Player Matchup

Fenrir
Fenrir
M85RIPPER
Fenrir
Level 150
God Stats
2W - 1L
1,427 SR
Queue Stats
47W - 53L
1,405 Elo+
Solo
Kukulkan
Kukulkan
THE EMPEROR6246
Kukulkan
Level 88
God Stats
82W - 74L
1,505 SR
Queue Stats
232W - 269L
1,450 Elo+
Solo
Ne Zha
Ne Zha
TheMightyRip91
Ne Zha
Level 63
God Stats
4W - 1L
1,679 SR
Queue Stats
287W - 332L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
ViolentSaint89
Baron Samedi
Level 36
God Stats
4W - 6L
1,386 SR
Queue Stats
30W - 44L
1,347 Elo+
Party 2
Nu Wa
Nu Wa
xD4RK S0ULx5983
Nu Wa
Level 68
God Stats
2W - 3L
1,488 SR
Queue Stats
210W - 221L
1,360 Elo+
Party 2
Team Averages
Level 81
1,497 SR
1,394 Elo+

VS

Team Averages
Level 44
1,416 SR
1,414 Elo+
Loki
Loki
Alejopitudo22
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Blivy
Maman Brigitte
Level 39
God Stats
0W - 2L
1,254 SR
Queue Stats
89W - 145L
1,367 Elo+
Solo
Neith
Neith
DarthBogey
Neith
Level 75
God Stats
43W - 39L
1,490 SR
Queue Stats
248W - 262L
1,380 Elo+
Solo
Merlin
Merlin
FallenXl_9
Merlin
Level 59
God Stats
5W - 17L
1,351 SR
Queue Stats
92W - 111L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
hammymouse72
Sun Wukong
Level 42
God Stats
16W - 25L
1,486 SR
Queue Stats
116W - 144L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M85RIPPER
Fenrir
14
8 / 0 / 8
9,782
1,397
7,641
6,534
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
8 / 0 / 8
9,265
1,324
11,224
1,780
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 13
8,559
1,223
9,116
5,696
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ViolentSaint89
Baron Samedi
14
0 / 0 / 14
8,063
1,152
4,541
4,759
5,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 14
8,517
1,217
11,804
5,349
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

348

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,326
1,047
1,154
9,598
3,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Blivy
Maman Brigitte
12
0 / 6 / 0
7,135
1,019
1,645
9,054
2,717
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
0 / 2 / 1
7,424
1,061
3,177
8,171
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
FallenXl_9
Merlin
13
1 / 0 / 0
7,806
1,115
6,796
3,733
1,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
hammymouse72
Sun Wukong
12
0 / 7 / 0
7,216
1,031
9,301
18,080
8,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
21
Kills
1
1
Deaths
21
57
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Maman Brigitte
Blivy
Maman Brigitte
0
6
0
0
L
Neith
0
2
1
0.25
L
Merlin
FallenXl_9
Merlin
1
0
0
1
W
Fenrir
M85RIPPER
Fenrir
8
0
8
12
W
Kukulkan
8
0
8
12
W
4
0
13
10.5
W
Baron Samedi
ViolentSaint89
Baron Samedi
0
0
14
7
L
Sun Wukong
hammymouse72
Sun Wukong
0
7
0
0
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,326
Damage
22,073
24,118
Taken
48,636
13,675
Mitigated
18,730
2,845
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,154
437
0
0
9,598
3,301
0
6,006
3,442
0
7,225
L
Maman Brigitte
Blivy
Maman Brigitte
1,645
11
0
0
9,054
2,717
0
4,075
4,829
11,216
0
L
Neith
3,177
558
0
560
8,171
2,733
0
4,751
3,420
0
17,346
L
Merlin
FallenXl_9
Merlin
6,796
235
0
133
3,733
1,221
0
1,811
1,922
26,426
0
W
Fenrir
M85RIPPER
Fenrir
7,641
995
0
1,184
6,534
3,165
0
2,681
3,853
0
16,177
W
Kukulkan
11,224
972
94
11
1,780
784
0
150
1,630
35,297
0
W
9,116
3,368
0
557
5,696
2,308
0
2,814
2,732
0
12,739
W
Baron Samedi
ViolentSaint89
Baron Samedi
4,541
1,252
337
662
4,759
5,331
0
717
4,042
11,391
0
L
Sun Wukong
hammymouse72
Sun Wukong
9,301
1,270
0
1,369
18,080
8,758
0
10,776
6,854
0
26,568
W
11,804
3,182
0
0
5,349
2,087
0
2,079
3,270
25,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
36,907
157
Minions Killed
139
9
Camps Cleared
3
750,835
Distance Traveled
610,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,326
1,047
11
2
1
116,082
0
L
Maman Brigitte
7,135
1,019
19
3
1
93,232
0
L
Neith
7,424
1,061
41
6
0
103,306
0
L
Merlin
7,806
1,115
35
5
1
143,240
0
W
Fenrir
9,782
1,397
24
3
4
177,096
0
W
Kukulkan
9,265
1,324
59
8
0
137,455
0
W
Ne Zha
8,559
1,223
21
3
0
172,399
0
W
Baron Samedi
8,063
1,152
18
3
1
119,325
0
L
Sun Wukong
7,216
1,031
33
5
0
154,577
0
W
Nu Wa
8,517
1,217
35
5
4
144,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role