Player Matchup

He Bo
He Bo
DanHack
He Bo
Level 83
God Stats
4W - 3L
1,219 SR
Queue Stats
96W - 95L
1,450 Elo+
Solo
Nu Wa
Nu Wa
DustyMars1132
Nu Wa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,625 Elo+
Solo
Bellona
Bellona
cuatrocientos
Bellona
Level 126
God Stats
2W - 0L
1,691 SR
Queue Stats
95W - 112L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
godlike009
Ah Muzen Cab
Level 145
God Stats
2W - 3L
1,216 SR
Queue Stats
230W - 255L
1,418 Elo+
Solo
Hel
Hel
wondo81
Hel
Level 129
God Stats
3W - 3L
1,204 SR
Queue Stats
493W - 465L
1,512 Elo+
Solo
Team Averages
Level 109
1,366 SR
1,486 Elo+

VS

Team Averages
Level 103
1,442 SR
1,484 Elo+
Mulan
Mulan
Eigene
Mulan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 209L
1,488 Elo+
Solo
Arachne
Arachne
Genkiishi
Arachne
Level 106
God Stats
9W - 2L
1,633 SR
Queue Stats
122W - 130L
1,454 Elo+
Solo
Xbalanque
Xbalanque
RLGxSHRIMO
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,520 Elo+
Party 1
Sobek
Sobek
SSJFearing
Sobek
Level 146
God Stats
6W - 7L
1,495 SR
Queue Stats
581W - 602L
1,516 Elo+
Party 1
Yemoja
Yemoja
SovereignLove
Yemoja
Level 85
God Stats
1W - 6L
1,081 SR
Queue Stats
457W - 474L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DanHack
He Bo
12
1 / 1 / 5
6,945
1,389
4,449
5,041
1,642
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

8
0 / 1 / 3
5,168
1,034
2,884
2,574
753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
3 / 0 / 2
5,913
1,183
2,471
4,664
3,807
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
godlike009
Ah Muzen Cab
11
2 / 0 / 3
6,035
1,207
5,860
5,281
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
9
0 / 1 / 5
5,388
1,078
3,231
3,399
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eigene
Mulan
5
0 / 0 / 0
4,340
868
0
99
36
Arachne
Genkiishi
Arachne
9
0 / 2 / 0
4,646
929
3,755
4,086
1,899
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
RLGxSHRIMO
Xbalanque
10
2 / 2 / 0
5,111
1,022
5,353
6,891
2,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
10
0 / 2 / 1
5,075
1,015
1,134
7,513
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 1
5,576
1,115
2,088
2,822
1,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
6
Kills
3
3
Deaths
6
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
DanHack
He Bo
1
1
5
3.5
W
0
1
3
1.5
L
Mulan
Eigene
Mulan
0
0
0
0
L
Arachne
Genkiishi
Arachne
0
2
0
0
L
Xbalanque
RLGxSHRIMO
Xbalanque
2
2
0
1
L
Sobek
0
2
1
0.25
L
1
0
1
1.5
W
Bellona
3
0
2
4
W
Ah Muzen Cab
godlike009
Ah Muzen Cab
2
0
3
3.5
W
Hel
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,895
Damage
12,330
20,959
Taken
21,411
9,430
Mitigated
12,461
8,728
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DanHack
He Bo
4,449
81
289
1,414
5,041
1,642
0
1,370
3,671
14,425
0
W
2,884
1,135
0
125
2,574
753
394
14
2,560
5,168
0
L
Mulan
Eigene
Mulan
0
0
0
0
99
36
0
99
0
0
0
L
Arachne
Genkiishi
Arachne
3,755
3,281
362
532
4,086
1,899
0
2,065
2,021
0
4,606
L
Xbalanque
RLGxSHRIMO
Xbalanque
5,353
2,358
455
1,277
6,891
2,578
0
3,458
3,433
0
13,157
L
Sobek
1,134
129
245
1,164
7,513
6,358
0
3,704
3,809
5,037
0
L
2,088
488
3,026
1,311
2,822
1,590
0
1,275
1,547
7,639
0
W
Bellona
2,471
123
533
592
4,664
3,807
449
705
3,959
37
5,284
W
Ah Muzen Cab
godlike009
Ah Muzen Cab
5,860
1,347
138
1,055
5,281
2,061
129
613
4,668
0
18,820
W
Hel
3,231
127
2,527
2,055
3,399
1,167
178
520
2,879
8,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
24,748
93
Minions Killed
42
0
Camps Cleared
0
606,698
Distance Traveled
433,060
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,945
1,389
37
7
0
119,798
0
W
Nu Wa
5,168
1,034
2
0
0
114,299
0
L
Mulan
4,340
868
0
0
0
0
0
L
Arachne
4,646
929
6
1
0
116,928
0
L
Xbalanque
5,111
1,022
17
3
0
111,383
0
L
Sobek
5,075
1,015
7
1
0
97,340
0
L
Yemoja
5,576
1,115
12
2
0
107,409
0
W
Bellona
5,913
1,183
11
2
0
115,269
2
W
Ah Muzen Cab
6,035
1,207
25
5
0
130,125
0
W
Hel
5,388
1,078
18
4
0
127,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role