Player Matchup

Anubis
Anubis
Charles0202
Anubis
Level 6
God Stats
1W - 4L
1,686 SR
Queue Stats
1W - 4L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
XWolverine02X
Danzaburou
Level 41
God Stats
1W - 1L
1,686 SR
Queue Stats
5W - 4L
1,711 Elo+
Party 1
Hercules
Hercules
xMitsuri
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,718 Elo+
Party 1
Team Averages
Level 23
1,624 SR
1,675 Elo+

VS

Team Averages
Level 80
1,839 SR
1,541 Elo+
Chang'e
Chang'e
Arriva01
Chang'e
Level 67
God Stats
8W - 1L
1,900 SR
Queue Stats
195W - 172L
1,598 Elo+
Solo
Fafnir
Fafnir
Natureknigt
Fafnir
Level 105
God Stats
17W - 7L
1,848 SR
Queue Stats
65W - 72L
1,526 Elo+
Party 2
Medusa
Medusa
Vilowva
Medusa
Level 68
God Stats
11W - 5L
1,769 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 6 / 3
8,968
690
10,179
11,092
4,401
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XWolverine02X
Danzaburou
12
1 / 6 / 4
9,233
710
9,686
13,268
4,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
xMitsuri
Hercules
12
3 / 3 / 2
9,491
730
11,223
13,908
11,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arriva01
Chang'e
14
6 / 2 / 9
11,171
859
16,495
12,581
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
3 / 0 / 12
10,626
817
8,034
15,967
17,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Vilowva
Medusa
13
6 / 3 / 8
11,150
858
9,537
11,229
4,253
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
15
15
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arriva01
Chang'e
6
2
9
5.25
L
Anubis
1
6
3
0.42
W
Fafnir
3
0
12
9
W
Medusa
Vilowva
Medusa
6
3
8
3.33
L
Danzaburou
XWolverine02X
Danzaburou
1
6
4
0.5
L
Hercules
xMitsuri
Hercules
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,088
Damage
34,066
38,268
Taken
39,777
20,002
Mitigated
26,137
6,950
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arriva01
Chang'e
16,495
1,044
3,274
5,289
12,581
4,442
1,471
2,649
9,639
53,563
0
L
Anubis
10,179
1,003
0
2,325
11,092
4,401
0
6,427
4,665
30,951
0
W
Fafnir
8,034
902
390
5,851
15,967
17,442
619
5,146
10,513
19,048
866
W
Medusa
Vilowva
Medusa
9,537
2,255
0
1,542
11,229
4,253
805
2,770
8,159
0
36,747
L
Danzaburou
XWolverine02X
Danzaburou
9,686
4,572
0
2,321
13,268
4,116
0
7,330
5,938
0
47,171
L
Hercules
xMitsuri
Hercules
11,223
1,534
0
2,304
13,908
11,485
0
10,125
3,783
0
29,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
32,947
135
Minions Killed
144
0
Camps Cleared
0
637,807
Distance Traveled
771,584
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,171
859
79
6
0
265,596
0
L
Anubis
8,968
690
32
2
0
192,662
0
W
Fafnir
10,626
817
14
1
0
255,103
1
W
Medusa
11,150
858
51
4
0
250,885
1
L
Danzaburou
9,233
710
68
5
0
201,208
0
L
Hercules
9,491
730
35
3
0
243,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role