Player Matchup

Cthulhu
Cthulhu
Blakkmajic24
Cthulhu
Level 114
God Stats
28W - 28L
1,523 SR
Queue Stats
262W - 250L
1,546 Elo+
Party 1
Bellona
Bellona
Debate Me3211
Bellona
Level 76
God Stats
28W - 33L
1,588 SR
Queue Stats
224W - 339L
1,422 Elo+
Solo
Apollo
Apollo
OculiPotenti
Apollo
Level 188
God Stats
7W - 14L
1,524 SR
Queue Stats
424W - 417L
1,446 Elo+
Solo
Mercury
Mercury
QuickButNeat
Mercury
Level 77
God Stats
16W - 13L
1,596 SR
Queue Stats
155W - 147L
1,534 Elo+
Party 1
Baba Yaga
Baba Yaga
meeklf
Baba Yaga
Level 49
God Stats
0W - 3L
1,318 SR
Queue Stats
285W - 305L
1,263 Elo+
Solo
Team Averages
Level 101
1,510 SR
1,442 Elo+

VS

Team Averages
Level 103
1,573 SR
1,438 Elo+
Ra
Ra
DCMERKS
Ra
Level 143
God Stats
2W - 1L
1,766 SR
Queue Stats
205W - 224L
1,467 Elo+
Solo
Thanatos
Thanatos
Enzski
Thanatos
Level 126
God Stats
21W - 20L
1,471 SR
Queue Stats
153W - 171L
1,414 Elo+
Solo
Anubis
Anubis
Made_in_Brasil99
Anubis
Level 108
God Stats
44W - 33L
1,543 SR
Queue Stats
636W - 645L
1,408 Elo+
Solo
Ganesha
Ganesha
Pelesoccer12345
Ganesha
Level 89
God Stats
10W - 5L
1,533 SR
Queue Stats
31W - 35L
1,453 Elo+
Solo
Sol
Sol
WatermelonChamoy
Sol
Level 47
God Stats
25W - 16L
1,552 SR
Queue Stats
233W - 215L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blakkmajic24
Cthulhu
15
1 / 0 / 1
9,612
534
7,545
15,365
10,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
16
1 / 4 / 4
9,172
510
6,230
15,470
11,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
4
0 / 12 / 2
5,773
321
1,572
10,560
4,150
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mercury
QuickButNeat
Mercury
17
10 / 1 / 2
10,793
600
16,041
16,198
6,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
meeklf
Baba Yaga
14
1 / 6 / 3
8,823
490
8,083
12,605
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,885
549
9,930
12,713
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Enzski
Thanatos
15
6 / 4 / 2
9,398
522
7,283
15,273
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 2 / 3
9,473
526
8,822
8,292
4,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 10
10,095
561
6,274
10,395
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 2 / 1
10,327
574
12,205
14,663
6,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
13
Kills
22
23
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blakkmajic24
Cthulhu
1
0
1
1.5
W
2
4
4
1
L
Bellona
1
4
4
0.75
W
Thanatos
Enzski
Thanatos
6
4
2
1.75
W
7
2
3
4.25
L
Apollo
0
12
2
0.08
W
2
1
10
7
L
Mercury
QuickButNeat
Mercury
10
1
2
11
W
5
2
1
2.75
L
Baba Yaga
meeklf
Baba Yaga
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,471
Damage
44,514
70,198
Taken
61,336
36,419
Mitigated
34,304
10,198
Healing
29,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blakkmajic24
Cthulhu
7,545
271
1,074
2,842
15,365
10,391
0
9,229
5,965
70,057
0
W
9,930
1,477
243
3,701
12,713
6,121
780
0
12,713
67,477
0
L
Bellona
6,230
486
0
4,318
15,470
11,967
625
6,414
8,292
0
55,126
W
Thanatos
Enzski
Thanatos
7,283
1,895
0
9,244
15,273
6,896
35
430
14,843
0
69,463
W
8,822
553
0
4,939
8,292
4,003
2,130
4,119
4,173
60,263
790
L
Apollo
1,572
1,022
0
82
10,560
4,150
0
7,076
3,442
0
9,489
W
6,274
484
0
1,733
10,395
11,136
0
4,532
5,863
33,353
0
L
Mercury
QuickButNeat
Mercury
16,041
11,303
0
1,122
16,198
6,081
0
6,144
9,903
0
95,780
W
12,205
5,922
0
9,587
14,663
6,148
1,760
6,547
8,116
93,250
0
L
Baba Yaga
meeklf
Baba Yaga
8,083
256
0
760
12,605
3,830
553
6,912
5,693
55,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,173
Gold Earned
49,178
420
Minions Killed
482
0
Camps Cleared
0
1,625,374
Distance Traveled
1,733,486
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,612
534
113
6
0
340,837
3
W
Ra
9,885
549
120
7
0
327,211
0
L
Bellona
9,172
510
90
5
0
328,079
2
W
Thanatos
9,398
522
89
5
0
360,574
0
W
Anubis
9,473
526
133
7
0
319,709
0
L
Apollo
5,773
321
7
0
0
231,720
0
W
Ganesha
10,095
561
15
1
0
382,552
4
L
Mercury
10,793
600
118
7
0
425,996
4
W
Sol
10,327
574
125
7
0
343,440
0
L
Baba Yaga
8,823
490
92
5
0
298,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role