Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BrazenTony
Chaac
Level 128
God Stats
7W - 4L
1,484 SR
Queue Stats
310W - 313L
1,470 Elo+
Solo
Anubis
Anubis
DonnTripp0500
Anubis
Level 62
God Stats
2W - 2L
1,634 SR
Queue Stats
115W - 135L
1,386 Elo+
Solo
Nox
Nox
VANCESAR
Nox
Level 107
God Stats
1W - 4L
1,267 SR
Queue Stats
198W - 222L
1,409 Elo+
Solo
Nemesis
Nemesis
abetoltec41
Nemesis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 100L
1,295 Elo+
Solo
Team Averages
Level 96
1,477 SR
1,412 Elo+

VS

Team Averages
Level 113
1,433 SR
1,536 Elo+
He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cowboy30x
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,459 Elo+
Solo
Shiva
Shiva
mrFATLADYLOVER
Shiva
Level 170
God Stats
2W - 2L
1,164 SR
Queue Stats
231W - 295L
1,486 Elo+
Solo
Sylvanus
Sylvanus
velarrine
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 7 / 2
7,997
727
8,456
15,727
8,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
20
0 / 2 / 5
8,969
815
15,855
27,286
20,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
5,804
528
0
0
0
14
2 / 1 / 1
7,192
654
7,576
4,497
2,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
abetoltec41
Nemesis
5
0 / 0 / 0
5,804
528
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 1 / 7
9,969
906
10,084
8,212
4,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
 
Zeus
17
4 / 2 / 5
9,641
876
15,534
8,501
4,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Cowboy30x
Cthulhu
16
2 / 2 / 8
9,989
908
8,333
16,248
22,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 7
8,228
748
4,199
14,711
8,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
velarrine
Sylvanus
14
0 / 1 / 7
8,312
756
4,979
10,722
8,974
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
10
10
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
7
2
0.43
W
He Bo
 
He Bo
3
1
7
6.5
W
Zeus
 
Zeus
4
2
5
3.25
L
Chaac
0
2
5
1.25
W
Cthulhu
Cowboy30x
Cthulhu
2
2
8
3
L
0
0
0
0
L
2
1
1
2.5
L
Nemesis
abetoltec41
Nemesis
0
0
0
0
W
1
1
7
4.5
W
Sylvanus
velarrine
Sylvanus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,887
Damage
43,129
47,510
Taken
58,394
30,674
Mitigated
47,976
21,258
Healing
26,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,456
3,070
1,037
2,130
15,727
8,279
0
13,269
2,458
0
13,944
W
He Bo
 
He Bo
10,084
414
976
1,298
8,212
4,236
1,846
619
7,593
32,367
0
W
Zeus
 
Zeus
15,534
927
1,768
1,650
8,501
4,120
2,199
1,218
7,283
36,729
0
L
Chaac
15,855
1,717
704
16,189
27,286
20,367
0
21,492
5,794
0
38,677
W
Cthulhu
Cowboy30x
Cthulhu
8,333
795
959
2,744
16,248
22,128
620
1,736
14,512
17,888
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,576
426
533
665
4,497
2,028
0
4,169
328
17,870
0
L
Nemesis
abetoltec41
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
4,199
466
1,773
4,948
14,711
8,518
1,211
2,064
12,647
0
8,158
W
Sylvanus
velarrine
Sylvanus
4,979
1,647
7,270
3,197
10,722
8,974
871
1,939
8,783
10,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,766
Gold Earned
46,139
89
Minions Killed
124
0
Camps Cleared
0
521,849
Distance Traveled
1,010,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,997
727
12
1
0
178,955
0
W
He Bo
9,969
906
51
5
0
224,606
0
W
Zeus
9,641
876
42
4
0
212,864
0
L
Chaac
8,969
815
43
4
0
230,179
0
W
Cthulhu
9,989
908
19
2
0
230,532
0
L
Anubis
5,804
528
0
0
0
5,022
0
L
Nox
7,192
654
34
3
0
104,460
0
L
Nemesis
5,804
528
0
0
0
3,233
0
W
Shiva
8,228
748
4
0
0
178,056
0
W
Sylvanus
8,312
756
8
1
0
164,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role