Player Matchup

Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum V
Alimuk
Tiamat
Platinum V
Level 106
God Stats
6W - 4L
1,590 SR
Queue Stats
72W - 54L
1,748 MMR
Solo
Cerberus
Cerberus
Platinum V
Masterwind1234
Cerberus
Platinum V
Level 128
God Stats
1W - 3L
1,240 SR
Queue Stats
123W - 120L
1,727 MMR
Solo
Martichoras
Martichoras
Platinum IV
VIVAVIAZUS
Martichoras
Platinum IV
Level 193
God Stats
18W - 21L
1,506 SR
Queue Stats
699W - 706L
1,729 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
lmTheDuke
Kuzenbo
Platinum V
Level 102
God Stats
5W - 6L
1,553 SR
Queue Stats
295W - 289L
1,730 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,478 SR
1,687 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,588 SR
1,738 MMR
Thanatos
Thanatos
Platinum II
Ceruledge
Thanatos
Platinum II
Level 159
God Stats
39W - 19L
1,635 SR
Queue Stats
192W - 161L
1,763 MMR
Solo
Xing Tian
Xing Tian
Platinum III
CloudStrife117
Xing Tian
Platinum III
Level 150
God Stats
11W - 4L
1,500 SR
Queue Stats
145W - 143L
1,726 MMR
Solo
Sol
Sol
Platinum IV
DeeStarrr
Sol
Platinum IV
Level 168
God Stats
34W - 33L
1,539 SR
Queue Stats
787W - 788L
1,720 MMR
Solo
Charon
Charon
Platinum I
DjBlick
Charon
Platinum I
Level 124
God Stats
9W - 5L
1,723 SR
Queue Stats
196W - 176L
1,720 MMR
Solo
Thoth
Thoth
Platinum III
PeepMD
Thoth
Platinum III
Level 129
God Stats
7W - 6L
1,542 SR
Queue Stats
190W - 184L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 0 / 0
3,254
651
456
4,938
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Alimuk
Tiamat
5
0 / 1 / 0
3,010
602
1,051
2,411
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
1
0 / 0 / 0
2,427
485
0
0
0
Martichoras
VIVAVIAZUS
Martichoras
6
0 / 1 / 0
2,984
597
1,868
4,025
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
lmTheDuke
Kuzenbo
6
0 / 0 / 0
3,197
639
828
3,679
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SusanoAo KuangSun Wukong

VS

Bans
PeleArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ceruledge
Thanatos
7
1 / 0 / 1
3,933
787
1,237
4,595
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xing Tian
CloudStrife117
Xing Tian
5
0 / 0 / 0
3,556
711
732
4,056
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,553
711
1,114
2,378
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
DjBlick
Charon
6
0 / 0 / 0
3,749
750
1,618
2,476
1,440
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
PeepMD
Thoth
7
1 / 1 / 0
3,959
792
1,898
2,411
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
L
Tiamat
Alimuk
Tiamat
0
1
0
0
W
Thanatos
Ceruledge
Thanatos
1
0
1
1.5
W
Xing Tian
CloudStrife117
Xing Tian
0
0
0
0
W
0
0
0
0
W
Charon
DjBlick
Charon
0
0
0
0
L
Cerberus
0
0
0
0
W
Thoth
PeepMD
Thoth
1
1
0
1
L
Martichoras
VIVAVIAZUS
Martichoras
0
1
0
0
L
Kuzenbo
lmTheDuke
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,203
Damage
6,599
15,053
Taken
15,916
6,800
Mitigated
6,084
4,024
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
456
156
0
1,628
4,938
1,485
36
659
4,201
0
12,895
L
Tiamat
Alimuk
Tiamat
1,051
317
0
558
2,411
971
0
1,011
1,250
12,313
0
W
Thanatos
Ceruledge
Thanatos
1,237
230
0
3,745
4,595
1,465
0
196
4,399
0
24,275
W
Xing Tian
CloudStrife117
Xing Tian
732
61
0
1,444
4,056
1,912
46
0
4,056
6,937
0
W
1,114
684
0
1,422
2,378
627
477
0
2,378
24,716
0
W
Charon
DjBlick
Charon
1,618
517
0
1,748
2,476
1,440
0
828
1,648
20,341
0
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
PeepMD
Thoth
1,898
189
0
640
2,411
640
0
855
1,534
18,811
0
L
Martichoras
VIVAVIAZUS
Martichoras
1,868
290
0
969
4,025
1,296
0
1,846
2,179
0
18,022
L
Kuzenbo
lmTheDuke
Kuzenbo
828
335
0
869
3,679
3,048
0
1,618
2,061
12,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,872
Gold Earned
18,750
88
Minions Killed
180
0
Camps Cleared
0
421,726
Distance Traveled
520,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,254
651
31
6
0
121,896
0
L
Tiamat
3,010
602
23
5
0
101,613
0
W
Thanatos
3,933
787
44
9
0
108,838
0
W
Xing Tian
3,556
711
10
2
0
113,716
0
W
Sol
3,553
711
49
10
0
89,502
0
W
Charon
3,749
750
30
6
0
84,447
0
L
Cerberus
2,427
485
0
0
0
0
0
W
Thoth
3,959
792
47
9
0
124,421
0
L
Martichoras
2,984
597
21
4
0
82,991
0
L
Kuzenbo
3,197
639
13
3
0
115,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role