Player Matchup

Baron Samedi
Baron Samedi
ImAndreiFTW
Baron Samedi
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 86L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
harmonwolff
Cthulhu
Level 23
God Stats
6W - 4L
1,523 SR
Queue Stats
63W - 62L
1,434 Elo+
Party 1
Olorun
Olorun
harmonwolfpup
Olorun
Level 14
God Stats
3W - 16L
1,186 SR
Queue Stats
8W - 30L
1,225 Elo+
Party 1
Team Averages
Level 42
1,403 SR
1,358 Elo+

VS

Team Averages
Level 96
1,447 SR
1,452 Elo+
Merlin
Merlin
Sunspot12
Merlin
Level 68
God Stats
61W - 55L
1,455 SR
Queue Stats
75W - 75L
1,390 Elo+
Solo
Chaac
Chaac
WhxteScythe
Chaac
Level 121
God Stats
14W - 12L
1,562 SR
Queue Stats
534W - 575L
1,432 Elo+
Solo
Mercury
Mercury
ataque
Mercury
Level 98
God Stats
1W - 2L
1,325 SR
Queue Stats
84W - 83L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImAndreiFTW
Baron Samedi
12
4 / 7 / 4
9,279
773
10,665
13,443
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
harmonwolff
Cthulhu
12
2 / 2 / 2
9,497
791
4,806
10,839
9,509
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 7 / 3
8,464
705
3,631
11,418
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sunspot12
Merlin
15
6 / 2 / 9
11,732
978
11,855
10,116
3,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 2 / 10
11,407
951
13,100
11,536
12,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
ataque
Mercury
14
4 / 4 / 9
10,628
886
6,406
9,989
3,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
16
16
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ImAndreiFTW
Baron Samedi
4
7
4
0.86
W
Merlin
Sunspot12
Merlin
6
2
9
5.25
W
6
2
10
5.5
W
Mercury
ataque
Mercury
4
4
9
2.13
L
Cthulhu
harmonwolff
Cthulhu
2
2
2
1.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,102
Damage
31,361
35,700
Taken
31,641
21,721
Mitigated
20,022
5,929
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ImAndreiFTW
Baron Samedi
10,665
365
707
2,585
13,443
7,235
0
4,380
9,063
35,460
0
W
Merlin
Sunspot12
Merlin
11,855
91
299
5,915
10,116
3,755
1,409
6,280
3,564
57,950
0
W
13,100
787
0
4,049
11,536
12,617
623
5,865
5,425
0
39,164
W
Mercury
ataque
Mercury
6,406
2,490
0
1,411
9,989
3,650
640
7,275
2,473
96
36,066
L
Cthulhu
harmonwolff
Cthulhu
4,806
259
116
985
10,839
9,509
0
4,191
6,648
13,846
0
L
3,631
1,566
60
1,476
11,418
4,977
0
3,449
7,969
19,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
33,767
98
Minions Killed
178
0
Camps Cleared
0
484,743
Distance Traveled
714,544
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,279
773
55
5
0
185,067
0
W
Merlin
11,732
978
68
6
0
210,089
0
W
Chaac
11,407
951
55
5
0
245,354
2
W
Mercury
10,628
886
55
5
0
259,101
0
L
Cthulhu
9,497
791
19
2
0
142,430
0
L
Olorun
8,464
705
24
2
0
157,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role