Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
 
Loki
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
Freddyman27
Amaterasu
Silver I
Level 88
God Stats
8W - 3L
1,627 SR
Queue Stats
71W - 83L
1,142 MMR
Solo
Anhur
Anhur
Gold V
IamSoFree
Anhur
Gold V
Level 190
God Stats
8W - 8L
1,500 SR
Queue Stats
671W - 674L
1,234 MMR
Solo
Merlin
Merlin
Silver III
TayIxrrr
Merlin
Silver III
Level 81
God Stats
0W - 2L
1,602 SR
Queue Stats
16W - 29L
1,255 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,546 SR
1,326 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,457 SR
1,230 MMR
Athena
Athena
Silver II
Catuendo
Athena
Silver II
Level 142
God Stats
2W - 0L
1,709 SR
Queue Stats
70W - 78L
1,095 MMR
Solo
Bellona
Bellona
Gold V
Fratio60
Bellona
Gold V
Level 112
God Stats
11W - 7L
1,679 SR
Queue Stats
433W - 435L
1,351 MMR
Party 1
Vulcan
Vulcan
Gold IV
OriginalCADC
Vulcan
Gold IV
Level 126
God Stats
2W - 3L
1,087 SR
Queue Stats
109W - 108L
1,325 MMR
Solo
Medusa
Medusa
Silver IV
bibop2b
Medusa
Silver IV
Level 81
God Stats
4W - 3L
1,437 SR
Queue Stats
39W - 69L
1,091 MMR
Solo
Pele
Pele
Silver I
deadmau-fivee
Pele
Silver I
Level 134
God Stats
26W - 31L
1,372 SR
Queue Stats
904W - 925L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 0 / 1
9,247
514
11,229
12,828
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
 
Loki
9
2 / 1 / 1
7,306
406
2,017
5,413
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Freddyman27
Amaterasu
17
0 / 0 / 1
10,447
580
8,838
19,444
21,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
IamSoFree
Anhur
16
2 / 3 / 2
9,423
524
9,637
11,665
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
TayIxrrr
Merlin
15
3 / 2 / 1
9,633
535
11,080
9,239
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneRaijinKaliCliodhna

VS

Bans
ThanatosChernobogSolSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Catuendo
Athena
14
1 / 1 / 3
8,782
488
7,156
15,925
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Fratio60
Bellona
17
1 / 1 / 0
10,442
580
13,137
17,253
17,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
0 / 5 / 0
8,377
465
8,846
12,367
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
bibop2b
Medusa
13
2 / 2 / 1
8,400
467
3,045
9,175
3,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 0
9,628
535
3,538
12,906
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
6
6
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
0
1
2.5
L
Loki
 
Loki
2
1
1
2.5
W
Athena
Catuendo
Athena
1
1
3
2.5
W
Bellona
Fratio60
Bellona
1
1
0
1
L
Amaterasu
Freddyman27
Amaterasu
0
0
1
0.5
L
Anhur
IamSoFree
Anhur
2
3
2
1
W
Vulcan
0
5
0
0
L
Merlin
TayIxrrr
Merlin
3
2
1
1.75
W
Medusa
bibop2b
Medusa
2
2
1
1.25
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,801
Damage
35,722
58,589
Taken
67,626
37,500
Mitigated
49,110
19,540
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,229
368
0
2,364
12,828
5,321
124
5,749
7,018
80,357
1,434
L
Loki
 
Loki
2,017
417
0
2,776
5,413
1,633
0
570
4,843
0
34,016
W
Athena
Catuendo
Athena
7,156
1,792
0
2,676
15,925
17,086
139
7,485
8,228
33,765
0
W
Bellona
Fratio60
Bellona
13,137
6,485
0
7,325
17,253
17,951
508
3,349
13,725
0
94,761
L
Amaterasu
Freddyman27
Amaterasu
8,838
2,248
0
9,417
19,444
21,696
44
1,449
17,979
0
100,980
L
Anhur
IamSoFree
Anhur
9,637
4,539
0
3,222
11,665
4,555
1,157
1,933
9,714
0
79,828
W
Vulcan
8,846
1,089
80
2,201
12,367
5,116
0
5,907
6,180
67,423
0
L
Merlin
TayIxrrr
Merlin
11,080
796
0
1,761
9,239
4,295
0
6,145
3,033
73,869
0
W
Medusa
bibop2b
Medusa
3,045
858
167
1,568
9,175
3,137
2,165
962
8,097
0
52,416
W
3,538
536
0
5,299
12,906
5,820
627
3,184
9,624
0
93,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
45,629
573
Minions Killed
554
0
Camps Cleared
0
1,540,408
Distance Traveled
1,812,466
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,247
514
116
6
0
380,330
0
L
Loki
7,306
406
58
3
0
148,217
0
W
Athena
8,782
488
52
3
0
403,122
0
W
Bellona
10,442
580
173
10
0
363,923
7
L
Amaterasu
10,447
580
172
10
0
358,341
2
L
Anhur
9,423
524
105
6
0
333,277
7
W
Vulcan
8,377
465
112
6
0
356,199
8
L
Merlin
9,633
535
122
7
0
320,243
2
W
Medusa
8,400
467
80
4
0
322,584
6
W
Pele
9,628
535
137
8
0
366,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role