Player Matchup

Nemesis
Nemesis
Gold I
DannyGamer
Nemesis
Gold I
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,729 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
MIGUELEX0102
Cu Chulainn
Gold I
Level 152
God Stats
7W - 5L
1,744 SR
Queue Stats
48W - 34L
1,729 MMR
Party 2
Aphrodite
Aphrodite
Platinum V
NobodysDignity
Aphrodite
Platinum V
Level 108
God Stats
1W - 4L
1,548 SR
Queue Stats
272W - 267L
1,724 MMR
Solo
Hachiman
Hachiman
Platinum V
OneShadyPigeon
Hachiman
Platinum V
Level 177
God Stats
9W - 15L
1,454 SR
Queue Stats
406W - 405L
1,797 MMR
Solo
The Morrigan
The Morrigan
Platinum III
Phoghawk
The Morrigan
Platinum III
Level 146
God Stats
1W - 1L
1,310 SR
Queue Stats
308W - 302L
1,783 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,511 SR
1,753 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,457 SR
1,704 MMR
Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
Alex_Volta
Sobek
Platinum V
Level 157
God Stats
2W - 2L
1,319 SR
Queue Stats
153W - 158L
1,754 MMR
Solo
Arachne
Arachne
Gold I
FlyBoyJus24
Arachne
Gold I
Level 144
God Stats
1W - 3L
1,205 SR
Queue Stats
353W - 353L
1,721 MMR
Solo
Sol
Sol
Gold II
Rimeeee
Sol
Gold II
Level 42
God Stats
2W - 3L
1,576 SR
Queue Stats
64W - 51L
1,741 MMR
Party 1
Hercules
Hercules
Gold I
frightszn
Hercules
Gold I
Level 129
God Stats
1W - 1L
1,684 SR
Queue Stats
25W - 14L
1,802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DannyGamer
Nemesis
11
2 / 4 / 3
6,824
487
5,205
12,959
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
MIGUELEX0102
Cu Chulainn
13
1 / 1 / 0
7,984
570
8,765
10,322
9,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
NobodysDignity
Aphrodite
9
0 / 4 / 2
5,694
407
3,167
9,462
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
14
1 / 7 / 0
7,867
562
2,387
11,968
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Phoghawk
The Morrigan
12
2 / 6 / 1
7,137
510
6,881
8,125
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoChernobogOlorunPele

VS

Bans
Ao KuangFreyaRaijinHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 1 / 2
8,970
641
8,550
6,263
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
12
2 / 0 / 10
8,325
595
3,179
6,947
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
FlyBoyJus24
Arachne
12
0 / 3 / 6
7,088
506
2,027
10,860
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
16
11 / 1 / 3
10,516
751
15,949
9,491
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
frightszn
Hercules
14
0 / 1 / 4
8,787
628
5,125
12,545
11,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
20
22
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
2
8
W
Sobek
2
0
10
7
L
Nemesis
DannyGamer
Nemesis
2
4
3
0.88
W
Arachne
FlyBoyJus24
Arachne
0
3
6
1
L
Cu Chulainn
MIGUELEX0102
Cu Chulainn
1
1
0
1
L
Aphrodite
NobodysDignity
Aphrodite
0
4
2
0.25
L
Hachiman
1
7
0
0.14
L
The Morrigan
Phoghawk
The Morrigan
2
6
1
0.42
W
Sol
11
1
3
12.5
W
Hercules
frightszn
Hercules
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
34,830
52,836
Taken
46,106
24,150
Mitigated
29,355
9,029
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,550
0
0
260
6,263
2,416
0
2,491
3,772
75,416
0
W
Sobek
3,179
79
240
2,918
6,947
7,049
0
2,347
4,600
20,448
0
L
Nemesis
DannyGamer
Nemesis
5,205
2,536
0
1,147
12,959
4,684
0
6,225
6,734
0
52,500
W
Arachne
FlyBoyJus24
Arachne
2,027
1,717
0
2,311
10,860
4,299
0
3,809
7,051
0
48,831
L
Cu Chulainn
MIGUELEX0102
Cu Chulainn
8,765
1,339
0
1,114
10,322
9,875
0
2,056
8,266
1,462
63,533
L
Aphrodite
NobodysDignity
Aphrodite
3,167
265
745
2,888
9,462
2,831
0
6,028
3,434
23,913
0
L
Hachiman
2,387
1,401
0
1,841
11,968
4,490
0
7,851
4,117
0
49,950
L
The Morrigan
Phoghawk
The Morrigan
6,881
1,179
0
1,294
8,125
2,270
0
5,201
2,651
49,923
1,718
W
Sol
15,949
7,523
0
5,251
9,491
4,076
3,467
779
8,712
89,266
3,271
W
Hercules
frightszn
Hercules
5,125
1,718
0
5,096
12,545
11,515
0
424
12,121
0
66,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
43,686
407
Minions Killed
490
0
Camps Cleared
0
1,307,775
Distance Traveled
1,482,384
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,970
641
134
10
0
288,720
0
W
Sobek
8,325
595
26
2
0
312,632
4
L
Nemesis
6,824
487
73
5
0
309,561
2
W
Arachne
7,088
506
63
5
0
310,835
0
L
Cu Chulainn
7,984
570
124
9
0
290,283
4
L
Aphrodite
5,694
407
39
3
0
224,187
2
L
Hachiman
7,867
562
88
6
0
201,029
0
L
The Morrigan
7,137
510
83
6
0
282,715
1
W
Sol
10,516
751
151
11
0
275,210
3
W
Hercules
8,787
628
116
8
0
294,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role