Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CPTMayhem0184
Cerberus
Level 121
God Stats
3W - 2L
1,335 SR
Queue Stats
469W - 453L
1,559 Elo+
Solo
Anubis
Anubis
LihlDEEC
Anubis
Level 151
God Stats
6W - 6L
1,457 SR
Queue Stats
322W - 320L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NEXXUS3502
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,489 SR
Queue Stats
151W - 131L
1,555 Elo+
Solo
Guan Yu
Guan Yu
Schilee
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 170L
1,540 Elo+
Solo
Team Averages
Level 115
1,456 SR
1,526 Elo+

VS

Team Averages
Level 143
1,374 SR
1,533 Elo+
Thor
Thor
AxelMem
Thor
Level 114
God Stats
4W - 9L
1,288 SR
Queue Stats
489W - 483L
1,532 Elo+
Solo
Ares
Ares
Dilma Rousseff1
Ares
Level 182
God Stats
0W - 1L
1,190 SR
Queue Stats
37W - 33L
1,528 Elo+
Solo
Ravana
Ravana
Mike0xL0ng616
Ravana
Level 120
God Stats
2W - 6L
1,465 SR
Queue Stats
163W - 155L
1,559 Elo+
Solo
Poseidon
Poseidon
ThunderZebra
Poseidon
Level 148
God Stats
5W - 7L
1,427 SR
Queue Stats
618W - 612L
1,494 Elo+
Solo
Sylvanus
Sylvanus
XxDEATH_2_YOUxX
Sylvanus
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
559W - 592L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 6 / 8
9,037
904
9,537
10,928
6,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
CPTMayhem0184
Cerberus
13
4 / 3 / 5
8,819
882
6,230
10,759
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
LihlDEEC
Anubis
15
3 / 4 / 8
9,084
908
9,330
7,459
3,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
NEXXUS3502
Ah Muzen Cab
18
7 / 3 / 7
10,578
1,058
15,699
12,119
5,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Schilee
Guan Yu
14
1 / 3 / 10
8,296
830
3,442
17,111
13,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AxelMem
Thor
16
4 / 5 / 6
8,870
887
12,267
10,792
6,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

16
2 / 4 / 11
8,936
894
7,977
16,594
15,088
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 5 / 7
8,985
899
13,992
14,668
7,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ThunderZebra
Poseidon
15
2 / 4 / 13
8,324
832
8,820
8,483
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
1
0 / 0 / 0
2,824
282
0
0
0

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
53
18
Kills
16
19
Deaths
18
38
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
6
8
1.17
L
Thor
AxelMem
Thor
4
5
6
1.4
W
Cerberus
CPTMayhem0184
Cerberus
4
3
5
2.17
L
2
4
11
1.88
W
Anubis
LihlDEEC
Anubis
3
4
8
1.75
L
8
5
7
2.3
W
Ah Muzen Cab
NEXXUS3502
Ah Muzen Cab
7
3
7
3.5
W
Guan Yu
Schilee
Guan Yu
1
3
10
2
L
Poseidon
ThunderZebra
Poseidon
2
4
13
2.13
L
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,238
Damage
43,056
58,376
Taken
50,537
41,853
Mitigated
32,649
19,670
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,537
1,115
1,455
931
10,928
6,853
784
3,051
7,877
17,901
0
L
Thor
AxelMem
Thor
12,267
2,686
410
822
10,792
6,771
480
5,642
5,150
0
29,161
W
Cerberus
CPTMayhem0184
Cerberus
6,230
339
313
2,986
10,759
11,549
444
3,943
6,816
8,326
0
L
7,977
748
2,433
4,404
16,594
15,088
113
7,120
9,474
11,976
0
W
Anubis
LihlDEEC
Anubis
9,330
139
705
1,282
7,459
3,928
933
2,803
4,656
21,348
0
L
13,992
2,163
443
3,069
14,668
7,835
594
7,790
6,878
0
23,000
W
Ah Muzen Cab
NEXXUS3502
Ah Muzen Cab
15,699
4,416
231
1,880
12,119
5,763
2,494
3,272
8,847
0
36,365
W
Guan Yu
Schilee
Guan Yu
3,442
268
3,512
6,375
17,111
13,760
535
3,728
13,383
0
7,442
L
Poseidon
ThunderZebra
Poseidon
8,820
539
832
508
8,483
2,955
508
4,545
3,938
22,750
0
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,814
Gold Earned
37,939
112
Minions Killed
114
0
Camps Cleared
0
912,718
Distance Traveled
692,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,037
904
23
2
0
168,249
0
L
Thor
8,870
887
44
4
0
172,097
0
W
Cerberus
8,819
882
9
1
0
160,846
0
L
Ares
8,936
894
8
1
0
172,880
0
W
Anubis
9,084
908
33
3
0
180,379
0
L
Ravana
8,985
899
19
2
0
170,433
0
W
Ah Muzen Cab
10,578
1,058
40
4
0
181,947
0
W
Guan Yu
8,296
830
7
1
0
221,297
0
L
Poseidon
8,324
832
43
4
0
177,560
0
L
Sylvanus
2,824
282
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role