Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Kevinthekida
Vulcan
Level 146
God Stats
13W - 21L
1,576 SR
Queue Stats
30W - 31L
1,507 Elo+
Party 1
Thor
Thor
ThatSoloMan19
Thor
Level 61
God Stats
0W - 1L
1,754 SR
Queue Stats
133W - 100L
1,533 Elo+
Solo
Aphrodite
Aphrodite
ThomDukes007
Aphrodite
Level 134
God Stats
1W - 2L
1,325 SR
Queue Stats
60W - 54L
1,534 Elo+
Party 1
Team Averages
Level 129
1,531 SR
1,515 Elo+

VS

Team Averages
Level 118
1,454 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CHASE IS LEGEND
Sylvanus
Level 157
God Stats
1W - 0L
1,142 SR
Queue Stats
246W - 246L
1,481 Elo+
Solo
Ix Chel
Ix Chel
Fire_King7001
Ix Chel
Level 106
God Stats
3W - 3L
1,546 SR
Queue Stats
264W - 244L
1,521 Elo+
Solo
Arachne
Arachne
InfamousZu
Arachne
Level 95
God Stats
32W - 25L
1,518 SR
Queue Stats
281W - 269L
1,495 Elo+
Solo
Olorun
Olorun
JeGarcon
Olorun
Level 75
God Stats
12W - 9L
1,561 SR
Queue Stats
315W - 316L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 0 / 0
5,853
585
2,687
4,715
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
10
2 / 3 / 1
5,637
564
3,989
9,951
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
7
0 / 2 / 0
4,832
483
2,452
4,159
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 1
5,847
585
4,164
9,034
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ThomDukes007
Aphrodite
7
0 / 4 / 0
4,829
483
2,748
10,244
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 0
6,792
679
4,394
4,505
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
9
2 / 0 / 3
5,986
599
2,445
6,799
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
11
0 / 1 / 2
6,312
631
5,983
5,937
1,799
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
InfamousZu
Arachne
11
4 / 2 / 2
6,591
659
4,357
11,284
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
JeGarcon
Olorun
10
1 / 2 / 2
6,187
619
4,084
6,530
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
0
1
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Medusa
 
Medusa
3
0
0
3
W
Sylvanus
2
0
3
3.5
W
Ix Chel
0
1
2
1
W
Arachne
InfamousZu
Arachne
4
2
2
2.5
W
Olorun
JeGarcon
Olorun
1
2
2
1
L
Vulcan
0
2
0
0
L
1
1
1
1.5
L
Aphrodite
ThomDukes007
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,040
Damage
21,263
38,103
Taken
35,055
15,450
Mitigated
14,200
15,399
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,687
988
0
2,223
4,715
1,659
0
553
4,162
0
38,755
L
Thanatos
 
Thanatos
3,989
1,015
0
5,472
9,951
3,597
0
3,065
6,886
0
36,196
W
Medusa
 
Medusa
4,394
1,461
0
2,126
4,505
1,687
753
1,425
3,080
0
49,433
W
Sylvanus
2,445
1,130
1,080
3,797
6,799
3,607
0
1,272
5,527
17,204
0
W
Ix Chel
5,983
1,162
464
3,666
5,937
1,799
363
180
5,757
53,630
0
W
Arachne
InfamousZu
Arachne
4,357
2,666
0
5,705
11,284
4,977
0
589
10,695
0
42,167
W
Olorun
JeGarcon
Olorun
4,084
1,827
180
2,127
6,530
2,130
652
1,734
4,796
41,247
1,421
L
Vulcan
2,452
852
0
750
4,159
1,454
0
2,185
1,974
23,971
0
L
4,164
299
0
2,750
9,034
4,528
0
4,766
4,268
0
36,080
L
Aphrodite
ThomDukes007
Aphrodite
2,748
651
689
3,515
10,244
4,212
0
1,943
8,301
25,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
31,868
303
Minions Killed
353
0
Camps Cleared
0
909,312
Distance Traveled
940,169
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,853
585
85
9
0
193,065
0
L
Thanatos
5,637
564
61
6
0
197,174
0
W
Medusa
6,792
679
92
9
0
184,506
2
W
Sylvanus
5,986
599
21
2
0
176,197
2
W
Ix Chel
6,312
631
91
9
0
178,012
0
W
Arachne
6,591
659
67
7
0
217,148
0
W
Olorun
6,187
619
82
8
0
184,306
3
L
Vulcan
4,832
483
52
5
0
172,724
1
L
Thor
5,847
585
69
7
0
179,662
3
L
Aphrodite
4,829
483
36
4
0
166,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role