Player Matchup

Loki
Loki
BarabashkaoO
Loki
Level 107
God Stats
3W - 3L
1,599 SR
Queue Stats
231W - 226L
1,492 Elo+
Solo
Artemis
Artemis
Lenox51292
Artemis
Level 156
God Stats
5W - 6L
1,533 SR
Queue Stats
526W - 532L
1,519 Elo+
Solo
Hera
Hera
ValeriAxRaideN
Hera
Level 106
God Stats
3W - 3L
1,591 SR
Queue Stats
121W - 126L
1,512 Elo+
Solo
Cerberus
Cerberus
WhiteWolf121
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,296 Elo+
Solo
Cliodhna
Cliodhna
jukeer
Cliodhna
Level 129
God Stats
4W - 4L
1,908 SR
Queue Stats
173W - 168L
1,564 Elo+
Solo
Team Averages
Level 103
1,626 SR
1,477 Elo+

VS

Team Averages
Level 105
1,657 SR
1,517 Elo+
Anhur
Anhur
JackSDz
Anhur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 149L
1,480 Elo+
Solo
Sobek
Sobek
LEEyKORA
Sobek
Level 66
God Stats
7W - 6L
1,736 SR
Queue Stats
646W - 699L
1,556 Elo+
Solo
Rama
Rama
Rufazoo
Rama
Level 42
God Stats
4W - 1L
1,874 SR
Queue Stats
282W - 227L
1,553 Elo+
Solo
Thoth
Thoth
Typ6oDjony
Thoth
Level 125
God Stats
4W - 4L
1,608 SR
Queue Stats
221W - 224L
1,457 Elo+
Solo
Bastet
Bastet
shiraj15
Bastet
Level 145
God Stats
8W - 7L
1,569 SR
Queue Stats
988W - 1,003L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
8,876
740
10,169
13,452
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Lenox51292
Artemis
16
4 / 6 / 7
9,171
764
12,041
12,149
7,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 5 / 7
8,708
726
10,886
9,440
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
WhiteWolf121
Cerberus
15
1 / 7 / 6
8,634
720
6,257
19,731
25,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
jukeer
Cliodhna
15
3 / 8 / 5
8,495
708
9,594
16,293
8,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JackSDz
Anhur
17
5 / 4 / 13
11,113
926
10,069
11,013
5,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
LEEyKORA
Sobek
17
3 / 4 / 18
10,119
843
5,781
17,660
20,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Rufazoo
Rama
20
18 / 2 / 9
12,575
1,048
28,903
14,348
7,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
17
1 / 2 / 21
10,000
833
11,514
8,739
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
shiraj15
Bastet
17
5 / 4 / 17
10,777
898
10,942
13,466
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
110
15
Kills
32
32
Deaths
16
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Anhur
JackSDz
Anhur
5
4
13
2.88
W
Sobek
LEEyKORA
Sobek
3
4
18
3
L
Artemis
Lenox51292
Artemis
4
6
7
1.25
W
Rama
Rufazoo
Rama
18
2
9
11.25
W
Thoth
1
2
21
5.75
L
1
5
7
0.9
L
Cerberus
WhiteWolf121
Cerberus
1
7
6
0.57
L
Cliodhna
jukeer
Cliodhna
3
8
5
0.69
W
Bastet
shiraj15
Bastet
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,947
Damage
67,209
71,065
Taken
65,226
51,705
Mitigated
42,657
12,050
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,169
1,471
559
2,214
13,452
5,911
0
1,527
11,925
0
17,390
W
Anhur
JackSDz
Anhur
10,069
5,155
141
548
11,013
5,010
1,872
5,039
5,974
0
27,648
W
Sobek
LEEyKORA
Sobek
5,781
177
865
3,484
17,660
20,745
518
4,734
12,926
17,805
0
L
Artemis
Lenox51292
Artemis
12,041
4,911
380
990
12,149
7,357
0
3,743
8,406
0
25,783
W
Rama
Rufazoo
Rama
28,903
25,178
1,810
5,826
14,348
7,241
2,676
2,791
11,557
0
60,904
W
Thoth
11,514
561
1,188
2,228
8,739
3,640
1,366
1,522
7,217
27,721
0
L
10,886
3,240
908
872
9,440
4,305
0
2,310
7,130
27,739
0
L
Cerberus
WhiteWolf121
Cerberus
6,257
88
229
3,732
19,731
25,435
0
6,271
13,460
12,779
233
L
Cliodhna
jukeer
Cliodhna
9,594
325
635
1,531
16,293
8,697
0
3,444
12,849
0
15,415
W
Bastet
shiraj15
Bastet
10,942
2,610
1,065
2,181
13,466
6,021
892
2,824
10,642
0
18,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,884
Gold Earned
54,584
116
Minions Killed
166
0
Camps Cleared
0
1,025,198
Distance Traveled
1,163,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,876
740
13
1
0
212,083
0
W
Anhur
11,113
926
55
5
0
188,613
0
W
Sobek
10,119
843
21
2
0
221,357
0
L
Artemis
9,171
764
32
3
0
182,790
0
W
Rama
12,575
1,048
52
4
0
225,731
0
W
Thoth
10,000
833
25
2
0
261,796
0
L
Hera
8,708
726
47
4
0
183,374
0
L
Cerberus
8,634
720
15
1
0
225,800
0
L
Cliodhna
8,495
708
9
1
0
221,151
0
W
Bastet
10,777
898
13
1
0
265,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role