Player Matchup

Ymir
Ymir
Afroaziat
Ymir
Level 53
God Stats
1W - 1L
1,735 SR
Queue Stats
60W - 49L
1,557 Elo+
Party 1
Lancelot
Lancelot
DarkSnaker
Lancelot
Level 48
God Stats
4W - 4L
1,724 SR
Queue Stats
33W - 31L
1,537 Elo+
Party 1
Hachiman
Hachiman
Deesnads
Hachiman
Level 46
God Stats
8W - 8L
1,459 SR
Queue Stats
77W - 70L
1,501 Elo+
Solo
Chaac
Chaac
Renittos
Chaac
Level 40
God Stats
0W - 2L
1,433 SR
Queue Stats
35W - 29L
1,490 Elo+
Solo
Kukulkan
Kukulkan
SonicX69
Kukulkan
Level 126
God Stats
0W - 1L
1,672 SR
Queue Stats
109W - 89L
1,510 Elo+
Solo
Team Averages
Level 63
1,605 SR
1,519 Elo+

VS

Team Averages
Level 150
1,489 SR
1,482 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ChrisedChris
Gilgamesh
Level 148
God Stats
1W - 4L
1,447 SR
Queue Stats
461W - 455L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vilkatha
Kumbhakarna
Level 146
God Stats
2W - 2L
1,630 SR
Queue Stats
310W - 309L
1,450 Elo+
Party 2
Pele
Pele
iiCLARKv
Pele
Level 219
God Stats
24W - 14L
1,480 SR
Queue Stats
431W - 400L
1,537 Elo+
Solo
Heimdallr
Heimdallr
qMoxs
Heimdallr
Level 80
God Stats
21W - 29L
1,386 SR
Queue Stats
197W - 207L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 5
6,200
564
2,609
10,549
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
DarkSnaker
Lancelot
11
2 / 3 / 1
5,997
545
4,704
9,965
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Deesnads
Hachiman
9
4 / 3 / 1
6,159
560
8,339
6,751
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Renittos
Chaac
1
0 / 0 / 0
3,559
324
0
0
0
Kukulkan
SonicX69
Kukulkan
9
0 / 2 / 1
5,344
486
2,187
6,265
2,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 1 / 0
6,705
610
4,404
3,656
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
ChrisedChris
Gilgamesh
11
0 / 1 / 0
6,662
606
2,398
8,079
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kumbhakarna
Vilkatha
Kumbhakarna
9
1 / 2 / 5
6,228
566
3,179
10,854
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
13
5 / 0 / 3
7,496
681
4,481
7,419
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
qMoxs
Heimdallr
10
4 / 3 / 2
6,400
582
6,493
6,534
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
0
1
L
Ymir
1
3
5
1.17
W
Gilgamesh
ChrisedChris
Gilgamesh
0
1
0
0
L
Lancelot
DarkSnaker
Lancelot
2
3
1
0.83
L
Hachiman
Deesnads
Hachiman
4
3
1
1.5
L
Chaac
Renittos
Chaac
0
0
0
0
L
Kukulkan
SonicX69
Kukulkan
0
2
1
0.25
W
Kumbhakarna
Vilkatha
Kumbhakarna
1
2
5
1.75
W
Pele
5
0
3
6.5
W
Heimdallr
qMoxs
Heimdallr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,839
Damage
20,955
33,530
Taken
36,542
15,721
Mitigated
21,785
4,579
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,404
41
0
950
3,656
1,192
288
1,347
2,309
46,220
0
L
Ymir
2,609
719
0
1,043
10,549
8,277
0
1,173
9,245
13,691
0
W
Gilgamesh
ChrisedChris
Gilgamesh
2,398
698
0
1,744
8,079
7,347
506
700
7,379
0
41,986
L
Lancelot
DarkSnaker
Lancelot
4,704
1,240
0
238
9,965
3,364
0
908
8,968
0
46,067
L
Hachiman
Deesnads
Hachiman
8,339
5,987
0
2,025
6,751
2,073
0
1,550
5,201
0
40,359
L
Chaac
Renittos
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
SonicX69
Kukulkan
2,187
137
0
1,273
6,265
2,007
0
3,952
2,313
34,055
0
W
Kumbhakarna
Vilkatha
Kumbhakarna
3,179
261
0
2,965
10,854
7,998
0
1,794
9,060
15,516
0
W
Pele
4,481
1,295
0
2,913
7,419
2,625
0
402
7,017
0
62,189
W
Heimdallr
qMoxs
Heimdallr
6,493
3,938
0
1,622
6,534
2,623
493
553
5,981
0
39,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
33,491
219
Minions Killed
318
0
Camps Cleared
0
869,357
Distance Traveled
1,109,435
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,705
610
81
7
0
242,859
0
L
Ymir
6,200
564
19
2
0
220,228
2
W
Gilgamesh
6,662
606
70
6
0
163,316
0
L
Lancelot
5,997
545
68
6
0
264,402
0
L
Hachiman
6,159
560
73
7
0
207,830
1
L
Chaac
3,559
324
0
0
0
582
0
L
Kukulkan
5,344
486
59
5
0
176,315
0
W
Kumbhakarna
6,228
566
22
2
0
218,268
0
W
Pele
7,496
681
89
8
0
260,282
0
W
Heimdallr
6,400
582
56
5
0
224,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role