Player Matchup

Hades
Hades
Almostto
Hades
Level 47
God Stats
31W - 24L
1,596 SR
Queue Stats
51W - 53L
1,532 Elo+
Party 2
Skadi
Skadi
IBDBOMB
Skadi
Level 148
God Stats
12W - 14L
1,562 SR
Queue Stats
367W - 407L
1,526 Elo+
Solo
Serqet
Serqet
YanRichard
Serqet
Level 106
God Stats
6W - 4L
1,614 SR
Queue Stats
81W - 91L
1,517 Elo+
Party 2
Ix Chel
Ix Chel
feelsworseman
Ix Chel
Level 105
God Stats
5W - 5L
1,511 SR
Queue Stats
85W - 94L
1,499 Elo+
Party 2
Arachne
Arachne
yanrichardlebron
Arachne
Level 38
God Stats
11W - 9L
1,581 SR
Queue Stats
59W - 97L
1,472 Elo+
Party 2
Team Averages
Level 89
1,573 SR
1,509 Elo+

VS

Team Averages
Level 81
1,566 SR
1,519 Elo+
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BerzerkOn
Jormungandr
Level 77
God Stats
11W - 11L
1,575 SR
Queue Stats
497W - 448L
1,578 Elo+
Solo
Anhur
Anhur
McDarlin
Anhur
Level 66
God Stats
6W - 6L
1,624 SR
Queue Stats
161W - 115L
1,581 Elo+
Party 1
Bastet
Bastet
PrincessKuzenbo
Bastet
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
URv iGnitixn
Baron Samedi
Level 107
God Stats
105W - 80L
1,632 SR
Queue Stats
575W - 507L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Almostto
Hades
15
5 / 2 / 3
8,730
624
11,477
12,816
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
IBDBOMB
Skadi
13
2 / 3 / 2
7,874
562
6,735
8,536
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
YanRichard
Serqet
13
1 / 4 / 1
8,008
572
3,361
7,685
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
12
4 / 4 / 4
7,555
540
8,847
9,441
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 3
7,597
543
7,803
14,162
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 0 / 4
8,257
590
2,700
8,562
7,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
BerzerkOn
Jormungandr
14
3 / 2 / 1
8,769
626
9,010
12,495
9,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
McDarlin
Anhur
13
3 / 4 / 4
8,169
584
5,189
10,525
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 3
8,626
616
8,127
14,172
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
URv iGnitixn
Baron Samedi
13
2 / 7 / 3
8,094
578
9,176
12,310
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
15
Kills
16
16
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
0
4
6
W
Hades
Almostto
Hades
5
2
3
3.25
L
Jormungandr
BerzerkOn
Jormungandr
3
2
1
1.75
W
Skadi
IBDBOMB
Skadi
2
3
2
1
L
Anhur
McDarlin
Anhur
3
4
4
1.25
L
4
2
3
2.75
L
Baron Samedi
URv iGnitixn
Baron Samedi
2
7
3
0.5
W
Serqet
YanRichard
Serqet
1
4
1
0.38
W
Ix Chel
4
4
4
1.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,223
Damage
34,202
52,640
Taken
58,064
21,889
Mitigated
34,022
15,918
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,700
808
0
2,590
8,562
7,330
457
2,221
6,341
20,313
0
W
Hades
Almostto
Hades
11,477
1,022
513
7,397
12,816
6,686
0
6,476
6,340
68,338
0
L
Jormungandr
BerzerkOn
Jormungandr
9,010
2,385
0
3,623
12,495
9,239
0
3,384
8,733
73,499
291
W
Skadi
IBDBOMB
Skadi
6,735
3,098
0
1,384
8,536
2,814
621
1,269
7,267
0
57,699
L
Anhur
McDarlin
Anhur
5,189
2,693
0
3,444
10,525
4,543
1,091
2,156
8,369
0
44,889
L
8,127
2,586
0
6,196
14,172
5,791
0
4,926
9,246
0
74,539
L
Baron Samedi
URv iGnitixn
Baron Samedi
9,176
559
199
2,371
12,310
7,119
802
8,267
4,043
58,343
0
W
Serqet
YanRichard
Serqet
3,361
1,410
0
853
7,685
3,293
1,078
4,538
3,147
0
51,162
W
Ix Chel
8,847
1,388
621
1,857
9,441
3,217
0
3,269
6,172
35,795
0
W
7,803
6,284
0
3,293
14,162
5,879
0
5,043
9,119
0
59,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
41,915
444
Minions Killed
427
0
Camps Cleared
0
1,382,578
Distance Traveled
1,375,270
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,257
590
31
2
0
282,752
0
W
Hades
8,730
624
124
9
0
243,404
0
L
Jormungandr
8,769
626
118
8
0
256,195
0
W
Skadi
7,874
562
109
8
0
264,077
4
L
Anhur
8,169
584
84
6
0
265,705
2
L
Bastet
8,626
616
91
7
0
341,730
0
L
Baron Samedi
8,094
578
103
7
0
228,888
0
W
Serqet
8,008
572
95
7
0
277,171
0
W
Ix Chel
7,555
540
38
3
0
263,192
0
W
Arachne
7,597
543
78
6
0
334,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role