Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lady_Pump
Cerberus
Level 124
God Stats
3W - 1L
1,660 SR
Queue Stats
232W - 248L
1,443 Elo+
Solo
Ymir
Ymir
MrWaxman
Ymir
Level 144
God Stats
2W - 4L
1,273 SR
Queue Stats
212W - 227L
1,461 Elo+
Solo
Thor
Thor
dawerciusz
Thor
Level 69
God Stats
2W - 0L
1,446 SR
Queue Stats
36W - 30L
1,509 Elo+
Solo
Cliodhna
Cliodhna
jackmcphee72
Cliodhna
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,380 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,459 Elo+

VS

Team Averages
Level 125
1,527 SR
1,432 Elo+
Bellona
Bellona
 
Bellona
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Blondici
Rama
Level 108
God Stats
15W - 14L
1,486 SR
Queue Stats
483W - 482L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Koyuki
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Anubis
Anubis
Kronbloms
Anubis
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
374W - 387L
1,479 Elo+
Solo
Ullr
Ullr
Toleczka
Ullr
Level 158
God Stats
7W - 6L
1,650 SR
Queue Stats
361W - 412L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
2 / 2 / 24
9,734
811
15,451
9,642
5,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Lady_Pump
Cerberus
17
6 / 2 / 18
10,737
895
9,150
13,528
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
18
8 / 3 / 19
11,810
984
9,524
16,885
22,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 3 / 18
9,863
822
14,669
9,876
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
jackmcphee72
Cliodhna
14
4 / 3 / 17
9,304
775
9,153
11,669
6,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 6 / 11
8,978
748
9,926
20,602
17,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
15
2 / 6 / 3
8,595
716
7,769
10,235
3,778
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Koyuki
Jing Wei
18
5 / 4 / 7
9,514
793
12,029
12,672
4,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
Kronbloms
Anubis
14
3 / 6 / 7
8,512
709
13,219
9,416
4,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
12
1 / 6 / 5
8,078
673
3,204
10,460
3,381
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
27
Kills
13
13
Deaths
28
96
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
2
24
7
L
Bellona
 
Bellona
2
6
11
1.25
L
Rama
2
6
3
0.58
L
Jing Wei
Koyuki
Jing Wei
5
4
7
2.13
L
Anubis
Kronbloms
Anubis
3
6
7
1.08
W
Cerberus
Lady_Pump
Cerberus
6
2
18
7.5
W
Ymir
8
3
19
5.83
L
Ullr
1
6
5
0.58
W
7
3
18
5.33
W
Cliodhna
jackmcphee72
Cliodhna
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,947
Damage
46,147
61,600
Taken
63,385
54,958
Mitigated
33,525
15,814
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
15,451
4,272
592
2,293
9,642
5,718
2,625
2,316
7,326
0
42,887
L
Bellona
 
Bellona
9,926
2,469
412
3,853
20,602
17,791
0
5,994
14,608
0
13,512
L
Rama
7,769
5,066
2,378
868
10,235
3,778
771
2,292
7,943
0
16,727
L
Jing Wei
Koyuki
Jing Wei
12,029
8,968
523
3,992
12,672
4,400
1,073
3,552
9,120
0
27,431
L
Anubis
Kronbloms
Anubis
13,219
197
259
1,050
9,416
4,175
0
4,418
4,998
21,655
0
W
Cerberus
Lady_Pump
Cerberus
9,150
579
2,439
5,579
13,528
14,861
672
2,984
10,544
21,389
183
W
Ymir
9,524
1,264
72
1,657
16,885
22,784
776
3,981
12,904
16,848
0
L
Ullr
3,204
1,754
753
690
10,460
3,381
0
2,235
8,225
0
8,018
W
14,669
1,886
831
186
9,876
5,444
2,203
2,091
7,785
0
22,597
W
Cliodhna
jackmcphee72
Cliodhna
9,153
1,177
797
1,368
11,669
6,151
1,009
1,847
9,822
0
21,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,448
Gold Earned
43,677
153
Minions Killed
92
0
Camps Cleared
0
977,524
Distance Traveled
933,228
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,734
811
47
4
0
189,669
0
L
Bellona
8,978
748
5
0
0
206,537
0
L
Rama
8,595
716
19
2
0
185,560
0
L
Jing Wei
9,514
793
31
3
0
207,484
0
L
Anubis
8,512
709
22
2
0
179,525
0
W
Cerberus
10,737
895
49
4
0
191,997
0
W
Ymir
11,810
984
22
2
0
172,307
0
L
Ullr
8,078
673
15
1
0
154,122
0
W
Thor
9,863
822
9
1
0
198,813
0
W
Cliodhna
9,304
775
26
2
0
224,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role