Player Matchup

Anubis
Anubis
 
Anubis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LydianS
Xbalanque
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,437 Elo+
Party 1
Ra
Ra
Sacredge_
Ra
Level 129
God Stats
2W - 1L
1,679 SR
Queue Stats
174W - 162L
1,468 Elo+
Party 2
King Arthur
King Arthur
SalpheT
King Arthur
Level 138
God Stats
4W - 2L
1,326 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
Varguk
Aphrodite
Level 66
God Stats
19W - 24L
1,477 SR
Queue Stats
189W - 181L
1,487 Elo+
Party 2
Team Averages
Level 108
1,496 SR
1,467 Elo+

VS

Team Averages
Level 106
1,537 SR
1,503 Elo+
Anubis
Anubis
FAPbuckfastKHL69
Anubis
Level 97
God Stats
6W - 4L
1,668 SR
Queue Stats
337W - 367L
1,493 Elo+
Solo
Sol
Sol
LampisLazouliGR
Sol
Level 67
God Stats
8W - 11L
1,488 SR
Queue Stats
238W - 215L
1,475 Elo+
Solo
Bacchus
Bacchus
MakeSomeRAAAAWR
Bacchus
Level 155
God Stats
1W - 3L
1,394 SR
Queue Stats
9W - 10L
1,525 Elo+
Solo
Nike
Nike
davidgl6743
Nike
Level 89
God Stats
18W - 13L
1,617 SR
Queue Stats
181W - 180L
1,527 Elo+
Solo
Thanatos
Thanatos
jimothy4262
Thanatos
Level 122
God Stats
31W - 29L
1,519 SR
Queue Stats
344W - 336L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
16 / 1 / 2
10,417
694
14,539
10,920
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
LydianS
Xbalanque
13
2 / 2 / 9
7,262
484
9,090
12,397
5,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 2 / 10
9,162
611
8,638
6,245
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SalpheT
King Arthur
13
0 / 1 / 1
7,789
519
6,218
15,670
15,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Varguk
Aphrodite
12
2 / 2 / 10
7,014
468
5,533
8,770
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,079
539
5,418
10,892
4,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 5 / 2
6,769
451
8,860
10,222
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 5 / 2
7,304
487
6,121
14,865
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 1
8,454
564
11,065
13,520
10,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
jimothy4262
Thanatos
13
1 / 5 / 0
7,838
523
5,698
17,671
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
8
8
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
16
1
2
17
L
2
4
0
0.5
L
1
5
2
0.4
W
Xbalanque
LydianS
Xbalanque
2
2
9
3.25
L
3
5
2
0.8
W
2
2
10
3.5
W
King Arthur
SalpheT
King Arthur
0
1
1
0.5
W
Aphrodite
Varguk
Aphrodite
2
2
10
3.5
L
1
3
1
0.5
L
Thanatos
jimothy4262
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,018
Damage
37,162
54,002
Taken
67,170
34,517
Mitigated
39,849
23,497
Healing
22,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,539
867
0
6,867
10,920
5,402
0
3,987
6,933
84,254
1,677
L
5,418
328
0
4,264
10,892
4,521
0
7,847
3,045
65,723
0
L
8,860
3,678
0
3,250
10,222
2,975
903
5,878
4,344
49,092
0
W
Xbalanque
LydianS
Xbalanque
9,090
2,945
0
3,184
12,397
5,269
260
7,102
5,295
0
43,276
L
6,121
678
0
2,441
14,865
15,151
0
5,585
9,280
29,445
0
W
8,638
1,222
356
1,725
6,245
2,485
1,597
3,162
3,083
75,642
0
W
King Arthur
SalpheT
King Arthur
6,218
844
0
3,078
15,670
15,756
0
0
15,670
1,008
53,082
W
Aphrodite
Varguk
Aphrodite
5,533
905
3,742
4,545
8,770
5,605
330
6,148
2,622
21,603
0
L
11,065
1,503
0
2,748
13,520
10,359
0
3,732
9,788
0
66,879
L
Thanatos
jimothy4262
Thanatos
5,698
911
0
10,133
17,671
6,843
0
5,405
12,191
0
67,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,644
Gold Earned
38,444
447
Minions Killed
430
0
Camps Cleared
0
1,460,606
Distance Traveled
1,442,102
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,417
694
138
9
0
299,549
0
L
Anubis
8,079
539
110
7
0
275,711
0
L
Sol
6,769
451
80
5
0
279,949
6
W
Xbalanque
7,262
484
71
5
0
284,851
2
L
Bacchus
7,304
487
35
2
0
287,578
2
W
Ra
9,162
611
116
8
0
323,938
3
W
King Arthur
7,789
519
91
6
0
268,133
2
W
Aphrodite
7,014
468
31
2
0
284,135
7
L
Nike
8,454
564
119
8
0
277,280
0
L
Thanatos
7,838
523
86
6
0
321,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role