Player Matchup

Thanatos
Thanatos
Silver II
ChevronPC
Thanatos
Silver II
Level 104
God Stats
0W - 2L
1,457 SR
Queue Stats
4W - 9L
1,480 MMR
Party 1
Ra
Ra
Gold II
JOAOTIX
Ra
Gold II
Level 147
God Stats
15W - 8L
1,670 SR
Queue Stats
353W - 347L
1,535 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Leo 420420
Xbalanque
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 119L
1,454 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
dragonh2000
Baron Samedi
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 243L
1,444 MMR
Solo
Mulan
Mulan
Bronze V
vrypticc
Mulan
Bronze V
Level 107
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 6L
1,455 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,576 SR
1,474 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,679 SR
1,472 MMR
Achilles
Achilles
Gold IV
BadAtPC
Achilles
Gold IV
Level 89
God Stats
100W - 107L
1,543 SR
Queue Stats
214W - 217L
1,458 MMR
Solo
Hercules
Hercules
Bronze III
Scrub²
Hercules
Bronze III
Level 126
God Stats
3W - 0L
1,585 SR
Queue Stats
52W - 21L
1,546 MMR
Solo
Agni
Agni
Gold I
killerofshawdows
Agni
Gold I
Level 144
God Stats
2W - 0L
1,807 SR
Queue Stats
139W - 126L
1,503 MMR
Solo
Athena
Athena
Silver II
osamainladder
Athena
Silver II
Level 55
God Stats
4W - 1L
1,771 SR
Queue Stats
10W - 14L
1,352 MMR
Party 2
Sol
Sol
Bronze III
zeazawat
Sol
Bronze III
Level 66
God Stats
1W - 1L
1,687 SR
Queue Stats
10W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChevronPC
Thanatos
13
5 / 7 / 2
8,833
520
11,281
20,568
8,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 2
8,927
525
11,764
15,159
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Leo 420420
Xbalanque
9
0 / 6 / 0
6,490
382
2,640
14,649
6,446
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
dragonh2000
Baron Samedi
14
1 / 8 / 2
8,704
512
9,392
17,961
14,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
vrypticc
Mulan
13
0 / 10 / 0
7,945
467
5,760
18,605
11,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeAo KuangThorArachne

VS

Bans
ChernobogPeleApolloRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadAtPC
Achilles
15
8 / 2 / 2
9,988
588
10,313
14,040
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Scrub²
Hercules
18
14 / 0 / 6
12,607
742
23,485
18,195
19,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 8
10,067
592
11,781
11,679
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 12
9,746
573
5,189
19,171
19,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
9 / 2 / 6
11,079
652
18,420
14,653
5,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
8
Kills
37
37
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
BadAtPC
Achilles
8
2
2
4.5
L
Thanatos
ChevronPC
Thanatos
5
7
2
0.86
L
2
6
2
0.5
L
Xbalanque
Leo 420420
Xbalanque
0
6
0
0
W
Hercules
Scrub²
Hercules
14
0
6
17
L
Baron Samedi
dragonh2000
Baron Samedi
1
8
2
0.25
W
3
3
8
2.33
W
3
1
12
9
L
Mulan
vrypticc
Mulan
0
10
0
0
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
69,188
86,942
Taken
77,738
48,531
Mitigated
55,675
25,599
Healing
24,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BadAtPC
Achilles
10,313
3,452
0
415
14,040
6,971
2,486
3,671
10,257
0
60,010
L
Thanatos
ChevronPC
Thanatos
11,281
2,932
0
9,921
20,568
8,569
0
9,757
10,603
0
43,765
L
11,764
632
2,078
5,700
15,159
7,370
0
6,722
8,267
76,871
0
L
Xbalanque
Leo 420420
Xbalanque
2,640
944
0
1,458
14,649
6,446
0
7,230
7,185
0
25,199
W
Hercules
Scrub²
Hercules
23,485
11,280
0
10,986
18,195
19,003
0
2,861
15,121
0
108,534
L
Baron Samedi
dragonh2000
Baron Samedi
9,392
742
380
3,468
17,961
14,439
0
10,124
7,726
57,213
0
W
11,781
632
0
862
11,679
4,589
260
3,213
8,215
80,153
0
W
5,189
1,507
590
5,227
19,171
19,140
1,157
6,775
12,077
20,554
0
L
Mulan
vrypticc
Mulan
5,760
689
0
2,594
18,605
11,707
0
834
17,771
0
57,687
W
18,420
10,131
0
6,611
14,653
5,972
4,640
4,629
9,804
102,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
53,487
429
Minions Killed
514
0
Camps Cleared
0
1,483,388
Distance Traveled
1,808,062
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,988
588
69
4
0
400,176
0
L
Thanatos
8,833
520
72
4
0
302,108
0
L
Ra
8,927
525
123
7
0
328,457
0
L
Xbalanque
6,490
382
44
3
0
244,631
0
W
Hercules
12,607
742
142
8
0
362,621
0
L
Baron Samedi
8,704
512
105
6
0
282,249
0
W
Agni
10,067
592
140
8
0
345,644
4
W
Athena
9,746
573
25
1
0
367,704
10
L
Mulan
7,945
467
85
5
0
325,943
0
W
Sol
11,079
652
138
8
0
331,917
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role