Player Matchup

Janus
Janus
ChiefYammy
Janus
Level 158
God Stats
3W - 5L
1,368 SR
Queue Stats
253W - 253L
1,496 Elo+
Party 1
Agni
Agni
Graffmatic
Agni
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 89L
1,527 Elo+
Solo
Medusa
Medusa
MONTA_4_PRES
Medusa
Level 104
God Stats
33W - 35L
1,475 SR
Queue Stats
563W - 497L
1,489 Elo+
Solo
Hercules
Hercules
Yung Mucha
Hercules
Level 124
God Stats
16W - 24L
1,533 SR
Queue Stats
276W - 330L
1,429 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cvquil
Kumbhakarna
Level 129
God Stats
15W - 26L
1,399 SR
Queue Stats
105W - 142L
1,388 Elo+
Party 1
Team Averages
Level 133
1,455 SR
1,466 Elo+

VS

Team Averages
Level 90
1,566 SR
1,503 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Blodoffer
Hades
Level 109
God Stats
6W - 4L
1,727 SR
Queue Stats
118W - 109L
1,566 Elo+
Party 2
Thanatos
Thanatos
Not Pyrz
Thanatos
Level 113
God Stats
35W - 34L
1,548 SR
Queue Stats
720W - 649L
1,509 Elo+
Solo
Artemis
Artemis
acTARTARUS
Artemis
Level 35
God Stats
5W - 6L
1,759 SR
Queue Stats
68W - 78L
1,372 Elo+
Solo
The Morrigan
The Morrigan
connerskiski
The Morrigan
Level 67
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 8L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
3 / 1 / 3
6,484
648
2,992
3,419
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 0
6,092
609
2,270
6,976
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
10
2 / 1 / 1
5,929
593
3,231
5,369
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Yung Mucha
Hercules
10
4 / 0 / 3
6,378
638
3,797
7,193
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
cvquil
Kumbhakarna
8
0 / 1 / 4
5,364
536
1,320
5,512
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 2 / 0
5,834
583
3,811
8,167
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hades
Blodoffer
Hades
11
3 / 0 / 1
6,785
679
3,871
6,387
3,463
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Not Pyrz
Thanatos
10
1 / 2 / 1
5,601
560
2,599
6,928
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
acTARTARUS
Artemis
9
0 / 3 / 2
5,149
515
3,376
6,764
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
connerskiski
The Morrigan
10
2 / 3 / 0
5,921
592
1,405
4,075
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
7
7
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
L
Hades
Blodoffer
Hades
3
0
1
3.5
W
Janus
3
1
3
4.5
W
1
4
0
0.25
W
Medusa
2
1
1
2.5
L
Thanatos
Not Pyrz
Thanatos
1
2
1
0.75
W
Hercules
Yung Mucha
Hercules
4
0
3
5.5
L
Artemis
acTARTARUS
Artemis
0
3
2
0.33
L
The Morrigan
connerskiski
The Morrigan
2
3
0
0.67
W
Kumbhakarna
cvquil
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,610
Damage
15,062
28,469
Taken
32,321
11,856
Mitigated
13,926
11,302
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,811
919
902
2,363
8,167
4,191
10
975
7,158
0
24,551
L
Hades
Blodoffer
Hades
3,871
349
56
5,586
6,387
3,463
0
1,834
4,553
48,631
0
W
Janus
2,992
222
0
750
3,419
1,120
0
810
2,609
41,131
0
W
2,270
451
0
1,196
6,976
2,413
0
2,877
4,099
39,254
0
W
Medusa
3,231
1,633
0
2,102
5,369
1,795
671
0
5,369
0
41,176
L
Thanatos
Not Pyrz
Thanatos
2,599
760
0
4,666
6,928
2,554
0
430
6,498
0
37,839
W
Hercules
Yung Mucha
Hercules
3,797
1,882
0
4,822
7,193
3,357
0
1,102
6,091
0
33,307
L
Artemis
acTARTARUS
Artemis
3,376
1,140
0
115
6,764
2,423
0
1,363
5,303
0
29,398
L
The Morrigan
connerskiski
The Morrigan
1,405
43
0
580
4,075
1,295
0
1,744
2,002
33,666
706
W
Kumbhakarna
cvquil
Kumbhakarna
1,320
188
0
2,432
5,512
3,171
0
43
5,469
11,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
29,290
312
Minions Killed
292
0
Camps Cleared
0
1,019,920
Distance Traveled
1,005,989
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,834
583
39
4
0
228,486
2
L
Hades
6,785
679
86
9
0
188,433
2
W
Janus
6,484
648
85
9
0
215,218
0
W
Agni
6,092
609
84
8
0
164,515
0
W
Medusa
5,929
593
70
7
0
186,721
0
L
Thanatos
5,601
560
60
6
0
229,063
0
W
Hercules
6,378
638
60
6
0
243,603
0
L
Artemis
5,149
515
51
5
0
168,389
0
L
The Morrigan
5,921
592
56
6
0
191,618
0
W
Kumbhakarna
5,364
536
13
1
0
209,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role