Player Matchup

Awilix
Awilix
QanzoSb
Awilix
Level 63
God Stats
44W - 50L
1,323 SR
Queue Stats
308W - 324L
1,299 Elo+
Solo
Sol
Sol
Snolliez
Sol
Level 114
God Stats
1W - 0L
1,942 SR
Queue Stats
2W - 7L
1,196 Elo+
Solo
Gilgamesh
Gilgamesh
crow0000pl
Gilgamesh
Level 58
God Stats
7W - 8L
1,462 SR
Queue Stats
94W - 92L
1,359 Elo+
Solo
Team Averages
Level 78
1,576 SR
1,285 Elo+

VS

Team Averages
Level 53
1,526 SR
1,363 Elo+
Maui
Maui
Agirik
Maui
Level 70
God Stats
2W - 3L
1,633 SR
Queue Stats
87W - 101L
1,399 Elo+
Solo
Hades
Hades
Ashfaze
Hades
Level 42
God Stats
28W - 32L
1,444 SR
Queue Stats
28W - 34L
1,330 Elo+
Solo
Hun Batz
Hun Batz
edward-whaley
Hun Batz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
QanzoSb
Awilix
15
7 / 2 / 8
12,190
813
9,699
10,007
3,773
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 4 / 6
13,254
884
21,437
12,862
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
crow0000pl
Gilgamesh
14
2 / 3 / 11
11,982
799
9,051
17,566
18,652
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Agirik
Maui
13
1 / 3 / 6
10,399
693
5,055
13,432
17,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Ashfaze
Hades
13
5 / 8 / 3
11,928
795
12,605
18,386
13,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
edward-whaley
Hun Batz
13
3 / 7 / 3
10,576
705
9,925
16,007
8,686
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
9
9
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
Agirik
Maui
1
3
6
1.33
L
Hades
Ashfaze
Hades
5
8
3
0.81
W
Awilix
QanzoSb
Awilix
7
2
8
5.5
W
9
4
6
3
W
Gilgamesh
crow0000pl
Gilgamesh
2
3
11
2.5
L
Hun Batz
edward-whaley
Hun Batz
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,187
Damage
27,585
40,435
Taken
47,825
26,499
Mitigated
40,156
8,082
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Agirik
Maui
5,055
523
0
160
13,432
17,930
0
6,699
6,733
25,415
0
L
Hades
Ashfaze
Hades
12,605
380
193
2,286
18,386
13,540
0
9,271
9,115
33,475
0
W
Awilix
QanzoSb
Awilix
9,699
6,237
0
1,036
10,007
3,773
147
3,864
6,143
0
43,977
W
21,437
7,432
0
3,913
12,862
4,074
2,721
7,239
5,623
77,287
0
W
Gilgamesh
crow0000pl
Gilgamesh
9,051
2,336
500
2,633
17,566
18,652
199
7,362
10,204
820
30,631
L
Hun Batz
edward-whaley
Hun Batz
9,925
2,809
0
0
16,007
8,686
0
6,353
9,654
0
32,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,426
Gold Earned
32,903
175
Minions Killed
90
0
Camps Cleared
0
835,747
Distance Traveled
718,606
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,399
693
22
1
0
248,342
2
L
Hades
11,928
795
40
3
0
195,246
0
W
Awilix
12,190
813
41
3
0
303,981
0
W
Sol
13,254
884
110
7
0
254,004
0
W
Gilgamesh
11,982
799
24
2
0
277,762
3
L
Hun Batz
10,576
705
28
2
0
275,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role