Player Matchup

Aphrodite
Aphrodite
Dieheaux
Aphrodite
Level 12
God Stats
6W - 15L
1,721 SR
Queue Stats
30W - 54L
1,457 Elo+
Party 1
Chaac
Chaac
Ntinos GREEK 30
Chaac
Level 105
God Stats
6W - 8L
1,506 SR
Queue Stats
110W - 140L
1,407 Elo+
Party 1
Discordia
Discordia
The Morrigan297
Discordia
Level 5
God Stats
10W - 17L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 1
Team Averages
Level 41
1,576 SR
1,455 Elo+

VS

Team Averages
Level 84
1,598 SR
1,442 Elo+
Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Edwin0899
Chang'e
Level 88
God Stats
5W - 0L
1,520 SR
Queue Stats
201W - 194L
1,467 Elo+
Solo
Maui
Maui
Mythile
Maui
Level 117
God Stats
2W - 0L
1,774 SR
Queue Stats
7W - 4L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dieheaux
Aphrodite
12
2 / 3 / 0
8,950
688
7,814
11,504
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 4 / 1
7,963
613
4,203
12,129
9,354
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
The Morrigan297
Discordia
11
0 / 2 / 2
8,308
639
4,796
5,368
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 1 / 4
10,235
787
8,479
5,331
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Edwin0899
Chang'e
14
5 / 0 / 4
10,885
837
12,664
9,532
4,071
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
Mythile
Maui
13
2 / 1 / 5
9,712
747
4,557
13,529
14,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
9
9
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
4
4
L
Aphrodite
Dieheaux
Aphrodite
2
3
0
0.67
W
Chang'e
Edwin0899
Chang'e
5
0
4
7
W
Maui
Mythile
Maui
2
1
5
4.5
L
0
4
1
0.13
L
Discordia
The Morrigan297
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,813
Damage
25,700
29,001
Taken
28,392
17,911
Mitigated
21,028
9,496
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,479
3,161
0
772
5,331
2,522
1,092
2,219
2,966
0
61,737
L
Aphrodite
Dieheaux
Aphrodite
7,814
682
3,399
3,533
11,504
6,339
0
6,746
4,758
24,737
0
W
Chang'e
Edwin0899
Chang'e
12,664
1,211
927
5,877
9,532
4,071
1,220
4,086
5,278
57,321
0
W
Maui
Mythile
Maui
4,557
577
0
1,820
13,529
14,435
471
6,730
6,440
14,131
0
L
4,203
704
0
2,564
12,129
9,354
0
6,109
6,020
0
23,045
L
Discordia
The Morrigan297
Discordia
4,796
1,126
0
0
5,368
2,218
4
4,366
1,002
22,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
30,832
95
Minions Killed
181
0
Camps Cleared
0
614,451
Distance Traveled
638,175
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,235
787
80
6
0
162,403
1
L
Aphrodite
8,950
688
45
3
0
206,569
0
W
Chang'e
10,885
837
87
7
0
233,113
0
W
Maui
9,712
747
14
1
0
242,659
0
L
Chaac
7,963
613
27
2
0
211,646
0
L
Discordia
8,308
639
23
2
0
196,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role