Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
kurōmi
Discordia
Level 159
God Stats
5W - 0L
1,997 SR
Queue Stats
413W - 136L
1,658 Elo+
Party 1
Nox
Nox
º小丑ºJoker
Nox
Level 158
God Stats
6W - 3L
1,692 SR
Queue Stats
573W - 131L
1,780 Elo+
Party 1
Chang'e
Chang'e
专业公猪产后护理师成哥
Chang'e
Level 126
God Stats
8W - 1L
2,059 SR
Queue Stats
482W - 119L
1,893 Elo+
Party 1
Merlin
Merlin
白白胖胖充满希望
Merlin
Level 121
God Stats
8W - 3L
1,682 SR
Queue Stats
964W - 152L
1,931 Elo+
Party 1
Team Averages
Level 144
1,786 SR
1,752 Elo+

VS

Team Averages
Level 138
1,335 SR
1,513 Elo+
Camazotz
Camazotz
 
Camazotz
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DomoFor3va
Merlin
Level 126
God Stats
1W - 4L
1,327 SR
Queue Stats
114W - 119L
1,468 Elo+
Party 2
Hades
Hades
Kitkatnip
Hades
Level 154
God Stats
0W - 5L
1,225 SR
Queue Stats
286W - 240L
1,636 Elo+
Solo
Ganesha
Ganesha
PrydoManiac
Ganesha
Level 158
God Stats
0W - 7L
1,121 SR
Queue Stats
847W - 869L
1,499 Elo+
Solo
Ix Chel
Ix Chel
Slainz
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 3 / 14
9,917
902
6,844
14,913
17,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Discordia
kurōmi
Discordia
17
4 / 1 / 12
10,325
939
19,524
9,243
4,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 8
9,289
844
9,453
6,472
2,450
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 11
9,227
839
6,442
10,034
6,619
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
5 / 1 / 13
9,917
902
14,377
6,958
3,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
1 / 3 / 4
7,636
694
4,577
10,993
6,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
DomoFor3va
Merlin
14
3 / 4 / 4
8,566
779
9,818
7,639
3,024
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Kitkatnip
Hades
15
2 / 4 / 3
8,880
807
8,087
15,439
19,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
PrydoManiac
Ganesha
14
0 / 3 / 7
7,950
723
6,880
16,676
10,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Slainz
Ix Chel
13
2 / 6 / 5
8,099
736
5,932
11,640
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
20
Kills
8
8
Deaths
20
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
3
14
3.33
L
Camazotz
 
Camazotz
1
3
4
1
L
Merlin
DomoFor3va
Merlin
3
4
4
1.25
L
Hades
Kitkatnip
Hades
2
4
3
0.88
L
Ganesha
PrydoManiac
Ganesha
0
3
7
1.17
L
Ix Chel
Slainz
Ix Chel
2
6
5
0.75
W
Discordia
kurōmi
Discordia
4
1
12
10
W
5
2
8
4.5
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,640
Damage
35,294
47,620
Taken
62,387
34,943
Mitigated
43,632
27,683
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,844
765
1,257
3,688
14,913
17,862
749
9,972
4,941
8,538
0
L
Camazotz
 
Camazotz
4,577
377
174
3,015
10,993
6,712
724
9,226
1,767
0
7,203
L
Merlin
DomoFor3va
Merlin
9,818
410
1,514
675
7,639
3,024
600
7,326
313
25,501
0
L
Hades
Kitkatnip
Hades
8,087
1,074
998
3,596
15,439
19,297
0
13,823
1,616
20,422
0
L
Ganesha
PrydoManiac
Ganesha
6,880
153
1,078
4,861
16,676
10,064
328
15,384
1,292
18,066
0
L
Ix Chel
Slainz
Ix Chel
5,932
1
1,841
1,568
11,640
4,535
132
10,881
759
13,774
0
W
Discordia
kurōmi
Discordia
19,524
239
415
1,826
9,243
4,633
1,128
5,547
3,696
40,047
0
W
9,453
321
424
531
6,472
2,450
305
4,758
1,714
17,993
0
W
6,442
812
11,680
6,129
10,034
6,619
1,034
5,621
4,413
16,175
0
W
14,377
1,834
726
1,007
6,958
3,379
1,548
4,819
2,139
27,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
41,131
129
Minions Killed
114
0
Camps Cleared
0
1,131,468
Distance Traveled
907,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,917
902
8
1
0
222,599
0
L
Camazotz
7,636
694
13
1
0
161,041
0
L
Merlin
8,566
779
30
3
0
202,612
0
L
Hades
8,880
807
42
4
0
191,127
0
L
Ganesha
7,950
723
4
0
0
176,044
0
L
Ix Chel
8,099
736
25
2
0
177,012
0
W
Discordia
10,325
939
49
4
0
241,251
0
W
Nox
9,289
844
22
2
0
229,701
0
W
Chang'e
9,227
839
21
2
0
226,693
0
W
Merlin
9,917
902
29
3
0
211,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role