Player Matchup

King Arthur
King Arthur
Ajl19987216
King Arthur
Level 121
God Stats
5W - 10L
1,452 SR
Queue Stats
239W - 239L
1,448 Elo+
Party 1
Ra
Ra
Ice Cold Ziggy
Ra
Level 109
God Stats
26W - 32L
1,438 SR
Queue Stats
277W - 288L
1,448 Elo+
Party 1
Nike
Nike
ScrubDaddy7532
Nike
Level 95
God Stats
10W - 3L
1,860 SR
Queue Stats
219W - 218L
1,430 Elo+
Party 1
Team Averages
Level 108
1,583 SR
1,442 Elo+

VS

Team Averages
Level 62
1,526 SR
1,508 Elo+
Anubis
Anubis
Mochachoyas
Anubis
Level 77
God Stats
13W - 4L
1,605 SR
Queue Stats
32W - 13L
1,606 Elo+
Solo
Ah Puch
Ah Puch
NebulaXxMan
Ah Puch
Level 61
God Stats
25W - 26L
1,466 SR
Queue Stats
273W - 300L
1,485 Elo+
Solo
Ix Chel
Ix Chel
zal3ria
Ix Chel
Level 48
God Stats
154W - 147L
1,507 SR
Queue Stats
159W - 157L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ajl19987216
King Arthur
9
0 / 3 / 1
6,956
696
4,239
12,100
12,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 1
7,432
743
4,001
4,297
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 0 / 0
7,019
702
5,141
8,393
9,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 1 / 2
7,454
745
8,711
8,273
3,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
NebulaXxMan
Ah Puch
10
2 / 0 / 2
7,494
749
5,682
4,456
1,575
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
zal3ria
Ix Chel
10
1 / 0 / 3
7,572
757
5,503
3,263
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ajl19987216
King Arthur
0
3
1
0.17
L
0
1
1
0.5
W
Anubis
1
1
2
2
W
Ah Puch
NebulaXxMan
Ah Puch
2
0
2
3
L
1
0
0
1
W
Ix Chel
zal3ria
Ix Chel
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,381
Damage
19,896
24,790
Taken
15,992
23,263
Mitigated
6,447
4,870
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ajl19987216
King Arthur
4,239
137
0
2,780
12,100
12,398
0
9,611
2,489
0
18,543
L
4,001
482
1,063
419
4,297
1,275
0
3,698
599
39,785
0
W
Anubis
8,711
114
0
3,024
8,273
3,736
0
1,942
6,133
31,418
0
W
Ah Puch
NebulaXxMan
Ah Puch
5,682
0
0
808
4,456
1,575
216
895
3,517
33,804
0
L
5,141
376
25
583
8,393
9,590
0
6,718
1,675
0
13,625
W
Ix Chel
zal3ria
Ix Chel
5,503
434
1,183
526
3,263
1,136
172
1,025
2,103
17,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,407
Gold Earned
22,520
123
Minions Killed
124
0
Camps Cleared
0
589,378
Distance Traveled
582,446
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,956
696
24
2
0
193,382
0
L
Ra
7,432
743
79
8
0
198,050
0
W
Anubis
7,454
745
50
5
0
178,793
0
W
Ah Puch
7,494
749
48
5
0
197,688
2
L
Nike
7,019
702
20
2
0
197,946
0
W
Ix Chel
7,572
757
26
3
0
205,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role