Player Matchup

Morgan Le Fay
Morgan Le Fay
MajestriXxX
Morgan Le Fay
Level 67
God Stats
5W - 2L
1,539 SR
Queue Stats
98W - 66L
1,483 Elo+
Solo
Terra
Terra
Mora22
Terra
Level 35
God Stats
3W - 4L
1,401 SR
Queue Stats
114W - 113L
1,474 Elo+
Party 1
Shiva
Shiva
ORYZA_1
Shiva
Level 61
God Stats
20W - 8L
1,675 SR
Queue Stats
28W - 27L
1,450 Elo+
Solo
Bakasura
Bakasura
chotuno_iberico
Bakasura
Level 102
God Stats
5W - 5L
1,694 SR
Queue Stats
125W - 121L
1,481 Elo+
Party 1
Izanami
Izanami
sweet_nisshoku
Izanami
Level 125
God Stats
205W - 172L
1,493 SR
Queue Stats
461W - 449L
1,373 Elo+
Solo
Team Averages
Level 78
1,560 SR
1,452 Elo+

VS

Team Averages
Level 86
1,497 SR
1,443 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Cooller4321
Ao Kuang
Level 108
God Stats
9W - 7L
1,642 SR
Queue Stats
375W - 360L
1,448 Elo+
Solo
King Arthur
King Arthur
DopeyFurball568
King Arthur
Level 41
God Stats
8W - 5L
1,598 SR
Queue Stats
233W - 246L
1,408 Elo+
Solo
Ganesha
Ganesha
M1dgetSpinna
Ganesha
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 125L
1,422 Elo+
Solo
Janus
Janus
tejko4991
Janus
Level 85
God Stats
0W - 2L
1,244 SR
Queue Stats
372W - 349L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MajestriXxX
Morgan Le Fay
13
1 / 2 / 2
7,570
582
4,474
7,557
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Mora22
Terra
11
1 / 2 / 2
6,987
537
3,167
9,019
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
ORYZA_1
Shiva
13
1 / 2 / 0
7,936
610
10,885
13,261
7,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
15
6 / 1 / 0
8,674
667
5,144
11,430
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 3
7,328
564
8,008
7,373
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 3 / 0
6,110
470
5,169
9,521
3,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Cooller4321
Ao Kuang
14
5 / 1 / 0
7,631
587
7,408
11,154
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DopeyFurball568
King Arthur
12
1 / 1 / 1
6,777
521
7,375
12,919
7,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
M1dgetSpinna
Ganesha
10
0 / 2 / 3
6,288
484
3,176
11,867
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
tejko4991
Janus
13
0 / 2 / 2
6,895
530
5,325
6,193
2,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
7
8
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
0
0.33
L
Ao Kuang
Cooller4321
Ao Kuang
5
1
0
5
L
King Arthur
DopeyFurball568
King Arthur
1
1
1
1.5
L
Ganesha
M1dgetSpinna
Ganesha
0
2
3
0.75
W
Morgan Le Fay
MajestriXxX
Morgan Le Fay
1
2
2
1
W
Terra
Mora22
Terra
1
2
2
1
W
Shiva
ORYZA_1
Shiva
1
2
0
0.5
W
Bakasura
6
1
0
6
W
0
1
3
1.5
L
Janus
tejko4991
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
28,453
48,640
Taken
51,654
22,445
Mitigated
24,482
14,680
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,169
1,224
0
1,745
9,521
3,653
0
1,222
8,281
0
48,407
L
Ao Kuang
Cooller4321
Ao Kuang
7,408
2,033
0
1,729
11,154
3,897
0
1,682
9,085
65,341
0
L
King Arthur
DopeyFurball568
King Arthur
7,375
548
0
3,139
12,919
7,048
0
270
12,649
0
43,806
L
Ganesha
M1dgetSpinna
Ganesha
3,176
411
0
2,593
11,867
7,452
0
1,139
10,094
12,921
0
W
Morgan Le Fay
MajestriXxX
Morgan Le Fay
4,474
305
0
2,527
7,557
2,399
880
5,758
1,611
57,465
0
W
Terra
Mora22
Terra
3,167
1,067
148
1,852
9,019
5,216
0
2,635
6,384
16,196
0
W
Shiva
ORYZA_1
Shiva
10,885
1,116
0
2,852
13,261
7,059
0
2,716
10,545
0
62,575
W
Bakasura
5,144
3,351
0
3,651
11,430
5,055
92
3,618
7,812
0
76,402
W
8,008
6,352
133
3,517
7,373
2,716
842
994
6,379
0
66,672
L
Janus
tejko4991
Janus
5,325
364
0
204
6,193
2,432
0
3,328
2,610
57,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
33,701
436
Minions Killed
360
0
Camps Cleared
0
1,391,071
Distance Traveled
1,365,299
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,110
470
92
7
0
242,261
4
L
Ao Kuang
7,631
587
91
7
0
308,791
0
L
King Arthur
6,777
521
76
6
0
286,355
2
L
Ganesha
6,288
484
1
0
0
272,713
2
W
Morgan Le Fay
7,570
582
89
7
0
253,653
3
W
Terra
6,987
537
14
1
0
286,677
0
W
Shiva
7,936
610
91
7
0
256,867
0
W
Bakasura
8,674
667
131
10
0
348,996
0
W
Izanami
7,328
564
111
9
0
244,878
0
L
Janus
6,895
530
100
8
0
255,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role