Player Matchup

Merlin
Merlin
BOogieBeKappin
Merlin
Level 156
God Stats
28W - 16L
1,584 SR
Queue Stats
665W - 656L
1,487 Elo+
Party 3
Sol
Sol
Darmorxander
Sol
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 1
Artemis
Artemis
Mack528
Artemis
Level 160
God Stats
1W - 0L
1,505 SR
Queue Stats
164W - 164L
1,510 Elo+
Solo
Arachne
Arachne
TheHuuurrrq
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 1
Chernobog
Chernobog
gokrue
Chernobog
Level 72
God Stats
13W - 10L
1,503 SR
Queue Stats
358W - 372L
1,500 Elo+
Party 3
Team Averages
Level 105
1,518 SR
1,386 Elo+

VS

Team Averages
Level 131
1,303 SR
1,498 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
DatBoiSquidy
Freya
Level 122
God Stats
2W - 9L
1,222 SR
Queue Stats
187W - 212L
1,515 Elo+
Party 2
Tiamat
Tiamat
Megajuicer
Tiamat
Level 128
God Stats
0W - 6L
1,016 SR
Queue Stats
390W - 380L
1,507 Elo+
Solo
Mulan
Mulan
Mob Borley
Mulan
Level 159
God Stats
0W - 2L
1,279 SR
Queue Stats
71W - 74L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
9,699
970
15,009
6,958
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 11
8,672
867
10,888
9,362
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Mack528
Artemis
14
2 / 5 / 7
8,313
831
7,237
8,818
3,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TheHuuurrrq
Arachne
16
7 / 2 / 5
9,022
902
10,002
9,477
6,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
gokrue
Chernobog
16
1 / 1 / 11
8,953
895
5,207
5,529
2,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 3 / 6
8,544
854
7,203
11,800
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
 
Zhong Kui
14
2 / 5 / 5
7,862
786
7,598
13,429
11,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 5 / 7
8,702
870
10,179
12,875
6,122
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Megajuicer
Tiamat
16
2 / 3 / 8
7,906
791
6,719
8,436
5,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
10
1 / 4 / 4
6,619
662
4,855
9,057
6,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
19
Kills
14
14
Deaths
20
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
3
6
2.33
L
Zhong Kui
 
Zhong Kui
2
5
5
0.9
W
6
1
11
11.5
W
3
5
11
1.7
L
5
5
7
1.7
W
Artemis
Mack528
Artemis
2
5
7
1.1
L
Tiamat
Megajuicer
Tiamat
2
3
8
2
L
Mulan
1
4
4
0.75
W
Arachne
TheHuuurrrq
Arachne
7
2
5
4.75
W
Chernobog
gokrue
Chernobog
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,343
Damage
36,554
40,144
Taken
55,597
19,242
Mitigated
34,948
12,225
Healing
18,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,203
330
1,756
3,684
11,800
5,153
0
6,768
4,889
0
15,245
L
Zhong Kui
 
Zhong Kui
7,598
144
600
3,313
13,429
11,676
0
4,716
8,671
26,537
0
W
15,009
290
1,450
2,892
6,958
2,871
480
3,423
3,461
33,440
0
W
10,888
2,046
550
1,601
9,362
3,727
1,391
6,221
2,945
17,477
0
L
10,179
2,263
1,613
3,537
12,875
6,122
0
5,111
7,713
25,522
0
W
Artemis
Mack528
Artemis
7,237
2,391
0
854
8,818
3,628
1,499
5,576
3,066
0
14,908
L
Tiamat
Megajuicer
Tiamat
6,719
366
1,292
1,611
8,436
5,364
0
4,572
3,864
19,107
0
L
Mulan
4,855
192
677
234
9,057
6,633
0
4,730
4,244
244
12,167
W
Arachne
TheHuuurrrq
Arachne
10,002
8,443
0
3,127
9,477
6,499
253
6,159
3,196
0
12,813
W
Chernobog
gokrue
Chernobog
5,207
1,491
525
1,226
5,529
2,517
840
2,715
2,736
0
17,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
39,633
115
Minions Killed
152
0
Camps Cleared
0
983,368
Distance Traveled
877,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,544
854
15
2
0
206,747
0
L
Zhong Kui
7,862
786
43
4
0
184,926
0
W
Merlin
9,699
970
45
5
0
194,811
0
W
Sol
8,672
867
13
1
0
186,205
0
L
Freya
8,702
870
52
5
0
183,820
0
W
Artemis
8,313
831
19
2
0
159,752
0
L
Tiamat
7,906
791
24
2
0
175,016
0
L
Mulan
6,619
662
18
2
0
127,226
0
W
Arachne
9,022
902
8
1
0
220,139
0
W
Chernobog
8,953
895
30
3
0
222,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role