620
802
9,641
11,694
5,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
18
10 / 1 / 13
10,906
909
13,325
12,518
7,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ragnarokl
Hun Batz
16
5 / 1 / 16
9,954
830
14,670
11,933
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
110
7
Kills
27
27
Deaths
7
12
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
1
15
15.5
L
Ne Zha
All_F0rFun
Ne Zha
3
5
0
0.6
W
Gilgamesh
BelCouillZebuth
Gilgamesh
1
2
21
5.75
L
0
4
5
0.63
L
Erlang Shen
Gaspary
Erlang Shen
3
4
1
0.88
W
Ah Muzen Cab
MIKOWA
Ah Muzen Cab
3
2
18
6
W
Anubis
10
1
13
16.5
L
Cerberus
Supersnitzel
Cerberus
0
7
4
0.29
L
Loki
1
7
2
0.29
W
Hun Batz
ragnarokl
Hun Batz
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,844
Damage
62,082
65,613
Taken
62,804
43,499
Mitigated
40,667
14,888
Healing
24,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,461
9,013
1,809
2,216
11,229
6,197
3,017
3,940
7,248
0
29,308
L
Ne Zha
All_F0rFun
Ne Zha
12,246
738
671
2,675
11,895
5,869
0
2,846
9,049
0
31,142
W
Gilgamesh
BelCouillZebuth
Gilgamesh
6,985
1,480
2,227
2,888
15,430
15,180
853
5,484
9,707
0
14,273
L
16,525
2,633
478
4,296
11,107
3,158
0
1,132
9,975
27,861
0
L
Erlang Shen
Gaspary
Erlang Shen
5,082
938
658
2,666
13,219
13,555
0
3,601
9,618
0
10,006
W
Ah Muzen Cab
MIKOWA
Ah Muzen Cab
9,641
2,928
2,893
1,431
11,694
5,436
1,365
5,327
6,367
0
21,749
W
Anubis
13,325
970
2,239
4,674
12,518
7,141
1,116
3,831
8,643
37,531
0
L
Cerberus
Supersnitzel
Cerberus
5,398
221
0
2,777
17,247
14,661
0
3,789
13,458
10,282
0
L
Loki
10,593
411
122
545
12,145
6,256
0
1,957
10,188
0
19,224
W
Hun Batz
ragnarokl
Hun Batz
14,670
1,861
3,039
1,151
11,933
6,713
2,234
3,341
8,229
0
28,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
51,341
135
Minions Killed
147
0
Camps Cleared
0
870,034
Distance Traveled
1,083,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,585
882
21
2
0
200,124
0
L
Ne Zha
8,435
703
32
3
0
166,550
0
W
Gilgamesh
10,276
856
12
1
0
217,206
0
L
Sol
8,013
668
37
3
0
147,499
0
L
Erlang Shen
8,344
695
19
2
0
204,997
0
W
Ah Muzen Cab
9,620
802
23
2
0
197,230
0
W
Anubis
10,906
909
57
5
0
222,404
0
L
Cerberus
7,755
646
18
2
0
176,838
0
L
Loki
7,881
657
29
2
0
174,150
0
W
Hun Batz
9,954
830
34
3
0
246,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role