Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
FabiEV
Morgan Le Fay
Gold V
Level 44
God Stats
3W - 0L
1,315 SR
Queue Stats
30W - 20L
1,605 MMR
Party 1
Horus
Horus
Gold IV
Firestone23
Horus
Gold IV
Level 108
God Stats
3W - 2L
1,565 SR
Queue Stats
44W - 28L
1,695 MMR
Party 1
Awilix
Awilix
Silver I
ginoalfaro99
Awilix
Silver I
Level 128
God Stats
7W - 2L
1,422 SR
Queue Stats
66W - 54L
1,532 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,434 SR
1,611 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,422 SR
1,569 MMR
Ishtar
Ishtar
Gold III
ElReddx
Ishtar
Gold III
Level 146
God Stats
2W - 3L
1,461 SR
Queue Stats
56W - 60L
1,517 MMR
Solo
Ganesha
Ganesha
Bronze III
IkwerSwanab
Ganesha
Bronze III
Level 47
God Stats
0W - 4L
1,304 SR
Queue Stats
40W - 61L
1,524 MMR
Solo
Scylla
Scylla
Platinum IV
Lu Tang Clan 28
Scylla
Platinum IV
Level 148
God Stats
20W - 33L
1,502 SR
Queue Stats
217W - 236L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FabiEV
Morgan Le Fay
13
2 / 0 / 5
9,135
761
15,811
5,941
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 4
8,034
670
4,081
12,273
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
13
5 / 0 / 2
9,690
808
5,514
4,694
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CharonAchillesHerculesKuzenboRaijin

VS

Bans
Ne ZhaAnhurHou YiBastetXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ElReddx
Ishtar
11
1 / 3 / 0
8,050
671
6,244
10,281
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
IkwerSwanab
Ganesha
10
0 / 2 / 1
7,494
625
2,009
11,164
8,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 1
7,860
655
6,130
7,076
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ElReddx
Ishtar
1
3
0
0.33
W
Morgan Le Fay
FabiEV
Morgan Le Fay
2
0
5
4.5
W
0
1
4
2
L
Ganesha
IkwerSwanab
Ganesha
0
2
1
0.25
L
0
2
1
0.25
W
Awilix
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,406
Damage
14,383
22,908
Taken
28,521
15,246
Mitigated
14,403
5,259
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ElReddx
Ishtar
6,244
3,932
0
1,127
10,281
3,702
0
5,357
4,443
0
27,516
W
Morgan Le Fay
FabiEV
Morgan Le Fay
15,811
1,037
0
925
5,941
2,650
147
2,175
3,766
57,206
0
W
4,081
1,358
768
2,347
12,273
10,725
124
3,937
8,336
0
20,465
L
Ganesha
IkwerSwanab
Ganesha
2,009
0
0
503
11,164
8,266
0
5,564
5,059
12,999
0
L
6,130
702
0
1,551
7,076
2,435
0
4,318
2,372
39,755
0
W
Awilix
5,514
1,147
0
1,219
4,694
1,871
0
2,206
2,488
0
24,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,859
Gold Earned
23,404
142
Minions Killed
118
0
Camps Cleared
0
730,442
Distance Traveled
631,811
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,050
671
67
6
0
197,906
0
W
Morgan Le Fay
9,135
761
78
7
0
239,467
0
W
Horus
8,034
670
18
2
0
235,763
0
L
Ganesha
7,494
625
1
0
0
210,080
0
L
Scylla
7,860
655
50
4
0
223,825
4
W
Awilix
9,690
808
46
4
0
255,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role