Player Matchup

Vulcan
Vulcan
BPProfessional
Vulcan
Level 127
God Stats
74W - 82L
1,520 SR
Queue Stats
830W - 860L
1,527 Elo+
Party 1
Odin
Odin
InvertedNavi
Odin
Level 121
God Stats
2W - 0L
1,447 SR
Queue Stats
73W - 70L
1,488 Elo+
Party 1
Thor
Thor
ORIONPAX009
Thor
Level 155
God Stats
13W - 13L
1,458 SR
Queue Stats
579W - 593L
1,516 Elo+
Party 1
Team Averages
Level 134
1,475 SR
1,510 Elo+

VS

Team Averages
Level 96
1,464 SR
1,498 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Geten6
Ra
Level 12
God Stats
5W - 4L
1,526 SR
Queue Stats
10W - 8L
1,483 Elo+
Party 2
Tiamat
Tiamat
ItsCapa2
Tiamat
Level 120
God Stats
7W - 7L
1,365 SR
Queue Stats
69W - 46L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
9,243
770
6,767
4,148
2,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 7
8,915
743
5,611
10,902
10,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 2 / 4
10,209
851
8,677
11,336
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 1
8,412
701
11,218
13,218
15,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
11
1 / 5 / 2
8,453
704
2,665
6,722
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
ItsCapa2
Tiamat
12
1 / 3 / 3
8,809
734
6,776
7,607
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
1
2.5
W
3
1
5
5.5
L
Ra
1
5
2
0.4
W
1
1
7
4.5
L
Tiamat
ItsCapa2
Tiamat
1
3
3
0.83
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
20,659
26,386
Taken
27,547
18,314
Mitigated
21,662
6,356
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,218
2,717
0
1,360
13,218
15,005
0
3,321
9,897
575
31,589
W
6,767
2,287
0
2,004
4,148
2,430
0
2,146
2,002
32,269
0
L
Ra
2,665
546
336
12
6,722
2,382
30
1,223
5,499
20,643
0
W
5,611
1,728
0
1,702
10,902
10,697
0
4,329
6,573
0
21,356
L
Tiamat
ItsCapa2
Tiamat
6,776
400
0
1,578
7,607
4,275
0
2,587
5,020
38,917
0
W
8,677
1,561
0
2,650
11,336
5,187
396
3,759
7,512
0
49,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
25,674
137
Minions Killed
129
0
Camps Cleared
0
719,031
Distance Traveled
631,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,412
701
35
3
0
217,328
0
W
Vulcan
9,243
770
32
3
0
237,022
0
L
Ra
8,453
704
39
3
0
196,054
0
W
Odin
8,915
743
19
2
0
233,838
0
L
Tiamat
8,809
734
55
5
0
218,353
0
W
Thor
10,209
851
86
7
0
248,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role