Player Matchup

Neith
Neith
LuXiDelicious
Neith
Level 28
God Stats
0W - 3L
1,095 SR
Queue Stats
20W - 52L
1,232 Elo+
Party 2
Cthulhu
Cthulhu
RedClappedYa
Cthulhu
Level 25
God Stats
0W - 1L
1,718 SR
Queue Stats
15W - 34L
1,263 Elo+
Party 2
Agni
Agni
Yulc
Agni
Level 18
God Stats
1W - 4L
1,359 SR
Queue Stats
12W - 27L
1,283 Elo+
Party 2
Merlin
Merlin
eldiablowed
Merlin
Level 16
God Stats
0W - 2L
1,200 SR
Queue Stats
10W - 25L
1,258 Elo+
Party 2
Surtr
Surtr
Гальгод
Surtr
Level 46
God Stats
1W - 3L
1,517 SR
Queue Stats
6W - 13L
1,391 Elo+
Solo
Team Averages
Level 27
1,378 SR
1,285 Elo+

VS

Team Averages
Level 60
1,715 SR
1,738 Elo+
Danzaburou
Danzaburou
DildóShwaggins
Danzaburou
Level 41
God Stats
7W - 2L
1,917 SR
Queue Stats
165W - 32L
1,991 Elo+
Party 1
Arachne
Arachne
Queephsicle
Arachne
Level 30
God Stats
8W - 2L
1,946 SR
Queue Stats
91W - 42L
1,664 Elo+
Party 1
Janus
Janus
RichIsAbot
Janus
Level 29
God Stats
24W - 27L
1,477 SR
Queue Stats
284W - 328L
1,352 Elo+
Solo
Fafnir
Fafnir
TheWhorrígan
Fafnir
Level 44
God Stats
7W - 0L
1,500 SR
Queue Stats
212W - 18L
2,056 Elo+
Party 1
Ratatoskr
Ratatoskr
uTROLLiFEED
Ratatoskr
Level 156
God Stats
2W - 1L
1,735 SR
Queue Stats
94W - 35L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,481
748
7,038
11,191
4,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
RedClappedYa
Cthulhu
13
0 / 6 / 1
7,080
708
6,123
14,714
9,666
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Yulc
Agni
12
0 / 8 / 0
7,141
714
5,375
11,292
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
12
0 / 2 / 1
7,065
707
4,428
4,821
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 1
7,498
750
8,040
17,331
14,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DildóShwaggins
Danzaburou
16
13 / 0 / 9
10,580
1,058
18,540
8,675
4,550
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Queephsicle
Arachne
16
6 / 0 / 11
9,826
983
8,776
11,441
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
17
3 / 0 / 9
9,967
997
9,443
5,075
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 19
9,351
935
7,636
11,234
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
uTROLLiFEED
Ratatoskr
16
5 / 0 / 14
9,676
968
9,666
11,179
12,008
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
91
1
Kills
29
29
Deaths
1
3
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DildóShwaggins
Danzaburou
13
0
9
17.5
L
1
5
0
0.2
W
Arachne
Queephsicle
Arachne
6
0
11
11.5
L
Cthulhu
RedClappedYa
Cthulhu
0
6
1
0.08
W
Janus
3
0
9
7.5
W
2
1
19
11.5
L
Agni
Yulc
Agni
0
8
0
0
L
Merlin
0
2
1
0.25
W
Ratatoskr
uTROLLiFEED
Ratatoskr
5
0
14
12
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
54,061
59,349
Taken
47,604
35,423
Mitigated
44,830
3,739
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DildóShwaggins
Danzaburou
18,540
11,509
0
3,005
8,675
4,550
6,374
3,999
4,676
0
38,375
L
7,038
4,012
0
434
11,191
4,229
0
1,726
9,098
0
13,548
W
Arachne
Queephsicle
Arachne
8,776
5,238
0
5,484
11,441
12,011
252
3,976
7,465
0
28,669
L
Cthulhu
RedClappedYa
Cthulhu
6,123
267
59
1,120
14,714
9,666
0
2,923
11,275
15,008
0
W
Janus
9,443
649
0
265
5,075
2,459
2,426
1,447
3,628
47,474
0
W
7,636
1,486
0
2,674
11,234
13,802
334
4,529
6,705
15,415
0
L
Agni
Yulc
Agni
5,375
738
0
59
11,292
5,628
252
3,689
7,058
17,195
0
L
Merlin
4,428
324
0
945
4,821
1,812
0
872
3,768
13,121
0
W
Ratatoskr
uTROLLiFEED
Ratatoskr
9,666
1,826
0
4,166
11,179
12,008
96
3,375
7,804
0
29,120
L
8,040
1,973
0
1,122
17,331
14,088
121
6,118
10,387
2,166
21,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
49,400
157
Minions Killed
277
0
Camps Cleared
0
831,184
Distance Traveled
1,151,003
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,580
1,058
57
6
0
220,609
0
L
Neith
7,481
748
16
2
0
162,207
0
W
Arachne
9,826
983
38
4
0
235,837
0
L
Cthulhu
7,080
708
25
3
0
163,581
0
W
Janus
9,967
997
110
11
0
202,232
1
W
Fafnir
9,351
935
23
2
0
224,675
0
L
Agni
7,141
714
41
4
0
151,119
0
L
Merlin
7,065
707
33
3
0
171,154
0
W
Ratatoskr
9,676
968
49
5
0
267,650
0
L
Surtr
7,498
750
42
4
0
183,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role