Player Matchup

Atlas
Atlas
Necriium
Atlas
Level 142
God Stats
4W - 3L
1,436 SR
Queue Stats
125W - 124L
1,480 Elo+
Party 1
Discordia
Discordia
alpha jym
Discordia
Level 152
God Stats
5W - 4L
1,517 SR
Queue Stats
79W - 68L
1,569 Elo+
Party 1
Bastet
Bastet
romain06113
Bastet
Level 143
God Stats
5W - 2L
1,676 SR
Queue Stats
158W - 122L
1,541 Elo+
Party 1
Team Averages
Level 146
1,543 SR
1,530 Elo+

VS

Team Averages
Level 88
1,436 SR
1,517 Elo+
Nike
Nike
Cilizity
Nike
Level 25
God Stats
1W - 2L
1,534 SR
Queue Stats
17W - 18L
1,488 Elo+
Party 2
Anubis
Anubis
X-_Rubio_-X20
Anubis
Level 119
God Stats
12W - 11L
1,522 SR
Queue Stats
102W - 102L
1,465 Elo+
Solo
Ullr
Ullr
nichtz
Ullr
Level 121
God Stats
1W - 5L
1,250 SR
Queue Stats
239W - 219L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Necriium
Atlas
14
3 / 0 / 6
10,816
773
4,942
8,000
8,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
alpha jym
Discordia
14
4 / 1 / 5
11,312
808
11,731
6,045
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
15
5 / 1 / 7
11,593
828
15,933
12,177
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 4 / 1
8,811
629
5,196
14,560
12,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 1
10,180
727
3,067
10,807
3,787
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
nichtz
Ullr
12
1 / 3 / 1
9,366
669
7,281
10,102
4,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
0
4
1
0.13
W
Atlas
Necriium
Atlas
3
0
6
6
L
1
5
1
0.3
W
Discordia
alpha jym
Discordia
4
1
5
6.5
L
Ullr
nichtz
Ullr
1
3
1
0.5
W
Bastet
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,606
Damage
15,544
26,222
Taken
35,469
15,455
Mitigated
21,072
6,316
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,196
189
0
140
14,560
12,861
0
6,766
7,794
0
18,132
W
Atlas
Necriium
Atlas
4,942
1,486
0
1,765
8,000
8,649
333
1,246
6,579
21,433
0
L
3,067
35
0
2,391
10,807
3,787
0
4,145
6,662
35,957
0
W
Discordia
alpha jym
Discordia
11,731
1,457
0
250
6,045
1,998
793
449
5,195
60,172
0
L
Ullr
nichtz
Ullr
7,281
1,449
0
1,322
10,102
4,424
0
6,166
3,936
0
30,415
W
Bastet
15,933
4,023
0
4,301
12,177
4,808
1,123
1,670
10,262
0
56,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
28,357
185
Minions Killed
141
0
Camps Cleared
0
857,676
Distance Traveled
622,911
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,811
629
12
1
0
222,156
0
W
Atlas
10,816
773
27
2
0
289,329
3
L
Anubis
10,180
727
67
5
0
204,762
0
W
Discordia
11,312
808
90
6
0
263,292
0
L
Ullr
9,366
669
62
4
0
195,993
0
W
Bastet
11,593
828
68
5
0
305,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role