Player Matchup

Kali
Kali
CandleSnake420
Kali
Level 145
God Stats
2W - 2L
1,590 SR
Queue Stats
254W - 215L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
DeathByBULLET15
Zhong Kui
Level 95
God Stats
17W - 5L
1,432 SR
Queue Stats
101W - 79L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hoesslayer
Morgan Le Fay
Level 35
God Stats
0W - 2L
1,257 SR
Queue Stats
3W - 10L
1,164 Elo+
Solo
Geb
Geb
JMarsson28
Geb
Level 103
God Stats
26W - 14L
1,673 SR
Queue Stats
67W - 55L
1,543 Elo+
Party 2
Izanami
Izanami
Volker_17
Izanami
Level 132
God Stats
28W - 26L
1,567 SR
Queue Stats
141W - 146L
1,505 Elo+
Solo
Team Averages
Level 102
1,504 SR
1,437 Elo+

VS

Team Averages
Level 128
1,602 SR
1,470 Elo+
Thanatos
Thanatos
Blakedaronin
Thanatos
Level 66
God Stats
1W - 0L
1,473 SR
Queue Stats
13W - 22L
1,387 Elo+
Party 1
Merlin
Merlin
Celydore
Merlin
Level 129
God Stats
1W - 0L
1,804 SR
Queue Stats
23W - 29L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
Depressiοn
Xing Tian
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 273L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kakiony
Ah Muzen Cab
Level 165
God Stats
7W - 3L
1,505 SR
Queue Stats
426W - 435L
1,442 Elo+
Solo
Surtr
Surtr
not_pika_kid69
Surtr
Level 124
God Stats
46W - 18L
1,726 SR
Queue Stats
186W - 170L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,471
529
10,086
17,357
8,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
DeathByBULLET15
Zhong Kui
14
3 / 0 / 0
8,549
534
12,519
10,377
9,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Hoesslayer
Morgan Le Fay
11
1 / 4 / 4
6,958
435
6,337
8,695
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 5
7,630
477
5,425
12,112
9,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Volker_17
Izanami
16
1 / 0 / 0
8,922
558
7,053
8,551
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blakedaronin
Thanatos
12
1 / 2 / 1
7,527
470
4,542
10,496
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Celydore
Merlin
13
3 / 2 / 1
8,272
517
8,910
9,262
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Depressiοn
Xing Tian
12
1 / 1 / 2
7,905
494
7,293
14,641
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Kakiony
Ah Muzen Cab
15
0 / 1 / 0
8,732
546
4,536
8,673
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 1 / 2
9,336
584
9,298
17,207
10,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
7
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blakedaronin
Thanatos
1
2
1
0.75
L
2
2
2
1.5
W
Merlin
Celydore
Merlin
3
2
1
1.75
L
Zhong Kui
DeathByBULLET15
Zhong Kui
3
0
0
3
W
Xing Tian
Depressiοn
Xing Tian
1
1
2
2
L
Morgan Le Fay
Hoesslayer
Morgan Le Fay
1
4
4
0.75
L
0
1
5
2.5
W
Ah Muzen Cab
Kakiony
Ah Muzen Cab
0
1
0
0
L
Izanami
Volker_17
Izanami
1
0
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,420
Damage
34,579
57,092
Taken
60,279
33,607
Mitigated
33,415
21,215
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blakedaronin
Thanatos
4,542
815
0
5,524
10,496
4,256
591
4,469
6,027
0
44,329
L
10,086
5,091
0
6,068
17,357
8,164
0
4,575
12,782
0
83,569
W
Merlin
Celydore
Merlin
8,910
311
0
634
9,262
3,339
615
3,015
6,247
50,319
0
L
Zhong Kui
DeathByBULLET15
Zhong Kui
12,519
2,918
0
5,400
10,377
9,024
19
1,927
8,450
68,776
8,101
W
Xing Tian
Depressiοn
Xing Tian
7,293
629
0
2,372
14,641
12,066
0
6,095
8,546
30,077
0
L
Morgan Le Fay
Hoesslayer
Morgan Le Fay
6,337
1,356
0
438
8,695
3,403
160
4,458
4,237
38,160
0
L
5,425
729
2,018
3,224
12,112
9,602
216
4,687
7,425
25,256
0
W
Ah Muzen Cab
Kakiony
Ah Muzen Cab
4,536
2,199
0
1,804
8,673
3,317
570
1,129
7,544
0
77,224
L
Izanami
Volker_17
Izanami
7,053
5,402
0
4,067
8,551
3,414
898
1,403
7,148
0
97,218
W
9,298
3,426
0
9,951
17,207
10,437
0
9,000
8,207
2,927
74,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
41,772
548
Minions Killed
463
0
Camps Cleared
0
1,592,442
Distance Traveled
1,605,462
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,527
470
75
5
0
362,719
0
L
Kali
8,471
529
113
7
0
357,112
1
W
Merlin
8,272
517
93
6
0
311,559
1
L
Zhong Kui
8,549
534
151
9
0
263,996
0
W
Xing Tian
7,905
494
28
2
0
311,551
0
L
Morgan Le Fay
6,958
435
73
5
0
347,829
0
L
Geb
7,630
477
32
2
0
329,519
3
W
Ah Muzen Cab
8,732
546
144
9
0
280,362
0
L
Izanami
8,922
558
179
11
0
293,986
1
W
Surtr
9,336
584
123
8
0
339,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role