Player Matchup

Atlas
Atlas
ADrunkenTurtle
Atlas
Level 144
God Stats
3W - 3L
1,565 SR
Queue Stats
145W - 152L
1,511 Elo+
Party 2
Chaac
Chaac
Max1musrex
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 348L
1,508 Elo+
Solo
Ix Chel
Ix Chel
Psychodia
Ix Chel
Level 185
God Stats
3W - 3L
1,559 SR
Queue Stats
294W - 299L
1,501 Elo+
Party 2
Anhur
Anhur
Rikup
Anhur
Level 158
God Stats
6W - 8L
1,468 SR
Queue Stats
187W - 146L
1,572 Elo+
Solo
Bakasura
Bakasura
benbrownsda
Bakasura
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 132L
1,492 Elo+
Party 2
Team Averages
Level 144
1,518 SR
1,517 Elo+

VS

Team Averages
Level 113
1,485 SR
1,516 Elo+
Izanami
Izanami
 
Izanami
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ILaufreyI
Ravana
Level 141
God Stats
2W - 3L
1,314 SR
Queue Stats
232W - 209L
1,526 Elo+
Party 1
Scylla
Scylla
Whitebøy
Scylla
Level 69
God Stats
7W - 7L
1,418 SR
Queue Stats
329W - 354L
1,423 Elo+
Party 1
Cabrakan
Cabrakan
XRuBeN_7X
Cabrakan
Level 81
God Stats
2W - 0L
1,718 SR
Queue Stats
69W - 76L
1,593 Elo+
Solo
Aphrodite
Aphrodite
memesterio
Aphrodite
Level 89
God Stats
11W - 11L
1,476 SR
Queue Stats
36W - 29L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,665
451
3,609
14,724
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
4
0 / 1 / 0
5,507
324
1,203
3,221
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Psychodia
Ix Chel
15
0 / 3 / 1
8,510
501
6,685
10,205
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Rikup
Anhur
15
2 / 4 / 1
9,216
542
8,316
10,827
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
benbrownsda
Bakasura
14
3 / 4 / 1
8,663
510
7,193
16,410
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 3 / 3
9,679
569
6,367
13,706
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
ILaufreyI
Ravana
18
10 / 1 / 1
10,941
644
9,384
8,007
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Scylla
Whitebøy
Scylla
14
1 / 0 / 4
8,477
499
11,698
9,533
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
XRuBeN_7X
Cabrakan
16
1 / 2 / 3
10,060
592
7,445
11,724
8,554
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
memesterio
Aphrodite
15
1 / 0 / 5
9,250
544
3,772
7,945
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
14
14
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
3
0.83
L
1
2
1
0.75
W
Ravana
ILaufreyI
Ravana
10
1
1
10.5
L
Chaac
0
1
0
0
L
Ix Chel
Psychodia
Ix Chel
0
3
1
0.17
L
Anhur
Rikup
Anhur
2
4
1
0.63
W
Scylla
Whitebøy
Scylla
1
0
4
3
W
Cabrakan
XRuBeN_7X
Cabrakan
1
2
3
1.25
L
Bakasura
benbrownsda
Bakasura
3
4
1
0.88
W
Aphrodite
memesterio
Aphrodite
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,006
Damage
38,666
55,387
Taken
50,915
29,184
Mitigated
26,519
11,244
Healing
24,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,367
3,599
0
4,001
13,706
4,063
2,203
895
12,661
0
81,888
L
3,609
1,242
0
3,052
14,724
13,839
0
8,417
6,307
16,566
0
W
Ravana
ILaufreyI
Ravana
9,384
2,891
0
4,844
8,007
3,950
0
510
7,277
0
88,290
L
Chaac
1,203
329
0
1,220
3,221
1,531
0
1,585
1,636
0
11,835
L
Ix Chel
Psychodia
Ix Chel
6,685
88
572
1,176
10,205
3,589
0
5,220
4,985
87,261
0
L
Anhur
Rikup
Anhur
8,316
4,509
0
2,637
10,827
3,382
869
2,983
7,844
0
79,241
W
Scylla
Whitebøy
Scylla
11,698
1,258
0
1,480
9,533
3,945
0
4,464
5,069
73,267
0
W
Cabrakan
XRuBeN_7X
Cabrakan
7,445
1,321
0
4,528
11,724
8,554
2,384
1,322
10,090
89,750
1,054
L
Bakasura
benbrownsda
Bakasura
7,193
5,711
0
2,587
16,410
6,843
0
4,694
11,716
0
64,559
W
Aphrodite
memesterio
Aphrodite
3,772
659
3,863
5,832
7,945
6,007
562
3,103
4,842
37,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
48,407
432
Minions Killed
597
0
Camps Cleared
0
1,320,947
Distance Traveled
1,645,103
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,679
569
144
8
0
317,269
2
L
Atlas
7,665
451
19
1
0
253,436
3
W
Ravana
10,941
644
137
8
0
389,362
1
L
Chaac
5,507
324
25
1
0
80,390
0
L
Ix Chel
8,510
501
158
9
0
316,101
5
L
Anhur
9,216
542
124
7
0
312,023
2
W
Scylla
8,477
499
103
6
0
345,507
1
W
Cabrakan
10,060
592
152
9
0
282,480
0
L
Bakasura
8,663
510
106
6
0
358,997
2
W
Aphrodite
9,250
544
61
4
0
310,485
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role