Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BurgerXtraCheeze
Artio
Level 118
God Stats
2W - 5L
1,106 SR
Queue Stats
82W - 93L
1,403 Elo+
Party 1
Neith
Neith
Crestfallen_Hope
Neith
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 10L
1,165 Elo+
Party 1
Arachne
Arachne
Ruairidh63
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,554 Elo+
Solo
Scylla
Scylla
aminoglico
Scylla
Level 89
God Stats
29W - 35L
1,424 SR
Queue Stats
516W - 547L
1,407 Elo+
Solo
Team Averages
Level 85
1,406 SR
1,406 Elo+

VS

Team Averages
Level 81
1,483 SR
1,458 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Avantgard_89
Gilgamesh
Level 94
God Stats
13W - 14L
1,531 SR
Queue Stats
74W - 78L
1,440 Elo+
Solo
Freya
Freya
Factoris
Freya
Level 96
God Stats
17W - 12L
1,562 SR
Queue Stats
216W - 211L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
FrodoBeutlin45
Baron Samedi
Level 88
God Stats
32W - 27L
1,570 SR
Queue Stats
122W - 148L
1,488 Elo+
Solo
The Morrigan
The Morrigan
sileesterompo
The Morrigan
Level 74
God Stats
2W - 2L
1,252 SR
Queue Stats
80W - 75L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 3 / 1
10,104
632
6,871
16,142
10,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 2
8,309
519
5,308
15,984
13,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 1
7,629
477
7,885
6,422
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Arachne
Ruairidh63
Arachne
12
1 / 1 / 1
7,358
460
2,668
11,694
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
aminoglico
Scylla
15
2 / 0 / 3
9,299
581
4,014
6,321
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 4 / 0
8,532
533
5,033
9,562
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Avantgard_89
Gilgamesh
11
1 / 1 / 1
6,342
396
2,737
11,072
6,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Factoris
Freya
12
1 / 2 / 1
7,247
453
10,707
13,490
5,101
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
FrodoBeutlin45
Baron Samedi
9
2 / 3 / 1
6,775
423
4,856
6,831
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
sileesterompo
The Morrigan
14
1 / 0 / 1
7,775
486
4,087
6,173
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
1
1.17
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Gilgamesh
Avantgard_89
Gilgamesh
1
1
1
1.5
W
2
1
2
3
W
2
0
1
2.5
L
Freya
Factoris
Freya
1
2
1
0.75
L
Baron Samedi
FrodoBeutlin45
Baron Samedi
2
3
1
0.83
W
Arachne
Ruairidh63
Arachne
1
1
1
1.5
W
Scylla
aminoglico
Scylla
2
0
3
3.5
L
The Morrigan
sileesterompo
The Morrigan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,746
Damage
27,420
56,563
Taken
47,128
34,682
Mitigated
21,109
23,823
Healing
19,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,871
766
0
7,676
16,142
10,570
1,378
7,645
8,497
0
80,637
L
Kukulkan
 
Kukulkan
5,033
308
0
2,162
9,562
4,104
0
3,921
5,367
76,352
0
L
Gilgamesh
Avantgard_89
Gilgamesh
2,737
389
61
3,226
11,072
6,546
162
1,353
9,719
0
29,507
W
5,308
562
2,491
4,252
15,984
13,918
27
7,184
8,800
24,889
0
W
7,885
2,799
0
1,351
6,422
2,555
602
2,711
3,711
0
60,371
L
Freya
Factoris
Freya
10,707
3,503
0
8,278
13,490
5,101
194
3,365
10,085
60,361
0
L
Baron Samedi
FrodoBeutlin45
Baron Samedi
4,856
0
0
1,490
6,831
2,871
0
0
6,831
24,754
0
W
Arachne
Ruairidh63
Arachne
2,668
1,713
99
6,144
11,694
5,178
273
3,669
8,025
0
40,555
W
Scylla
aminoglico
Scylla
4,014
72
0
1,810
6,321
2,461
609
4,309
2,012
58,614
0
L
The Morrigan
sileesterompo
The Morrigan
4,087
1,075
0
4,334
6,173
2,487
0
329
5,804
64,250
194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,699
Gold Earned
36,671
413
Minions Killed
445
0
Camps Cleared
0
1,578,969
Distance Traveled
1,379,786
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,104
632
131
8
0
293,746
0
L
Kukulkan
8,532
533
144
9
0
302,608
1
L
Gilgamesh
6,342
396
42
3
0
278,678
4
W
Artio
8,309
519
18
1
0
333,744
3
W
Neith
7,629
477
93
6
0
285,594
2
L
Freya
7,247
453
104
7
0
287,168
0
L
Baron Samedi
6,775
423
51
3
0
178,638
4
W
Arachne
7,358
460
53
3
0
363,957
3
W
Scylla
9,299
581
118
7
0
301,928
2
L
The Morrigan
7,775
486
104
7
0
332,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role