Player Matchup

Chernobog
Chernobog
DonSilbato
Chernobog
Level 59
God Stats
2W - 1L
1,600 SR
Queue Stats
231W - 237L
1,390 Elo+
Solo
Ganesha
Ganesha
MasterLowKey
Ganesha
Level 104
God Stats
6W - 4L
1,622 SR
Queue Stats
47W - 64L
1,366 Elo+
Solo
Nemesis
Nemesis
Twi5ted Legacy2
Nemesis
Level 123
God Stats
6W - 7L
1,424 SR
Queue Stats
277W - 267L
1,508 Elo+
Solo
Lancelot
Lancelot
fleqkzyy
Lancelot
Level 108
God Stats
3W - 4L
1,394 SR
Queue Stats
252W - 238L
1,554 Elo+
Solo
Hades
Hades
treebranch1
Hades
Level 124
God Stats
253W - 192L
1,559 SR
Queue Stats
733W - 713L
1,508 Elo+
Solo
Team Averages
Level 104
1,520 SR
1,465 Elo+

VS

Team Averages
Level 66
1,504 SR
1,483 Elo+
Ullr
Ullr
Aldoschickens
Ullr
Level 86
God Stats
2W - 3L
1,577 SR
Queue Stats
454W - 430L
1,509 Elo+
Solo
Thoth
Thoth
RyFi_
Thoth
Level 40
God Stats
0W - 2L
1,265 SR
Queue Stats
84W - 75L
1,461 Elo+
Solo
Maman Brigitte
Maman Brigitte
banshibea
Maman Brigitte
Level 96
God Stats
7W - 11L
1,500 SR
Queue Stats
29W - 59L
1,391 Elo+
Solo
Amaterasu
Amaterasu
darkflamedragons
Amaterasu
Level 53
God Stats
10W - 7L
1,612 SR
Queue Stats
401W - 364L
1,505 Elo+
Solo
Bacchus
Bacchus
eagle6270
Bacchus
Level 56
God Stats
2W - 2L
1,566 SR
Queue Stats
3W - 2L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DonSilbato
Chernobog
14
8 / 2 / 1
8,674
620
10,185
10,900
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MasterLowKey
Ganesha
11
0 / 0 / 7
7,147
511
2,798
10,315
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 7
7,648
546
7,357
11,495
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
fleqkzyy
Lancelot
15
3 / 2 / 0
9,064
647
13,473
11,321
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 1 / 0
9,226
659
9,942
11,202
5,075
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,698
478
4,941
8,362
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
RyFi_
Thoth
13
1 / 6 / 1
7,332
524
4,297
11,728
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
banshibea
Maman Brigitte
15
4 / 1 / 1
8,465
605
11,337
15,082
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
13
1 / 4 / 2
7,802
557
5,331
20,229
17,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
eagle6270
Bacchus
10
1 / 5 / 0
6,614
472
3,484
12,748
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
7
7
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Chernobog
DonSilbato
Chernobog
8
2
1
4.25
W
Ganesha
MasterLowKey
Ganesha
0
0
7
3.5
L
Thoth
RyFi_
Thoth
1
6
1
0.25
W
0
2
7
1.75
L
Maman Brigitte
banshibea
Maman Brigitte
4
1
1
4.5
L
Amaterasu
1
4
2
0.5
L
Bacchus
eagle6270
Bacchus
1
5
0
0.2
W
Lancelot
fleqkzyy
Lancelot
3
2
0
1.5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,755
Damage
29,390
55,233
Taken
68,149
33,029
Mitigated
40,897
17,632
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,941
2,184
0
1,922
8,362
2,845
507
494
7,868
0
47,878
W
Chernobog
DonSilbato
Chernobog
10,185
6,035
0
4,226
10,900
5,105
255
4,076
6,824
0
55,084
W
Ganesha
MasterLowKey
Ganesha
2,798
311
0
2,069
10,315
8,374
0
2,331
7,982
23,252
0
L
Thoth
RyFi_
Thoth
4,297
216
0
2,140
11,728
3,852
0
6,244
5,484
62,443
0
W
7,357
2,763
0
1,303
11,495
4,668
0
5,273
6,218
0
68,126
L
Maman Brigitte
banshibea
Maman Brigitte
11,337
685
0
7,430
15,082
6,512
0
4,991
10,091
76,291
1,802
L
Amaterasu
5,331
2,520
0
7,218
20,229
17,958
476
248
18,751
0
50,777
L
Bacchus
eagle6270
Bacchus
3,484
319
0
1,791
12,748
9,730
0
763
11,985
20,265
0
W
Lancelot
fleqkzyy
Lancelot
13,473
2,974
0
2,428
11,321
9,807
0
231
11,090
0
77,052
W
9,942
635
582
7,024
11,202
5,075
138
6,629
4,551
80,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
36,911
448
Minions Killed
402
0
Camps Cleared
0
1,494,144
Distance Traveled
1,384,017
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,698
478
79
6
0
253,540
0
W
Chernobog
8,674
620
100
7
0
294,479
2
W
Ganesha
7,147
511
4
0
0
306,949
7
L
Thoth
7,332
524
96
7
0
246,306
2
W
Nemesis
7,648
546
92
7
0
324,511
0
L
Maman Brigitte
8,465
605
118
8
0
333,405
0
L
Amaterasu
7,802
557
85
6
0
293,875
0
L
Bacchus
6,614
472
24
2
0
256,891
0
W
Lancelot
9,064
647
107
8
0
270,682
0
W
Hades
9,226
659
145
10
0
297,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role