Player Matchup

Thanatos
Thanatos
LEOBLAX25
Thanatos
Level 152
God Stats
2W - 3L
1,650 SR
Queue Stats
181W - 142L
1,540 Elo+
Party 1
Agni
Agni
Notorious18
Agni
Level 27
God Stats
0W - 1L
1,477 SR
Queue Stats
25W - 19L
1,547 Elo+
Party 1
Ares
Ares
Priitzy
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
SN0W73
Guan Yu
Level 152
God Stats
4W - 2L
1,566 SR
Queue Stats
79W - 70L
1,587 Elo+
Party 1
Cupid
Cupid
Snotrodking
Cupid
Level 98
God Stats
3W - 2L
1,644 SR
Queue Stats
25W - 23L
1,501 Elo+
Party 2
Team Averages
Level 98
1,567 SR
1,521 Elo+

VS

Team Averages
Level 112
1,447 SR
1,501 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Notable99
Amaterasu
Level 87
God Stats
2W - 1L
1,519 SR
Queue Stats
97W - 74L
1,566 Elo+
Solo
Artemis
Artemis
Sweetpotatoes
Artemis
Level 176
God Stats
170W - 158L
1,565 SR
Queue Stats
353W - 344L
1,493 Elo+
Solo
Vulcan
Vulcan
kingt1323
Vulcan
Level 36
God Stats
25W - 18L
1,153 SR
Queue Stats
173W - 165L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LEOBLAX25
Thanatos
10
2 / 2 / 1
6,111
556
5,028
9,806
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 3 / 0
5,614
510
2,934
7,297
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Priitzy
Ares
8
0 / 3 / 0
4,801
436
1,477
9,356
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
SN0W73
Guan Yu
13
2 / 1 / 1
7,375
670
5,646
9,416
8,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,010
455
1,854
7,764
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
4 / 0 / 2
6,797
618
6,065
7,547
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
 
Arachne
10
3 / 0 / 3
6,223
566
4,421
7,919
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Amaterasu
Notable99
Amaterasu
10
1 / 4 / 0
6,492
590
5,307
11,142
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
11
1 / 0 / 0
6,477
589
5,060
3,200
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
kingt1323
Vulcan
13
2 / 0 / 6
7,550
686
6,823
5,069
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
2
5
W
Arachne
 
Arachne
3
0
3
4.5
L
Thanatos
LEOBLAX25
Thanatos
2
2
1
1.25
W
Amaterasu
Notable99
Amaterasu
1
4
0
0.25
L
0
3
0
0
L
Ares
Priitzy
Ares
0
3
0
0
L
Guan Yu
SN0W73
Guan Yu
2
1
1
2.5
L
0
2
0
0
W
Artemis
1
0
0
1
W
Vulcan
kingt1323
Vulcan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,939
Damage
27,676
43,639
Taken
34,877
23,165
Mitigated
16,840
14,879
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,065
2,012
924
3,081
7,547
6,152
286
2,359
5,188
24,370
0
W
Arachne
 
Arachne
4,421
3,082
169
2,996
7,919
2,822
291
662
7,257
0
36,806
L
Thanatos
LEOBLAX25
Thanatos
5,028
1,483
0
6,233
9,806
3,470
0
3,506
6,300
0
44,508
W
Amaterasu
Notable99
Amaterasu
5,307
2,676
0
4,195
11,142
4,813
0
0
11,142
0
42,104
L
2,934
537
0
750
7,297
2,177
0
3,946
3,351
35,307
0
L
Ares
Priitzy
Ares
1,477
189
0
1,329
9,356
6,922
0
2,778
6,578
9,869
0
L
Guan Yu
SN0W73
Guan Yu
5,646
1,077
0
4,536
9,416
8,174
0
254
9,162
0
53,273
L
1,854
804
53
1,978
7,764
2,422
0
2,404
5,360
0
27,958
W
Artemis
5,060
1,773
0
1,750
3,200
1,155
434
426
2,774
0
53,389
W
Vulcan
kingt1323
Vulcan
6,823
2,467
0
1,976
5,069
1,898
477
1,264
3,805
68,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
33,539
299
Minions Killed
350
0
Camps Cleared
0
1,167,864
Distance Traveled
1,108,410
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,797
618
29
3
0
203,549
3
W
Arachne
6,223
566
59
5
0
264,530
0
L
Thanatos
6,111
556
84
8
0
249,387
1
W
Amaterasu
6,492
590
75
7
0
210,737
1
L
Agni
5,614
510
66
6
0
216,319
0
L
Ares
4,801
436
9
1
0
240,427
4
L
Guan Yu
7,375
670
84
8
0
240,538
2
L
Cupid
5,010
455
56
5
0
221,193
0
W
Artemis
6,477
589
80
7
0
183,883
2
W
Vulcan
7,550
686
107
10
0
245,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role